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97f2a2213e
* Move some code outside dbms/src folder * Fix paths
282 lines
11 KiB
C++
282 lines
11 KiB
C++
#include <Databases/DatabaseWithDictionaries.h>
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#include <Common/StatusInfo.h>
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#include <Common/ExternalLoaderStatus.h>
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#include <Interpreters/ExternalDictionariesLoader.h>
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#include <Interpreters/ExternalLoaderTempConfigRepository.h>
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#include <Interpreters/ExternalLoaderDatabaseConfigRepository.h>
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#include <Dictionaries/getDictionaryConfigurationFromAST.h>
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#include <Interpreters/Context.h>
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#include <Storages/StorageDictionary.h>
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#include <IO/WriteBufferFromFile.h>
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#include <Poco/File.h>
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#include <ext/scope_guard.h>
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namespace CurrentStatusInfo
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{
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extern const Status DictionaryStatus;
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}
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int CANNOT_GET_CREATE_DICTIONARY_QUERY;
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extern const int TABLE_ALREADY_EXISTS;
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extern const int UNKNOWN_TABLE;
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extern const int DICTIONARY_ALREADY_EXISTS;
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}
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void DatabaseWithDictionaries::attachDictionary(const String & dictionary_name, const Context & context)
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{
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String full_name = getDatabaseName() + "." + dictionary_name;
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{
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std::lock_guard lock(mutex);
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if (!dictionaries.emplace(dictionary_name).second)
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throw Exception("Dictionary " + full_name + " already exists.", ErrorCodes::DICTIONARY_ALREADY_EXISTS);
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}
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CurrentStatusInfo::set(CurrentStatusInfo::DictionaryStatus, full_name, static_cast<Int8>(ExternalLoaderStatus::NOT_LOADED));
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/// ExternalLoader::reloadConfig() will find out that the dictionary's config has been added
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/// and in case `dictionaries_lazy_load == false` it will load the dictionary.
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const auto & external_loader = context.getExternalDictionariesLoader();
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external_loader.reloadConfig(getDatabaseName(), full_name);
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}
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void DatabaseWithDictionaries::detachDictionary(const String & dictionary_name, const Context & context)
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{
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String full_name = getDatabaseName() + "." + dictionary_name;
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{
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std::lock_guard lock(mutex);
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auto it = dictionaries.find(dictionary_name);
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if (it == dictionaries.end())
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throw Exception("Dictionary " + full_name + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
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dictionaries.erase(it);
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}
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CurrentStatusInfo::unset(CurrentStatusInfo::DictionaryStatus, full_name);
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/// ExternalLoader::reloadConfig() will find out that the dictionary's config has been removed
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/// and therefore it will unload the dictionary.
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const auto & external_loader = context.getExternalDictionariesLoader();
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external_loader.reloadConfig(getDatabaseName(), full_name);
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}
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void DatabaseWithDictionaries::createDictionary(const Context & context, const String & dictionary_name, const ASTPtr & query)
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{
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const auto & settings = context.getSettingsRef();
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/** The code is based on the assumption that all threads share the same order of operations:
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* - create the .sql.tmp file;
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* - add the dictionary to ExternalDictionariesLoader;
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* - load the dictionary in case dictionaries_lazy_load == false;
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* - attach the dictionary;
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* - rename .sql.tmp to .sql.
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*/
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/// A race condition would be possible if a dictionary with the same name is simultaneously created using CREATE and using ATTACH.
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/// But there is protection from it - see using DDLGuard in InterpreterCreateQuery.
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if (isDictionaryExist(context, dictionary_name))
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throw Exception("Dictionary " + backQuote(getDatabaseName()) + "." + backQuote(dictionary_name) + " already exists.", ErrorCodes::DICTIONARY_ALREADY_EXISTS);
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/// A dictionary with the same full name could be defined in *.xml config files.
