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79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
#pragma once
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#include <base/types.h>
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// Contains types declarations and wrappers for GCC vector extension.
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namespace DB::VectorExtension
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{
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using UInt64x2 = UInt64 __attribute__ ((vector_size (sizeof(UInt64) * 2)));
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using UInt64x4 = UInt64 __attribute__ ((vector_size (sizeof(UInt64) * 4)));
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using UInt64x8 = UInt64 __attribute__ ((vector_size (sizeof(UInt64) * 8)));
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using UInt32x2 = UInt32 __attribute__ ((vector_size (sizeof(UInt32) * 2)));
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using UInt32x4 = UInt32 __attribute__ ((vector_size (sizeof(UInt32) * 4)));
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using UInt32x8 = UInt32 __attribute__ ((vector_size (sizeof(UInt32) * 8)));
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using UInt32x16 = UInt32 __attribute__ ((vector_size (sizeof(UInt32) * 16)));
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using UInt16x2 = UInt16 __attribute__ ((vector_size (sizeof(UInt16) * 2)));
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using UInt16x4 = UInt16 __attribute__ ((vector_size (sizeof(UInt16) * 4)));
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using UInt16x8 = UInt16 __attribute__ ((vector_size (sizeof(UInt16) * 8)));
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using UInt16x16 = UInt16 __attribute__ ((vector_size (sizeof(UInt16) * 16)));
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using UInt16x32 = UInt16 __attribute__ ((vector_size (sizeof(UInt16) * 32)));
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using UInt8x2 = UInt8 __attribute__ ((vector_size (sizeof(UInt8) * 2)));
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using UInt8x4 = UInt8 __attribute__ ((vector_size (sizeof(UInt8) * 4)));
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using UInt8x8 = UInt8 __attribute__ ((vector_size (sizeof(UInt8) * 8)));
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using UInt8x16 = UInt8 __attribute__ ((vector_size (sizeof(UInt8) * 16)));
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using UInt8x32 = UInt8 __attribute__ ((vector_size (sizeof(UInt8) * 32)));
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using UInt8x64 = UInt8 __attribute__ ((vector_size (sizeof(UInt8) * 64)));
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namespace detail
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{
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template <int Size>
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struct DummyStruct;
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template <>
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struct DummyStruct<4>
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{
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using UInt8Type = UInt8x4;
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using UInt16Type = UInt16x4;
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using UInt32Type = UInt32x4;
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using UInt64Type = UInt64x4;
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};
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template <>
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struct DummyStruct<8>
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{
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using UInt8Type = UInt8x8;
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using UInt16Type = UInt16x8;
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using UInt32Type = UInt32x8;
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using UInt64Type = UInt64x8;
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};
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template <>
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struct DummyStruct<16>
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{
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using UInt8Type = UInt8x16;
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using UInt16Type = UInt16x16;
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using UInt32Type = UInt32x16;
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};
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template <>
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struct DummyStruct<32>
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{
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using UInt8Type = UInt8x32;
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using UInt16Type = UInt16x32;
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};
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}
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// Same as above via template, e.g. UInt64x<8>
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template <int Size>
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using UInt8x = typename detail::DummyStruct<Size>::UInt8Type;
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template <int Size>
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using UInt16x = typename detail::DummyStruct<Size>::UInt16Type;
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template <int Size>
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using UInt32x = typename detail::DummyStruct<Size>::UInt32Type;
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template <int Size>
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using UInt64x = typename detail::DummyStruct<Size>::UInt64Type;
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}
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