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159 lines
3.6 KiB
C++
159 lines
3.6 KiB
C++
#pragma once
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#include <queue>
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#include <type_traits>
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#include <Poco/Mutex.h>
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#include <Poco/Semaphore.h>
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#include <common/types.h>
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namespace detail
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{
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template <typename T, bool is_nothrow_move_assignable = std::is_nothrow_move_assignable_v<T>>
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struct MoveOrCopyIfThrow;
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template <typename T>
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struct MoveOrCopyIfThrow<T, true>
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{
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void operator()(T && src, T & dst) const
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{
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dst = std::forward<T>(src);
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}
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};
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template <typename T>
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struct MoveOrCopyIfThrow<T, false>
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{
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void operator()(T && src, T & dst) const
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{
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dst = src;
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}
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};
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template <typename T>
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void moveOrCopyIfThrow(T && src, T & dst)
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{
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MoveOrCopyIfThrow<T>()(std::forward<T>(src), dst);
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}
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}
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/** A very simple thread-safe queue of limited size.
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* If you try to pop an item from an empty queue, the thread is blocked until the queue becomes nonempty.
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* If you try to push an element into an overflowed queue, the thread is blocked until space appears in the queue.
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*/
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template <typename T>
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class ConcurrentBoundedQueue
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{
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private:
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std::queue<T> queue;
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Poco::FastMutex mutex;
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Poco::Semaphore fill_count;
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Poco::Semaphore empty_count;
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public:
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ConcurrentBoundedQueue(size_t max_fill)
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: fill_count(0, max_fill), empty_count(max_fill, max_fill) {}
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void push(const T & x)
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{
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empty_count.wait();
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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queue.push(x);
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}
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fill_count.set();
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}
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template <typename... Args>
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void emplace(Args &&... args)
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{
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empty_count.wait();
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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queue.emplace(std::forward<Args>(args)...);
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}
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fill_count.set();
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}
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void pop(T & x)
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{
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fill_count.wait();
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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detail::moveOrCopyIfThrow(std::move(queue.front()), x);
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queue.pop();
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}
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empty_count.set();
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}
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bool tryPush(const T & x, UInt64 milliseconds = 0)
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{
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if (empty_count.tryWait(milliseconds))
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{
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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queue.push(x);
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}
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fill_count.set();
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return true;
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}
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return false;
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}
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template <typename... Args>
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bool tryEmplace(UInt64 milliseconds, Args &&... args)
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{
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if (empty_count.tryWait(milliseconds))
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{
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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queue.emplace(std::forward<Args>(args)...);
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}
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fill_count.set();
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return true;
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}
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return false;
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}
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bool tryPop(T & x, UInt64 milliseconds = 0)
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{
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if (fill_count.tryWait(milliseconds))
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{
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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detail::moveOrCopyIfThrow(std::move(queue.front()), x);
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queue.pop();
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}
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empty_count.set();
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return true;
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}
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return false;
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}
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size_t size()
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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return queue.size();
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}
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size_t empty()
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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return queue.empty();
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}
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void clear()
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{
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while (fill_count.tryWait(0))
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{
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{
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Poco::ScopedLock<Poco::FastMutex> lock(mutex);
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queue.pop();
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}
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empty_count.set();
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}
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}
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};
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