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573 lines
22 KiB
C++
573 lines
22 KiB
C++
#include <Functions/FunctionFactory.h>
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#include <Functions/PolygonUtils.h>
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#include <Functions/FunctionHelpers.h>
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#include <boost/geometry.hpp>
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#include <boost/geometry/geometries/point_xy.hpp>
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#include <boost/geometry/geometries/polygon.hpp>
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#include <Columns/ColumnArray.h>
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#include <Columns/ColumnFixedString.h>
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#include <Columns/ColumnString.h>
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#include <Columns/ColumnTuple.h>
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#include <Columns/ColumnsNumber.h>
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#include <Common/ObjectPool.h>
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#include <Common/ProfileEvents.h>
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#include <DataTypes/DataTypeArray.h>
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#include <DataTypes/DataTypeString.h>
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#include <DataTypes/DataTypeTuple.h>
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#include <DataTypes/DataTypesNumber.h>
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#include <IO/WriteHelpers.h>
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#include <Interpreters/ExpressionActions.h>
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#include <Interpreters/Context.h>
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#include <Interpreters/castColumn.h>
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#include <string>
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#include <memory>
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namespace ProfileEvents
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{
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extern const Event PolygonsAddedToPool;
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extern const Event PolygonsInPoolAllocatedBytes;
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}
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int TOO_FEW_ARGUMENTS_FOR_FUNCTION;
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extern const int BAD_ARGUMENTS;
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extern const int ILLEGAL_TYPE_OF_ARGUMENT;
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extern const int ILLEGAL_COLUMN;
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}
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namespace
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{
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using CoordinateType = Float64;
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using Point = boost::geometry::model::d2::point_xy<CoordinateType>;
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using Polygon = boost::geometry::model::polygon<Point, false>;
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using Box = boost::geometry::model::box<Point>;
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template <typename PointInConstPolygonImpl>
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class FunctionPointInPolygon : public IFunction
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{
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public:
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static inline const char * name = "pointInPolygon";
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explicit FunctionPointInPolygon(bool validate_) : validate(validate_) {}
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static FunctionPtr create(const Context & context)
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{
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return std::make_shared<FunctionPointInPolygon<PointInConstPolygonImpl>>(
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context.getSettingsRef().validate_polygons);
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}
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String getName() const override
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{
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return name;
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}
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bool isVariadic() const override
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{
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return true;
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}
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size_t getNumberOfArguments() const override
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{
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return 0;
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}
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DataTypePtr getReturnTypeImpl(const DataTypes & arguments) const override
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{
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if (arguments.size() < 2)
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{
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throw Exception("Too few arguments", ErrorCodes::TOO_FEW_ARGUMENTS_FOR_FUNCTION);
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}
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/** We allow function invocation in one of the following forms:
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*
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* pointInPolygon((x, y), [(x1, y1), (x2, y2), ...])
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* - simple polygon
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* pointInPolygon((x, y), [(x1, y1), (x2, y2), ...], [(x21, y21), (x22, y22), ...], ...)
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* - polygon with a number of holes, each hole as a subsequent argument.
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* pointInPolygon((x, y), [[(x1, y1), (x2, y2), ...], [(x21, y21), (x22, y22), ...], ...])
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* - polygon with a number of holes, all as multidimensional array
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*/
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auto validate_tuple = [this](size_t i, const DataTypeTuple * tuple)
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{
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if (tuple == nullptr)
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throw Exception(getMessagePrefix(i) + " must contain a tuple", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
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const DataTypes & elements = tuple->getElements();
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if (elements.size() != 2)
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throw Exception(getMessagePrefix(i) + " must have exactly two elements", ErrorCodes::BAD_ARGUMENTS);
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for (auto j : ext::range(0, elements.size()))
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{
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if (!isNativeNumber(elements[j]))
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{
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throw Exception(getMessagePrefix(i) + " must contain numeric tuple at position " + toString(j + 1),
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ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
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}
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}
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};
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validate_tuple(0, checkAndGetDataType<DataTypeTuple>(arguments[0].get()));
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if (arguments.size() == 2)
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{
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const auto * array = checkAndGetDataType<DataTypeArray>(arguments[1].get());
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if (array == nullptr)
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throw Exception(getMessagePrefix(1) + " must contain an array of tuples or an array of arrays of tuples.",
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ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
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const auto * nested_array = checkAndGetDataType<DataTypeArray>(array->getNestedType().get());
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if (nested_array != nullptr)
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{
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array = nested_array;
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}
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validate_tuple(1, checkAndGetDataType<DataTypeTuple>(array->getNestedType().get()));
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}
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else
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{
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for (size_t i = 1; i < arguments.size(); i++)
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{
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const auto * array = checkAndGetDataType<DataTypeArray>(arguments[i].get());
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if (array == nullptr)
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throw Exception(getMessagePrefix(i) + " must contain an array of tuples",
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ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
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validate_tuple(i, checkAndGetDataType<DataTypeTuple>(array->getNestedType().get()));
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}
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}
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return std::make_shared<DataTypeUInt8>();
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}
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ColumnPtr executeImpl(const ColumnsWithTypeAndName & arguments, const DataTypePtr & result_type, size_t input_rows_count) const override
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{
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const IColumn * point_col = arguments[0].column.get();
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const auto * const_tuple_col = checkAndGetColumn<ColumnConst>(point_col);
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if (const_tuple_col)
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point_col = &const_tuple_col->getDataColumn();
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const auto * tuple_col = checkAndGetColumn<ColumnTuple>(point_col);
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if (!tuple_col)
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throw Exception("First argument for function " + getName() + " must be constant array of tuples.",
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ErrorCodes::ILLEGAL_COLUMN);
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const auto & tuple_columns = tuple_col->getColumns();
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const ColumnWithTypeAndName poly = arguments[1];
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const IColumn * poly_col = poly.column.get();
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const ColumnConst * const_poly_col = checkAndGetColumn<ColumnConst>(poly_col);
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bool point_is_const = const_tuple_col != nullptr;
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bool poly_is_const = const_poly_col != nullptr;
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/// Two different algorithms are used for constant and non constant polygons.
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/// Constant polygons are preprocessed to speed up matching.
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/// For non-constant polygons, we cannot spend time for preprocessing
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/// and have to quickly match on the fly without creating temporary data structures.
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if (poly_is_const)
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{
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Polygon polygon;
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parseConstPolygon(arguments, polygon);
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/// Polygons are preprocessed and saved in cache.
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/// Preprocessing can be computationally heavy but dramatically speeds up matching.
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using Pool = ObjectPoolMap<PointInConstPolygonImpl, UInt128>;
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/// C++11 has thread-safe function-local statics.
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static Pool known_polygons;
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auto factory = [&polygon]()
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{
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auto ptr = std::make_unique<PointInConstPolygonImpl>(polygon);
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ProfileEvents::increment(ProfileEvents::PolygonsAddedToPool);
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ProfileEvents::increment(ProfileEvents::PolygonsInPoolAllocatedBytes, ptr->getAllocatedBytes());
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return ptr.release();
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};
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auto impl = known_polygons.get(sipHash128(polygon), factory);
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if (point_is_const)
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{
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bool is_in = impl->contains(tuple_columns[0]->getFloat64(0), tuple_columns[1]->getFloat64(0));
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return result_type->createColumnConst(input_rows_count, is_in);
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}
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else
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{
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return pointInPolygon(*tuple_columns[0], *tuple_columns[1], *impl);
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}
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}
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else
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{
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if (arguments.size() != 2)
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throw Exception("Multi-argument version of function " + getName() + " works only with const polygon",
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ErrorCodes::BAD_ARGUMENTS);
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auto res_column = ColumnVector<UInt8>::create(input_rows_count);
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auto & data = res_column->getData();
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/// A polygon, possibly with holes, is represented by 2d array:
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/// [[(outer_x_1, outer_y_1, ...)], [(hole1_x_1, hole1_y_1), ...], ...]
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///
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/// Or, a polygon without holes can be represented by 1d array:
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/// [(outer_x_1, outer_y_1, ...)]
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if (isTwoDimensionalArray(*arguments[1].type))
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{
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/// We cast everything to Float64 in advance (in batch fashion)
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/// to avoid casting with virtual calls in a loop.
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/// Note that if the type is already Float64, the operation in noop.
