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199 lines
4.9 KiB
C++
199 lines
4.9 KiB
C++
#pragma once
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#include <limits>
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#include <type_traits>
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#include <common/likely.h>
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#include <Core/Types.h>
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#include <IO/WriteBuffer.h>
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/// 20 digits or 19 digits and a sign
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#define WRITE_HELPERS_MAX_INT_WIDTH 20U
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namespace DB
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{
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namespace detail
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{
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/** See:
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* https://github.com/localvoid/cxx-benchmark-itoa
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* http://www.slideshare.net/andreialexandrescu1/three-optimization-tips-for-c-15708507
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* http://vimeo.com/55639112
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*/
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/// The usual way, if there is not enough space in the buffer for any number to fit there.
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template <typename T>
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void writeUIntTextFallback(T x, WriteBuffer & buf)
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{
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if (x == 0)
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{
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buf.nextIfAtEnd();
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*buf.position() = '0';
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++buf.position();
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return;
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}
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char tmp[WRITE_HELPERS_MAX_INT_WIDTH];
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char * pos;
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for (pos = tmp + WRITE_HELPERS_MAX_INT_WIDTH - 1; x != 0; --pos)
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{
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*pos = '0' + x % 10;
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x /= 10;
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}
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++pos;
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buf.write(pos, tmp + WRITE_HELPERS_MAX_INT_WIDTH - pos);
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}
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/** Count the number of decimal digits in the number.
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* Works well for nonuniform distribution of numbers, which usually happens.
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* If most of the numbers are long, then a "branchless" code with a `bsr` instruction and a smart conversion would work better.
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*/
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template <typename T>
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UInt32 digits10(T x)
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{
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if (x < 10ULL)
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return 1;
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if (x < 100ULL)
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return 2;
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if (x < 1000ULL)
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return 3;
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if (x < 1000000000000ULL)
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{
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if (x < 100000000ULL)
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{
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if (x < 1000000ULL)
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{
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if (x < 10000ULL)
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return 4;
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else
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return 5 + (x >= 100000ULL);
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}
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return 7 + (x >= 10000000ULL);
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}
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if (x < 10000000000ULL)
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return 9 + (x >= 1000000000ULL);
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return 11 + (x >= 100000000000ULL);
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}
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return 12 + digits10(x / 1000000000000ULL);
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}
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/** Converts two digits per iteration.
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* Works well for the nonuniform distribution of numbers, which usually happens.
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* If most of the numbers are long, and if you do care about the cache, then the variant
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* with a large table and four digits per iteration.
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*/
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template <typename T>
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UInt32 writeUIntText(T x, char * dst)
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{
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static const char digits[201] =
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"00010203040506070809"
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"10111213141516171819"
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"20212223242526272829"
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"30313233343536373839"
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"40414243444546474849"
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"50515253545556575859"
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"60616263646566676869"
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"70717273747576777879"
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"80818283848586878889"
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"90919293949596979899";
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const UInt32 length = digits10(x);
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UInt32 next = length - 1;
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while (x >= 100)
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{
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const UInt32 i = (x % 100) * 2;
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x /= 100;
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dst[next] = digits[i + 1];
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dst[next - 1] = digits[i];
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next -= 2;
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}
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if (x < 10)
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{
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dst[next] = '0' + x;
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}
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else
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{
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const UInt32 i = x * 2;
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dst[next] = digits[i + 1];
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dst[next - 1] = digits[i];
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}
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return length;
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}
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/** If there is enough space in the buffer - calls an optimized version, otherwise - the normal version.
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*/
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template <typename T>
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void writeUIntText(T x, WriteBuffer & buf)
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{
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if (likely(buf.position() + WRITE_HELPERS_MAX_INT_WIDTH < buf.buffer().end()))
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buf.position() += writeUIntText(x, buf.position());
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else
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writeUIntTextFallback(x, buf);
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}
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/** Wrapper for signed numbers.
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*/
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template <typename T>
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void writeSIntText(T x, WriteBuffer & buf)
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{
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/// A special case for the smallest negative number
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if (unlikely(x == std::numeric_limits<T>::min()))
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{
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if (sizeof(x) == 1)
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buf.write("-128", 4);
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else if (sizeof(x) == 2)
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buf.write("-32768", 6);
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else if (sizeof(x) == 4)
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buf.write("-2147483648", 11);
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else
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buf.write("-9223372036854775808", 20);
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return;
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}
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if (x < 0)
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{
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x = -x;
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buf.nextIfAtEnd();
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*buf.position() = '-';
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++buf.position();
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}
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writeUIntText(static_cast<std::make_unsigned_t<T>>(x), buf);
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}
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}
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template <typename T>
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std::enable_if_t<std::is_signed_v<T>, void> writeIntText(T x, WriteBuffer & buf)
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{
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detail::writeSIntText(x, buf);
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}
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template <typename T>
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std::enable_if_t<std::is_unsigned_v<T>, void> writeIntText(T x, WriteBuffer & buf)
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{
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detail::writeUIntText(x, buf);
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}
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}
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