mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-16 12:44:42 +00:00
160 lines
4.0 KiB
C++
160 lines
4.0 KiB
C++
#pragma once
|
|
|
|
#include <common/extended_types.h>
|
|
|
|
namespace common
|
|
{
|
|
template <typename T>
|
|
inline bool addOverflow(T x, T y, T & res)
|
|
{
|
|
return __builtin_add_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool addOverflow(int x, int y, int & res)
|
|
{
|
|
return __builtin_sadd_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool addOverflow(long x, long y, long & res)
|
|
{
|
|
return __builtin_saddl_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool addOverflow(long long x, long long y, long long & res)
|
|
{
|
|
return __builtin_saddll_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool addOverflow(__int128 x, __int128 y, __int128 & res)
|
|
{
|
|
static constexpr __int128 min_int128 = minInt128();
|
|
static constexpr __int128 max_int128 = maxInt128();
|
|
res = x + y;
|
|
return (y > 0 && x > max_int128 - y) || (y < 0 && x < min_int128 - y);
|
|
}
|
|
|
|
template <>
|
|
inline bool addOverflow(wInt256 x, wInt256 y, wInt256 & res)
|
|
{
|
|
res = x + y;
|
|
return (y > 0 && x > std::numeric_limits<wInt256>::max() - y) ||
|
|
(y < 0 && x < std::numeric_limits<wInt256>::min() - y);
|
|
}
|
|
|
|
template <>
|
|
inline bool addOverflow(wUInt256 x, wUInt256 y, wUInt256 & res)
|
|
{
|
|
res = x + y;
|
|
return x > std::numeric_limits<wUInt256>::max() - y;
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool subOverflow(T x, T y, T & res)
|
|
{
|
|
return __builtin_sub_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool subOverflow(int x, int y, int & res)
|
|
{
|
|
return __builtin_ssub_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool subOverflow(long x, long y, long & res)
|
|
{
|
|
return __builtin_ssubl_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool subOverflow(long long x, long long y, long long & res)
|
|
{
|
|
return __builtin_ssubll_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool subOverflow(__int128 x, __int128 y, __int128 & res)
|
|
{
|
|
static constexpr __int128 min_int128 = minInt128();
|
|
static constexpr __int128 max_int128 = maxInt128();
|
|
res = x - y;
|
|
return (y < 0 && x > max_int128 + y) || (y > 0 && x < min_int128 + y);
|
|
}
|
|
|
|
template <>
|
|
inline bool subOverflow(wInt256 x, wInt256 y, wInt256 & res)
|
|
{
|
|
res = x - y;
|
|
return (y < 0 && x > std::numeric_limits<wInt256>::max() + y) ||
|
|
(y > 0 && x < std::numeric_limits<wInt256>::min() + y);
|
|
}
|
|
|
|
template <>
|
|
inline bool subOverflow(wUInt256 x, wUInt256 y, wUInt256 & res)
|
|
{
|
|
res = x - y;
|
|
return x < y;
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool mulOverflow(T x, T y, T & res)
|
|
{
|
|
return __builtin_mul_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool mulOverflow(int x, int y, int & res)
|
|
{
|
|
return __builtin_smul_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool mulOverflow(long x, long y, long & res)
|
|
{
|
|
return __builtin_smull_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool mulOverflow(long long x, long long y, long long & res)
|
|
{
|
|
return __builtin_smulll_overflow(x, y, &res);
|
|
}
|
|
|
|
template <>
|
|
inline bool mulOverflow(__int128 x, __int128 y, __int128 & res)
|
|
{
|
|
res = static_cast<unsigned __int128>(x) * static_cast<unsigned __int128>(y); /// Avoid signed integer overflow.
|
|
if (!x || !y)
|
|
return false;
|
|
|
|
unsigned __int128 a = (x > 0) ? x : -x;
|
|
unsigned __int128 b = (y > 0) ? y : -y;
|
|
return (a * b) / b != a;
|
|
}
|
|
|
|
template <>
|
|
inline bool mulOverflow(wInt256 x, wInt256 y, wInt256 & res)
|
|
{
|
|
res = x * y;
|
|
if (!x || !y)
|
|
return false;
|
|
|
|
wInt256 a = (x > 0) ? x : -x;
|
|
wInt256 b = (y > 0) ? y : -y;
|
|
return (a * b) / b != a;
|
|
}
|
|
|
|
template <>
|
|
inline bool mulOverflow(wUInt256 x, wUInt256 y, wUInt256 & res)
|
|
{
|
|
res = x * y;
|
|
if (!x || !y)
|
|
return false;
|
|
return (x * y) / y != x;
|
|
}
|
|
}
|