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ColumnPtr polygon_column_float64 = castColumn(
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arguments[1],
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std::make_shared<DataTypeArray>(
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std::make_shared<DataTypeArray>(
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std::make_shared<DataTypeTuple>(DataTypes{
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std::make_shared<DataTypeFloat64>(),
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std::make_shared<DataTypeFloat64>()}))));
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for (size_t i = 0; i < input_rows_count; ++i)
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{
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size_t point_index = point_is_const ? 0 : i;
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data[i] = isInsidePolygonWithHoles(
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tuple_columns[0]->getFloat64(point_index),
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tuple_columns[1]->getFloat64(point_index),
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*polygon_column_float64,
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i);
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}
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}
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else
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{
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ColumnPtr polygon_column_float64 = castColumn(
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arguments[1],
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std::make_shared<DataTypeArray>(
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std::make_shared<DataTypeTuple>(DataTypes{
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std::make_shared<DataTypeFloat64>(),
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std::make_shared<DataTypeFloat64>()})));
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for (size_t i = 0; i < input_rows_count; ++i)
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{
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size_t point_index = point_is_const ? 0 : i;
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data[i] = isInsidePolygonWithoutHoles(
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tuple_columns[0]->getFloat64(point_index),
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tuple_columns[1]->getFloat64(point_index),
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*polygon_column_float64,
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i);
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}
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}
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return res_column;
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}
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}
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private:
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bool validate;
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std::string getMessagePrefix(size_t i) const
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{
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return "Argument " + toString(i + 1) + " for function " + getName();
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}
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bool isTwoDimensionalArray(const IDataType & type) const
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{
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return WhichDataType(type).isArray()
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&& WhichDataType(static_cast<const DataTypeArray &>(type).getNestedType()).isArray();
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}
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/// Implementation methods to check point-in-polygon on the fly (for non-const polygons).
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bool isInsideRing(
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Float64 point_x,
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Float64 point_y,
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const Float64 * ring_x_data,
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const Float64 * ring_y_data,
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size_t ring_begin,
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size_t ring_end) const
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{
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size_t size = ring_end - ring_begin;
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if (size < 2)
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return false;
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/** This is the algorithm by W. Randolph Franklin
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* https://wrf.ecse.rpi.edu//Research/Short_Notes/pnpoly.html
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*
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* Basically it works like this:
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* From the point, cast a horizontal ray to the right
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* and count the number of intersections with polygon edges
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* (every edge is considered semi-closed, e.g. includes the first vertex and does not include the last)
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*
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* Advantages:
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* - works regardless to the orientation;
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* - for polygon without holes:
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* works regardless to whether the polygon is closed by last vertex equals to first vertex or not;
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* (no need to preprocess polygon in any way)
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* - easy to apply for polygons with holes and for multi-polygons;
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* - it even works for polygons with self-intersections in a reasonable way;
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* - simplicity and performance;
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* - can be additionally speed up with loop unrolling and/or binary search for possible intersecting edges.
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*
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* Drawbacks:
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* - it's unspecified whether a point of the edge is inside or outside of a polygon
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* (looks like it's inside for "left" edges and outside for "right" edges)
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*
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* Why not to apply the same algorithm available in boost::geometry?
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* It will require to move data from columns to temporary containers.
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* Despite the fact that the boost library is template based and allows arbitrary containers and points,
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* it's diffucult to use without data movement because
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* we use structure-of-arrays for coordinates instead of arrays-of-structures.
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*/
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size_t vertex1_idx = ring_begin;
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size_t vertex2_idx = ring_end - 1;
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bool res = false;
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while (vertex1_idx < ring_end)
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{
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/// First condition checks that the point is inside horizontal row between edge top and bottom y-coordinate.
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/// Second condition checks for intersection with the edge.
