ClickHouse/dbms/Core/SortCursor.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

354 lines
10 KiB
C++

#pragma once
#include <cassert>
#include <vector>
#include <algorithm>
#include <Common/typeid_cast.h>
#include <Common/assert_cast.h>
#include <Core/SortDescription.h>
#include <Core/Block.h>
#include <Core/ColumnNumbers.h>
#include <Columns/IColumn.h>
#include <Columns/ColumnString.h>
namespace DB
{
namespace ErrorCodes
{
extern const int LOGICAL_ERROR;
}
/** Cursor allows to compare rows in different blocks (and parts).
* Cursor moves inside single block.
* It is used in priority queue.
*/
struct SortCursorImpl
{
ColumnRawPtrs sort_columns;
ColumnRawPtrs all_columns;
SortDescription desc;
size_t sort_columns_size = 0;
size_t pos = 0;
size_t rows = 0;
/** Determines order if comparing columns are equal.
* Order is determined by number of cursor.
*
* Cursor number (always?) equals to number of merging part.
* Therefore this field can be used to determine part number of current row (see ColumnGathererStream).
*/
size_t order = 0;
using NeedCollationFlags = std::vector<UInt8>;
/** Should we use Collator to sort a column? */
NeedCollationFlags need_collation;
/** Is there at least one column with Collator. */
bool has_collation = false;
SortCursorImpl() {}
SortCursorImpl(const Block & block, const SortDescription & desc_, size_t order_ = 0)
: desc(desc_), sort_columns_size(desc.size()), order(order_), need_collation(desc.size())
{
reset(block);
}
SortCursorImpl(const Columns & columns, const SortDescription & desc_, size_t order_ = 0)
: desc(desc_), sort_columns_size(desc.size()), order(order_), need_collation(desc.size())
{
for (auto & column_desc : desc)
{
if (!column_desc.column_name.empty())
throw Exception("SortDesctiption should contain column position if SortCursor was used without header.",
ErrorCodes::LOGICAL_ERROR);
}
reset(columns, {});
}
bool empty() const { return rows == 0; }
/// Set the cursor to the beginning of the new block.
void reset(const Block & block)
{
reset(block.getColumns(), block);
}
/// Set the cursor to the beginning of the new block.
void reset(const Columns & columns, const Block & block)
{
all_columns.clear();
sort_columns.clear();
size_t num_columns = columns.size();
for (size_t j = 0; j < num_columns; ++j)
all_columns.push_back(columns[j].get());
for (size_t j = 0, size = desc.size(); j < size; ++j)
{
auto & column_desc = desc[j];
size_t column_number = !column_desc.column_name.empty()
? block.getPositionByName(column_desc.column_name)
: column_desc.column_number;
sort_columns.push_back(columns[column_number].get());
need_collation[j] = desc[j].collator != nullptr && typeid_cast<const ColumnString *>(sort_columns.back()); /// TODO Nullable(String)
has_collation |= need_collation[j];
}
pos = 0;
rows = all_columns[0]->size();
}
bool isFirst() const { return pos == 0; }
bool isLast() const { return pos + 1 >= rows; }
bool isValid() const { return pos < rows; }
void next() { ++pos; }
};
using SortCursorImpls = std::vector<SortCursorImpl>;
/// For easy copying.
template <typename Derived>
struct SortCursorHelper
{
SortCursorImpl * impl;
const Derived & derived() const { return static_cast<const Derived &>(*this); }
SortCursorHelper(SortCursorImpl * impl_) : impl(impl_) {}
SortCursorImpl * operator-> () { return impl; }
const SortCursorImpl * operator-> () const { return impl; }
bool ALWAYS_INLINE greater(const SortCursorHelper & rhs) const
{
return derived().greaterAt(rhs.derived(), impl->pos, rhs.impl->pos);
}
/// Inverted so that the priority queue elements are removed in ascending order.
bool ALWAYS_INLINE operator< (const SortCursorHelper & rhs) const
{
return derived().greater(rhs.derived());
}
/// Checks that all rows in the current block of this cursor are less than or equal to all the rows of the current block of another cursor.
bool ALWAYS_INLINE totallyLessOrEquals(const SortCursorHelper & rhs) const
{
if (impl->rows == 0 || rhs.impl->rows == 0)
return false;
/// The last row of this cursor is no larger than the first row of the another cursor.
return !derived().greaterAt(rhs.derived(), impl->rows - 1, 0);
}
};
struct SortCursor : SortCursorHelper<SortCursor>
{
using SortCursorHelper<SortCursor>::SortCursorHelper;
/// The specified row of this cursor is greater than the specified row of another cursor.
bool ALWAYS_INLINE greaterAt(const SortCursor & rhs, size_t lhs_pos, size_t rhs_pos) const
{
for (size_t i = 0; i < impl->sort_columns_size; ++i)
{
const auto & desc = impl->desc[i];
int direction = desc.direction;
int nulls_direction = desc.nulls_direction;
int res = direction * impl->sort_columns[i]->compareAt(lhs_pos, rhs_pos, *(rhs.impl->sort_columns[i]), nulls_direction);
if (res > 0)
return true;
if (res < 0)
return false;
}
return impl->order > rhs.impl->order;
}
};
/// For the case with a single column and when there is no order between different cursors.
struct SimpleSortCursor : SortCursorHelper<SimpleSortCursor>
{
using SortCursorHelper<SimpleSortCursor>::SortCursorHelper;
bool ALWAYS_INLINE greaterAt(const SimpleSortCursor & rhs, size_t lhs_pos, size_t rhs_pos) const
{
const auto & desc = impl->desc[0];
int direction = desc.direction;
int nulls_direction = desc.nulls_direction;
int res = impl->sort_columns[0]->compareAt(lhs_pos, rhs_pos, *(rhs.impl->sort_columns[0]), nulls_direction);
return res != 0 && ((res > 0) == (direction > 0));
}
};
/// Separate comparator for locale-sensitive string comparisons
struct SortCursorWithCollation : SortCursorHelper<SortCursorWithCollation>
{
using SortCursorHelper<SortCursorWithCollation>::SortCursorHelper;
bool ALWAYS_INLINE greaterAt(const SortCursorWithCollation & rhs, size_t lhs_pos, size_t rhs_pos) const
{
for (size_t i = 0; i < impl->sort_columns_size; ++i)
{
const auto & desc = impl->desc[i];
int direction = desc.direction;
int nulls_direction = desc.nulls_direction;
int res;
if (impl->need_collation[i])
{
const ColumnString & column_string = assert_cast<const ColumnString &>(*impl->sort_columns[i]);
res = column_string.compareAtWithCollation(lhs_pos, rhs_pos, *(rhs.impl->sort_columns[i]), *impl->desc[i].collator);
}
else
res = impl->sort_columns[i]->compareAt(lhs_pos, rhs_pos, *(rhs.impl->sort_columns[i]), nulls_direction);
res *= direction;
if (res > 0)
return true;
if (res < 0)
return false;
}
return impl->order > rhs.impl->order;
}
};
/** Allows to fetch data from multiple sort cursors in sorted order (merging sorted data streams).
* TODO: Replace with "Loser Tree", see https://en.wikipedia.org/wiki/K-way_merge_algorithm
*/
template <typename Cursor>
class SortingHeap
{
public:
SortingHeap() = default;
template <typename Cursors>
SortingHeap(Cursors & cursors)
{
size_t size = cursors.size();
queue.reserve(size);
for (size_t i = 0; i < size; ++i)
if (!cursors[i].empty())
queue.emplace_back(&cursors[i]);
std::make_heap(queue.begin(), queue.end());
}
bool isValid() const { return !queue.empty(); }
Cursor & current() { return queue.front(); }
size_t size() { return queue.size(); }
Cursor & nextChild() { return queue[nextChildIndex()]; }
void ALWAYS_INLINE next()
{
assert(isValid());
if (!current()->isLast())
{
current()->next();
updateTop();
}
else
removeTop();
}
void replaceTop(Cursor new_top)
{
current() = new_top;
updateTop();
}
void removeTop()
{
std::pop_heap(queue.begin(), queue.end());
queue.pop_back();
next_idx = 0;
}
void push(SortCursorImpl & cursor)
{
queue.emplace_back(&cursor);
std::push_heap(queue.begin(), queue.end());
next_idx = 0;
}
private:
using Container = std::vector<Cursor>;
Container queue;
/// Cache comparison between first and second child if the order in queue has not been changed.
size_t next_idx = 0;
size_t ALWAYS_INLINE nextChildIndex()
{
if (next_idx == 0)
{
next_idx = 1;
if (queue.size() > 2 && queue[1] < queue[2])
++next_idx;
}
return next_idx;
}
/// This is adapted version of the function __sift_down from libc++.
/// Why cannot simply use std::priority_queue?
/// - because it doesn't support updating the top element and requires pop and push instead.
/// Also look at "Boost.Heap" library.
void ALWAYS_INLINE updateTop()
{
size_t size = queue.size();
if (size < 2)
return;
auto begin = queue.begin();
size_t child_idx = nextChildIndex();
auto child_it = begin + child_idx;
/// Check if we are in order.
if (*child_it < *begin)
return;
next_idx = 0;
auto curr_it = begin;
auto top(std::move(*begin));
do
{
/// We are not in heap-order, swap the parent with it's largest child.
*curr_it = std::move(*child_it);
curr_it = child_it;
// recompute the child based off of the updated parent
child_idx = 2 * child_idx + 1;
if (child_idx >= size)
break;
child_it = begin + child_idx;
if ((child_idx + 1) < size && *child_it < *(child_it + 1))
{
/// Right child exists and is greater than left child.
++child_it;
++child_idx;
}
/// Check if we are in order.
} while (!(*child_it < top));
*curr_it = std::move(top);
}
};
}