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String full_name = getDatabaseName() + "." + dictionary_name;
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const auto & external_loader = context.getExternalDictionariesLoader();
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if (external_loader.getCurrentStatus(full_name) != ExternalLoader::Status::NOT_EXIST)
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throw Exception(
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"Dictionary " + backQuote(getDatabaseName()) + "." + backQuote(dictionary_name) + " already exists.",
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ErrorCodes::DICTIONARY_ALREADY_EXISTS);
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if (isTableExist(context, dictionary_name))
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throw Exception("Table " + backQuote(getDatabaseName()) + "." + backQuote(dictionary_name) + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS);
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String dictionary_metadata_path = getObjectMetadataPath(dictionary_name);
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String dictionary_metadata_tmp_path = dictionary_metadata_path + ".tmp";
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String statement = getObjectDefinitionFromCreateQuery(query);
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{
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/// Exclusive flags guarantees, that table is not created right now in another thread. Otherwise, exception will be thrown.
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WriteBufferFromFile out(dictionary_metadata_tmp_path, statement.size(), O_WRONLY | O_CREAT | O_EXCL);
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writeString(statement, out);
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out.next();
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if (settings.fsync_metadata)
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out.sync();
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out.close();
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}
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bool succeeded = false;
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SCOPE_EXIT({
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if (!succeeded)
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Poco::File(dictionary_metadata_tmp_path).remove();
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});
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/// Add a temporary repository containing the dictionary.
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/// We need this temp repository to try loading the dictionary before actually attaching it to the database.
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auto temp_repository
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= const_cast<ExternalDictionariesLoader &>(external_loader) /// the change of ExternalDictionariesLoader is temporary
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.addConfigRepository(std::make_unique<ExternalLoaderTempConfigRepository>(
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getDatabaseName(), dictionary_metadata_tmp_path, getDictionaryConfigurationFromAST(query->as<const ASTCreateQuery &>())));
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bool lazy_load = context.getConfigRef().getBool("dictionaries_lazy_load", true);
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if (!lazy_load)
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{
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/// load() is called here to force loading the dictionary, wait until the loading is finished,
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/// and throw an exception if the loading is failed.
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external_loader.load(full_name);
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}
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attachDictionary(dictionary_name, context);
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SCOPE_EXIT({
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if (!succeeded)
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detachDictionary(dictionary_name, context);
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});
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/// If it was ATTACH query and file with dictionary metadata already exist
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/// (so, ATTACH is done after DETACH), then rename atomically replaces old file with new one.
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Poco::File(dictionary_metadata_tmp_path).renameTo(dictionary_metadata_path);
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/// ExternalDictionariesLoader doesn't know we renamed the metadata path.
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/// So we have to manually call reloadConfig() here.
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external_loader.reloadConfig(getDatabaseName(), full_name);
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/// Everything's ok.
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succeeded = true;
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}
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void DatabaseWithDictionaries::removeDictionary(const Context & context, const String & dictionary_name)
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{
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detachDictionary(dictionary_name, context);
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String dictionary_metadata_path = getObjectMetadataPath(dictionary_name);
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try
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{
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Poco::File(dictionary_metadata_path).remove();
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CurrentStatusInfo::unset(CurrentStatusInfo::DictionaryStatus, getDatabaseName() + "." + dictionary_name);
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}
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catch (...)