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if (((ring_y_data[vertex1_idx] > point_y) != (ring_y_data[vertex2_idx] > point_y))
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&& (point_x < (ring_x_data[vertex2_idx] - ring_x_data[vertex1_idx])
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* (point_y - ring_y_data[vertex1_idx]) / (ring_y_data[vertex2_idx] - ring_y_data[vertex1_idx])
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+ ring_x_data[vertex1_idx]))
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{
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res = !res;
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}
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vertex2_idx = vertex1_idx;
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++vertex1_idx;
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}
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return res;
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}
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bool isInsidePolygonWithoutHoles(
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Float64 point_x,
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Float64 point_y,
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const IColumn & polygon_column,
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size_t i) const
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{
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const auto & array_col = static_cast<const ColumnArray &>(polygon_column);
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size_t begin = array_col.getOffsets()[i - 1];
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size_t end = array_col.getOffsets()[i];
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size_t size = end - begin;
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if (size < 2)
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return false;
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const auto & tuple_columns = static_cast<const ColumnTuple &>(array_col.getData()).getColumns();
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const auto * x_data = static_cast<const ColumnFloat64 &>(*tuple_columns[0]).getData().data();
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const auto * y_data = static_cast<const ColumnFloat64 &>(*tuple_columns[1]).getData().data();
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return isInsideRing(point_x, point_y, x_data, y_data, begin, end);
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}
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bool isInsidePolygonWithHoles(
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Float64 point_x,
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Float64 point_y,
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const IColumn & polygon_column,
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size_t i) const
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{
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const auto & array_col = static_cast<const ColumnArray &>(polygon_column);
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size_t rings_begin = array_col.getOffsets()[i - 1];
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size_t rings_end = array_col.getOffsets()[i];
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const auto & nested_array_col = static_cast<const ColumnArray &>(array_col.getData());
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const auto & tuple_columns = static_cast<const ColumnTuple &>(nested_array_col.getData()).getColumns();
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const auto * x_data = static_cast<const ColumnFloat64 &>(*tuple_columns[0]).getData().data();
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const auto * y_data = static_cast<const ColumnFloat64 &>(*tuple_columns[1]).getData().data();
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for (size_t j = rings_begin; j < rings_end; ++j)
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{
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size_t begin = nested_array_col.getOffsets()[j - 1];
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size_t end = nested_array_col.getOffsets()[j];
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if (j == rings_begin)
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{
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if (!isInsideRing(point_x, point_y, x_data, y_data, begin, end))
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return false;
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}
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else
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{
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if (isInsideRing(point_x, point_y, x_data, y_data, begin, end))
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return false;
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}
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}
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return true;
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}
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/// Implementation methods to create boost::geometry::polygon for subsequent preprocessing.
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/// They are used to optimize matching for constant polygons. Preprocessing may take significant amount of time.
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template <typename T>
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void parseRing(
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const Float64 * x_data,
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const Float64 * y_data,
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size_t begin,
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size_t end,
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T & out_container) const
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{
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out_container.reserve(end - begin);
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for (size_t i = begin; i < end; ++i)
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out_container.emplace_back(x_data[i], y_data[i]);
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}
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void parseConstPolygonWithoutHolesFromSingleColumn(const IColumn & column, size_t i, Polygon & out_polygon) const
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{
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const auto & array_col = static_cast<const ColumnArray &>(column);
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size_t begin = array_col.getOffsets()[i - 1];
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size_t end = array_col.getOffsets()[i];
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const auto & tuple_columns = static_cast<const ColumnTuple &>(array_col.getData()).getColumns();
