ClickHouse/dbms/Processors/Transforms/LimitByTransform.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

29 lines
644 B
C++

#pragma once
#include <Processors/ISimpleTransform.h>
#include <Common/HashTable/HashMap.h>
#include <Common/UInt128.h>
namespace DB
{
class LimitByTransform : public ISimpleTransform
{
public:
LimitByTransform(const Block & header, size_t group_length_, size_t group_offset_, const Names & columns);
String getName() const override { return "LimitByTransform"; }
protected:
void transform(Chunk & chunk) override;
private:
using MapHashed = HashMap<UInt128, UInt64, UInt128TrivialHash>;
MapHashed keys_counts;
std::vector<size_t> key_positions;
const size_t group_length;
const size_t group_offset;
};
}