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https://github.com/ClickHouse/ClickHouse.git
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94 lines
3.7 KiB
C++
94 lines
3.7 KiB
C++
#pragma once
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#include <DB/Core/Field.h>
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#include <DB/Core/StringRef.h>
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#include <Poco/Util/XMLConfiguration.h>
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#include <DB/Common/PODArray.h>
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#include <memory>
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#include <chrono>
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namespace DB
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{
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class IDictionarySource;
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class IDictionary;
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using DictionaryPtr = std::unique_ptr<IDictionary>;
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class DictionaryLifetime;
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class DictionaryStructure;
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class ColumnString;
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class IDictionary
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{
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public:
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using id_t = std::uint64_t;
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virtual std::string getName() const = 0;
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virtual std::string getTypeName() const = 0;
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virtual std::size_t getBytesAllocated() const = 0;
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virtual double getHitRate() const = 0;
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virtual std::size_t getElementCount() const = 0;
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virtual double getLoadFactor() const = 0;
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virtual bool isCached() const = 0;
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virtual DictionaryPtr clone() const = 0;
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virtual const IDictionarySource * getSource() const = 0;
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virtual const DictionaryLifetime & getLifetime() const = 0;
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virtual const DictionaryStructure & getStructure() const = 0;
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virtual std::chrono::time_point<std::chrono::system_clock> getCreationTime() const = 0;
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virtual bool hasHierarchy() const = 0;
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/// do not call unless you ensure that hasHierarchy() returns true
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virtual id_t toParent(id_t id) const = 0;
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virtual void toParent(const PODArray<id_t> & ids, PODArray<id_t> & out) const = 0;
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bool in(id_t child_id, const id_t ancestor_id) const
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{
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while (child_id != 0 && child_id != ancestor_id)
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child_id = toParent(child_id);
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return child_id != 0;
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}
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/// functions for individual access
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virtual UInt8 getUInt8(const std::string & attribute_name, id_t id) const = 0;
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virtual UInt16 getUInt16(const std::string & attribute_name, id_t id) const = 0;
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virtual UInt32 getUInt32(const std::string & attribute_name, id_t id) const = 0;
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virtual UInt64 getUInt64(const std::string & attribute_name, id_t id) const = 0;
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virtual Int8 getInt8(const std::string & attribute_name, id_t id) const = 0;
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virtual Int16 getInt16(const std::string & attribute_name, id_t id) const = 0;
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virtual Int32 getInt32(const std::string & attribute_name, id_t id) const = 0;
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virtual Int64 getInt64(const std::string & attribute_name, id_t id) const = 0;
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virtual Float32 getFloat32(const std::string & attribute_name, id_t id) const = 0;
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virtual Float64 getFloat64(const std::string & attribute_name, id_t id) const = 0;
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virtual String getString(const std::string & attribute_name, id_t id) const = 0;
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/// functions for multiple access
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virtual void getUInt8(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<UInt8> & out) const = 0;
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virtual void getUInt16(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<UInt16> & out) const = 0;
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virtual void getUInt32(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<UInt32> & out) const = 0;
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virtual void getUInt64(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<UInt64> & out) const = 0;
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virtual void getInt8(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<Int8> & out) const = 0;
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virtual void getInt16(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<Int16> & out) const = 0;
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virtual void getInt32(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<Int32> & out) const = 0;
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virtual void getInt64(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<Int64> & out) const = 0;
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virtual void getFloat32(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<Float32> & out) const = 0;
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virtual void getFloat64(const std::string & attr_name, const PODArray<id_t> & ids, PODArray<Float64> & out) const = 0;
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virtual void getString(const std::string & attr_name, const PODArray<id_t> & ids, ColumnString * out) const = 0;
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virtual ~IDictionary() = default;
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};
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}
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