ClickHouse/src/Storages/System/StorageSystemZeros.h
Azat Khuzhin 4e76629aaf Fixes for -Wshorten-64-to-32
- lots of static_cast
- add safe_cast
- types adjustments
  - config
  - IStorage::read/watch
  - ...
- some TODO's (to convert types in future)

P.S. That was quite a journey...

v2: fixes after rebase
v3: fix conflicts after #42308 merged
Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
2022-10-21 13:25:19 +02:00

44 lines
1.3 KiB
C++

#pragma once
#include <optional>
#include <Storages/IStorage.h>
namespace DB
{
/** Implements a table engine for the system table "zeros".
* The table contains the only column zero UInt8.
* From this table, you can read non-materialized zeros.
*
* You could also specify a limit (how many zeros to give).
* If multithreaded is specified, zeros will be generated in several streams.
*/
class StorageSystemZeros final : public IStorage
{
public:
/// If even_distribution is true, numbers are distributed evenly between streams.
/// Otherwise, streams concurrently increment atomic.
StorageSystemZeros(const StorageID & table_id_, bool multithreaded_, std::optional<UInt64> limit_ = std::nullopt);
std::string getName() const override { return "SystemZeros"; }
Pipe read(
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
SelectQueryInfo & query_info,
ContextPtr context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
size_t num_streams) override;
bool hasEvenlyDistributedRead() const override { return true; }
bool isSystemStorage() const override { return true; }
bool supportsTransactions() const override { return true; }
private:
bool multithreaded;
std::optional<UInt64> limit;
};
}