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const auto * x_data = static_cast<const ColumnFloat64 &>(*tuple_columns[0]).getData().data();
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const auto * y_data = static_cast<const ColumnFloat64 &>(*tuple_columns[1]).getData().data();
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parseRing(x_data, y_data, begin, end, out_polygon.outer());
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}
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void parseConstPolygonWithHolesFromSingleColumn(const IColumn & column, size_t i, Polygon & out_polygon) const
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{
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const auto & array_col = static_cast<const ColumnArray &>(column);
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size_t rings_begin = array_col.getOffsets()[i - 1];
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size_t rings_end = array_col.getOffsets()[i];
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const auto & nested_array_col = static_cast<const ColumnArray &>(array_col.getData());
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const auto & tuple_columns = static_cast<const ColumnTuple &>(nested_array_col.getData()).getColumns();
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const auto * x_data = static_cast<const ColumnFloat64 &>(*tuple_columns[0]).getData().data();
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const auto * y_data = static_cast<const ColumnFloat64 &>(*tuple_columns[1]).getData().data();
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for (size_t j = rings_begin; j < rings_end; ++j)
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{
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size_t begin = nested_array_col.getOffsets()[j - 1];
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size_t end = nested_array_col.getOffsets()[j];
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if (out_polygon.outer().empty())
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{
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parseRing(x_data, y_data, begin, end, out_polygon.outer());
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}
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else
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{
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out_polygon.inners().emplace_back();
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parseRing(x_data, y_data, begin, end, out_polygon.inners().back());
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}
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}
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}
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void parseConstPolygonWithHolesFromMultipleColumns(const ColumnsWithTypeAndName & arguments, Polygon & out_polygon) const
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{
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for (size_t i = 1; i < arguments.size(); ++i)
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{
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const auto * const_col = checkAndGetColumn<ColumnConst>(arguments[i].column.get());
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if (!const_col)
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throw Exception("Multi-argument version of function " + getName() + " works only with const polygon",
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ErrorCodes::BAD_ARGUMENTS);
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const auto * array_col = checkAndGetColumn<ColumnArray>(&const_col->getDataColumn());
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const auto * tuple_col = array_col ? checkAndGetColumn<ColumnTuple>(&array_col->getData()) : nullptr;
|
|
|
|
if (!tuple_col)
|
|
throw Exception(getMessagePrefix(i) + " must be constant array of tuples", ErrorCodes::ILLEGAL_COLUMN);
|
|
|
|
const auto & tuple_columns = tuple_col->getColumns();
|
|
const auto & column_x = tuple_columns[0];
|
|
const auto & column_y = tuple_columns[1];
|
|
|
|
if (!out_polygon.outer().empty())
|
|
out_polygon.inners().emplace_back();
|
|
|
|
auto & container = out_polygon.outer().empty() ? out_polygon.outer() : out_polygon.inners().back();
|
|
|
|
auto size = column_x->size();
|
|
|
|
if (size == 0)
|
|
throw Exception(getMessagePrefix(i) + " shouldn't be empty.", ErrorCodes::ILLEGAL_COLUMN);
|
|
|
|
for (auto j : ext::range(0, size))
|
|
{
|
|
CoordinateType x_coord = column_x->getFloat64(j);
|
|
CoordinateType y_coord = column_y->getFloat64(j);
|
|
container.push_back(Point(x_coord, y_coord));
|
|
}
|
|
}
|
|
}
|
|
|
|
void parseConstPolygonFromSingleColumn(const ColumnsWithTypeAndName & arguments, Polygon & out_polygon) const
|
|
{
|
|
if (isTwoDimensionalArray(*arguments[1].type))
|
|
{
|
|
ColumnPtr polygon_column_float64 = castColumn(
|
|
arguments[1],
|
|
std::make_shared<DataTypeArray>(
|
|
std::make_shared<DataTypeArray>(
|
|
std::make_shared<DataTypeTuple>(DataTypes{
|
|
std::make_shared<DataTypeFloat64>(),
|
|
std::make_shared<DataTypeFloat64>()}))));
|
|
|
|
const ColumnConst & column_const = typeid_cast<const ColumnConst &>(*polygon_column_float64);
|
|
const IColumn & column_const_data = column_const.getDataColumn();
|
|
|
|
parseConstPolygonWithHolesFromSingleColumn(column_const_data, 0, out_polygon);
|
|
}
|
|
else
|
|
{
|
|
ColumnPtr polygon_column_float64 = castColumn(
|
|
arguments[1],
|
|
std::make_shared<DataTypeArray>(
|
|
std::make_shared<DataTypeTuple>(DataTypes{
|
|
std::make_shared<DataTypeFloat64>(),
|
|
std::make_shared<DataTypeFloat64>()})));
|
|
|
|
const ColumnConst & column_const = typeid_cast<const ColumnConst &>(*polygon_column_float64);
|
|
const IColumn & column_const_data = column_const.getDataColumn();
|
|
|
|
parseConstPolygonWithoutHolesFromSingleColumn(column_const_data, 0, out_polygon);
|
|
}
|
|
}
|
|
|
|
void parseConstPolygon(const ColumnsWithTypeAndName & arguments, Polygon & out_polygon) const
|
|
{
|
|
if (arguments.size() == 2)
|
|
parseConstPolygonFromSingleColumn(arguments, out_polygon);
|
|
else
|
|
parseConstPolygonWithHolesFromMultipleColumns(arguments, out_polygon);
|
|
|
|
/// Fix orientation and close rings. It's required for subsequent processing.
|
|
boost::geometry::correct(out_polygon);
|
|
|
|
#if !defined(__clang_analyzer__) /// It does not like boost.
|
|
if (validate)
|
|
{
|
|
std::string failure_message;
|
|
auto is_valid = boost::geometry::is_valid(out_polygon, failure_message);
|
|
if (!is_valid)
|
|
throw Exception("Polygon is not valid: " + failure_message, ErrorCodes::BAD_ARGUMENTS);
|
|
}
|
|
#endif
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
void registerFunctionPointInPolygon(FunctionFactory & factory)
|
|
{
|
|
factory.registerFunction<FunctionPointInPolygon<PointInPolygonWithGrid<Float64>>>();
|
|
}
|
|
|
|
}
|