ClickHouse/base/poco
qiangxuhui 97a5de9653 Initial support for loongarch64
Make ClickHouse compilable and runnable on loongarch64

So far only basic functionality was tested (on real hw),
clickhouse server runs, exceptions works, client works,
simple tests works.
2024-05-14 07:45:26 +00:00
..
Crypto Suppress false positives in leaksan 2024-04-08 11:03:43 +00:00
Data
Foundation Initial support for loongarch64 2024-05-14 07:45:26 +00:00
JSON Fix build with clang-19 (master) 2024-04-03 05:42:41 +02:00
MongoDB
Net Add NameValueCollection::getAll method 2024-04-16 18:50:39 +02:00
NetSSL_OpenSSL Disable session caching to work around tsan races 2024-04-08 11:16:06 +00:00
Redis
Util
XML
CMakeLists.txt
LICENSE
README.md

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Travis Build Status Build status CII Best Practices

POCO (Portable Components) C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apples Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on internet-age network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms, from embedded to server.
  • Open Source, licensed under the Boost Software License.

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To start using POCO, see the Guided Tour and Getting Started documents.


POCO has an active user and contributing community, please visit our web site and blog. Answers to POCO-related questions can also be found on Stack Overflow.

Please see CONTRIBUTING for submitting contributions, bugs reports, feature requests or security issues.


In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurrence.