mirror of
https://github.com/ClickHouse/ClickHouse.git
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261 lines
7.1 KiB
C++
261 lines
7.1 KiB
C++
#pragma once
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#include <Common/Arena.h>
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#include <Columns/IColumn.h>
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#include <Interpreters/asof.h>
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#include <optional>
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#include <variant>
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#include <list>
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#include <mutex>
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#include <algorithm>
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namespace DB
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{
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class Block;
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/// Reference to the row in block.
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struct RowRef
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{
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using SizeT = uint32_t; /// Do not use size_t cause of memory economy
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const Block * block = nullptr;
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SizeT row_num = 0;
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RowRef() {}
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RowRef(const Block * block_, size_t row_num_) : block(block_), row_num(row_num_) {}
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};
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/// Single linked list of references to rows. Used for ALL JOINs (non-unique JOINs)
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struct RowRefList : RowRef
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{
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/// Portion of RowRefs, 16 * (MAX_SIZE + 1) bytes sized.
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struct Batch
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{
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static constexpr size_t MAX_SIZE = 7; /// Adequate values are 3, 7, 15, 31.
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SizeT size = 0; /// It's smaller than size_t but keeps align in Arena.
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Batch * next;
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RowRef row_refs[MAX_SIZE];
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Batch(Batch * parent)
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: next(parent)
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{}
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bool full() const { return size == MAX_SIZE; }
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Batch * insert(RowRef && row_ref, Arena & pool)
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{
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if (full())
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{
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auto batch = pool.alloc<Batch>();
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*batch = Batch(this);
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batch->insert(std::move(row_ref), pool);
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return batch;
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}
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row_refs[size++] = std::move(row_ref);
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return this;
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}
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};
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class ForwardIterator
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{
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public:
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ForwardIterator(const RowRefList * begin)
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: root(begin)
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, first(true)
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, batch(root->next)
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, position(0)
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{}
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const RowRef * operator -> () const
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{
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if (first)
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return root;
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return &batch->row_refs[position];
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}
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const RowRef * operator * () const
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{
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if (first)
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return root;
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return &batch->row_refs[position];
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}
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void operator ++ ()
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{
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if (first)
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{
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first = false;
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return;
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}
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if (batch)
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{
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++position;
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if (position >= batch->size)
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{
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batch = batch->next;
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position = 0;
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}
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}
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}
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bool ok() const { return first || (batch && position < batch->size); }
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private:
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const RowRefList * root;
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bool first;
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Batch * batch;
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size_t position;
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};
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RowRefList() {}
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RowRefList(const Block * block_, size_t row_num_) : RowRef(block_, row_num_) {}
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ForwardIterator begin() const { return ForwardIterator(this); }
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/// insert element after current one
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void insert(RowRef && row_ref, Arena & pool)
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{
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if (!next)
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{
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next = pool.alloc<Batch>();
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*next = Batch(nullptr);
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}
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next = next->insert(std::move(row_ref), pool);
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}
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private:
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Batch * next = nullptr;
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};
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/**
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* This class is intended to push sortable data into.
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* When looking up values the container ensures that it is sorted for log(N) lookup
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* After calling any of the lookup methods, it is no longer allowed to insert more data as this would invalidate the
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* references that can be returned by the lookup methods
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*/
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template <typename TEntry, typename TKey>
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class SortedLookupVector
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{
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public:
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using Base = std::vector<TEntry>;
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// First stage, insertions into the vector
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template <typename U, typename ... TAllocatorParams>
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void insert(U && x, TAllocatorParams &&... allocator_params)
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{
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assert(!sorted.load(std::memory_order_acquire));
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array.push_back(std::forward<U>(x), std::forward<TAllocatorParams>(allocator_params)...);
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}
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const RowRef * upperBound(const TEntry & k, bool ascending)
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{
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sort(ascending);
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auto it = std::upper_bound(array.cbegin(), array.cend(), k, (ascending ? less : greater));
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if (it != array.cend())
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return &(it->row_ref);
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return nullptr;
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}
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const RowRef * lowerBound(const TEntry & k, bool ascending)
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{
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sort(ascending);
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auto it = std::lower_bound(array.cbegin(), array.cend(), k, (ascending ? less : greater));
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if (it != array.cend())
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return &(it->row_ref);
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return nullptr;
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}
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private:
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std::atomic<bool> sorted = false;
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Base array;
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mutable std::mutex lock;
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static bool less(const TEntry & a, const TEntry & b)
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{
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return a.asof_value < b.asof_value;
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}
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static bool greater(const TEntry & a, const TEntry & b)
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{
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return a.asof_value > b.asof_value;
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}
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// Double checked locking with SC atomics works in C++
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// https://preshing.com/20130930/double-checked-locking-is-fixed-in-cpp11/
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// The first thread that calls one of the lookup methods sorts the data
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// After calling the first lookup method it is no longer allowed to insert any data
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// the array becomes immutable
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void sort(bool ascending)
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{
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if (!sorted.load(std::memory_order_acquire))
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{
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std::lock_guard<std::mutex> l(lock);
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if (!sorted.load(std::memory_order_relaxed))
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{
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if (!array.empty())
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std::sort(array.begin(), array.end(), (ascending ? less : greater));
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sorted.store(true, std::memory_order_release);
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}
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}
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}
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};
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class AsofRowRefs
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{
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public:
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template <typename T>
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struct Entry
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{
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using LookupType = SortedLookupVector<Entry<T>, T>;
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using LookupPtr = std::unique_ptr<LookupType>;
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T asof_value;
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RowRef row_ref;
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Entry(T v) : asof_value(v) {}
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Entry(T v, RowRef rr) : asof_value(v), row_ref(rr) {}
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};
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using Lookups = std::variant<
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Entry<UInt8>::LookupPtr,
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Entry<UInt16>::LookupPtr,
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Entry<UInt32>::LookupPtr,
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Entry<UInt64>::LookupPtr,
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Entry<Int8>::LookupPtr,
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Entry<Int16>::LookupPtr,
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Entry<Int32>::LookupPtr,
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Entry<Int64>::LookupPtr,
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Entry<Float32>::LookupPtr,
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Entry<Float64>::LookupPtr,
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Entry<Decimal32>::LookupPtr,
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Entry<Decimal64>::LookupPtr,
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Entry<Decimal128>::LookupPtr,
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Entry<DateTime64>::LookupPtr>;
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AsofRowRefs() {}
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AsofRowRefs(TypeIndex t);
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static std::optional<TypeIndex> getTypeSize(const IColumn & asof_column, size_t & type_size);
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// This will be synchronized by the rwlock mutex in Join.h
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void insert(TypeIndex type, const IColumn & asof_column, const Block * block, size_t row_num);
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// This will internally synchronize
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const RowRef * findAsof(TypeIndex type, ASOF::Inequality inequality, const IColumn & asof_column, size_t row_num) const;
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private:
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// Lookups can be stored in a HashTable because it is memmovable
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// A std::variant contains a currently active type id (memmovable), together with a union of the types
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// The types are all std::unique_ptr, which contains a single pointer, which is memmovable.
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// Source: https://github.com/ClickHouse/ClickHouse/issues/4906
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Lookups lookups;
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};
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}
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