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{
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/// If remove was not possible for some reason
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attachDictionary(dictionary_name, context);
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throw;
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}
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}
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StoragePtr DatabaseWithDictionaries::tryGetTable(const Context & context, const String & table_name) const
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{
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if (auto table_ptr = DatabaseWithOwnTablesBase::tryGetTable(context, table_name))
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return table_ptr;
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if (isDictionaryExist(context, table_name))
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/// We don't need lock database here, because database doesn't store dictionary itself
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/// just metadata
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return getDictionaryStorage(context, table_name);
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return {};
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}
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DatabaseTablesIteratorPtr DatabaseWithDictionaries::getTablesWithDictionaryTablesIterator(
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const Context & context, const FilterByNameFunction & filter_by_dictionary_name)
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{
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/// NOTE: it's not atomic
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auto tables_it = getTablesIterator(context, filter_by_dictionary_name);
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auto dictionaries_it = getDictionariesIterator(context, filter_by_dictionary_name);
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Tables result;
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while (tables_it && tables_it->isValid())
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{
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result.emplace(tables_it->name(), tables_it->table());
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tables_it->next();
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}
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while (dictionaries_it && dictionaries_it->isValid())
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{
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auto table_name = dictionaries_it->name();
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auto table_ptr = getDictionaryStorage(context, table_name);
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if (table_ptr)
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result.emplace(table_name, table_ptr);
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dictionaries_it->next();
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}
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return std::make_unique<DatabaseTablesSnapshotIterator>(result);
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}
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DatabaseDictionariesIteratorPtr DatabaseWithDictionaries::getDictionariesIterator(const Context & /*context*/, const FilterByNameFunction & filter_by_dictionary_name)
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{
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std::lock_guard lock(mutex);
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if (!filter_by_dictionary_name)
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return std::make_unique<DatabaseDictionariesSnapshotIterator>(dictionaries);
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Dictionaries filtered_dictionaries;
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for (const auto & dictionary_name : dictionaries)
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if (filter_by_dictionary_name(dictionary_name))
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filtered_dictionaries.emplace(dictionary_name);
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return std::make_unique<DatabaseDictionariesSnapshotIterator>(std::move(filtered_dictionaries));
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}
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bool DatabaseWithDictionaries::isDictionaryExist(const Context & /*context*/, const String & dictionary_name) const
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{
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std::lock_guard lock(mutex);
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return dictionaries.find(dictionary_name) != dictionaries.end();
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}
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StoragePtr DatabaseWithDictionaries::getDictionaryStorage(const Context & context, const String & table_name) const
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{
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auto dict_name = database_name + "." + table_name;
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const auto & external_loader = context.getExternalDictionariesLoader();
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auto dict_ptr = external_loader.tryGetDictionary(dict_name);
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if (dict_ptr)
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{
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const DictionaryStructure & dictionary_structure = dict_ptr->getStructure();
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auto columns = StorageDictionary::getNamesAndTypes(dictionary_structure);
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return StorageDictionary::create(StorageID(database_name, table_name), ColumnsDescription{columns}, context, true, dict_name);
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}
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return nullptr;
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}
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ASTPtr DatabaseWithDictionaries::getCreateDictionaryQueryImpl(
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const Context & context,
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const String & dictionary_name,
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bool throw_on_error) const
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{
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ASTPtr ast;
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auto dictionary_metadata_path = getObjectMetadataPath(dictionary_name);
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ast = getCreateQueryFromMetadata(context, dictionary_metadata_path, throw_on_error);
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if (!ast && throw_on_error)
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{
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/// Handle system.* tables for which there are no table.sql files.
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bool has_dictionary = isDictionaryExist(context, dictionary_name);
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auto msg = has_dictionary ? "There is no CREATE DICTIONARY query for table " : "There is no metadata file for dictionary ";
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throw Exception(msg + backQuote(dictionary_name), ErrorCodes::CANNOT_GET_CREATE_DICTIONARY_QUERY);
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}
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return ast;
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}
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void DatabaseWithDictionaries::shutdown()
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{
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detachFromExternalDictionariesLoader();
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DatabaseOnDisk::shutdown();
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}
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DatabaseWithDictionaries::~DatabaseWithDictionaries() = default;
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void DatabaseWithDictionaries::attachToExternalDictionariesLoader(Context & context)
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{
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database_as_config_repo_for_external_loader = context.getExternalDictionariesLoader().addConfigRepository(
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std::make_unique<ExternalLoaderDatabaseConfigRepository>(*this, context));
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}
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void DatabaseWithDictionaries::detachFromExternalDictionariesLoader()
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{
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database_as_config_repo_for_external_loader = {};
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}
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}
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