ClickHouse/dbms/Processors/Transforms/MergingAggregatedTransform.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

41 lines
1.1 KiB
C++

#pragma once
#include <Processors/IAccumulatingTransform.h>
#include <Interpreters/Aggregator.h>
#include <Processors/Transforms/AggregatingTransform.h>
namespace DB
{
/** A pre-aggregate stream of blocks in which each block is already aggregated.
* Aggregate functions in blocks should not be finalized so that their states can be merged.
*/
class MergingAggregatedTransform : public IAccumulatingTransform
{
public:
MergingAggregatedTransform(Block header_, AggregatingTransformParamsPtr params_, size_t max_threads_);
String getName() const override { return "MergingAggregatedTransform"; }
protected:
void consume(Chunk chunk) override;
Chunk generate() override;
private:
AggregatingTransformParamsPtr params;
Logger * log = &Logger::get("MergingAggregatedTransform");
size_t max_threads;
AggregatedDataVariants data_variants;
Aggregator::BucketToBlocks bucket_to_blocks;
UInt64 total_input_rows = 0;
UInt64 total_input_blocks = 0;
BlocksList blocks;
BlocksList::iterator next_block;
bool consume_started = false;
bool generate_started = false;
};
}