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https://github.com/ClickHouse/ClickHouse.git
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749 lines
21 KiB
C++
749 lines
21 KiB
C++
/*
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* PCG Random Number Generation for C++
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*
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* Copyright 2014-2017 Melissa O'Neill <oneill@pcg-random.org>,
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* and the PCG Project contributors.
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*
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* SPDX-License-Identifier: (Apache-2.0 OR MIT)
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*
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* Licensed under the Apache License, Version 2.0 (provided in
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* LICENSE-APACHE.txt and at http://www.apache.org/licenses/LICENSE-2.0)
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* or under the MIT license (provided in LICENSE-MIT.txt and at
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* http://opensource.org/licenses/MIT), at your option. This file may not
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* be copied, modified, or distributed except according to those terms.
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*
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* Distributed on an "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See your chosen license for details.
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*
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* For additional information about the PCG random number generation scheme,
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* visit http://www.pcg-random.org/.
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*/
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/*
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* This code provides a a C++ class that can provide 128-bit (or higher)
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* integers. To produce 2K-bit integers, it uses two K-bit integers,
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* placed in a union that allows the code to also see them as four K/2 bit
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* integers (and access them either directly name, or by index).
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*
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* It may seem like we're reinventing the wheel here, because several
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* libraries already exist that support large integers, but most existing
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* libraries provide a very generic multiprecision code, but here we're
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* operating at a fixed size. Also, most other libraries are fairly
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* heavyweight. So we use a direct implementation. Sadly, it's much slower
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* than hand-coded assembly or direct CPU support.
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*/
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#ifndef PCG_UINT128_HPP_INCLUDED
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#define PCG_UINT128_HPP_INCLUDED 1
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#include <cstdint>
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#include <cstdio>
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#include <cassert>
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#include <climits>
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#include <utility>
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#include <initializer_list>
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#include <type_traits>
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/*
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* We want to lay the type out the same way that a native type would be laid
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* out, which means we must know the machine's endian, at compile time.
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* This ugliness attempts to do so.
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*/
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#ifndef PCG_LITTLE_ENDIAN
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#if defined(__BYTE_ORDER__)
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#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
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#define PCG_LITTLE_ENDIAN 1
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#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
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#define PCG_LITTLE_ENDIAN 0
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#else
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#error __BYTE_ORDER__ does not match a standard endian, pick a side
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#endif
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#elif __LITTLE_ENDIAN__ || _LITTLE_ENDIAN
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#define PCG_LITTLE_ENDIAN 1
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#elif __BIG_ENDIAN__ || _BIG_ENDIAN
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#define PCG_LITTLE_ENDIAN 0
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#elif __x86_64 || __x86_64__ || _M_X64 || __i386 || __i386__ || _M_IX86
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#define PCG_LITTLE_ENDIAN 1
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#elif __powerpc__ || __POWERPC__ || __ppc__ || __PPC__ \
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|| __m68k__ || __mc68000__
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#define PCG_LITTLE_ENDIAN 0
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#else
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#error Unable to determine target endianness
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#endif
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#endif
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namespace pcg_extras {
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// Recent versions of GCC have intrinsics we can use to quickly calculate
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// the number of leading and trailing zeros in a number. If possible, we
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// use them, otherwise we fall back to old-fashioned bit twiddling to figure
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// them out.
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#ifndef PCG_BITCOUNT_T
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typedef uint8_t bitcount_t;
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#else
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typedef PCG_BITCOUNT_T bitcount_t;
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#endif
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/*
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* Provide some useful helper functions
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* * flog2 floor(log2(x))
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* * trailingzeros number of trailing zero bits
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*/
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#ifdef __GNUC__ // Any GNU-compatible compiler supporting C++11 has
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// some useful intrinsics we can use.
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inline bitcount_t flog2(uint32_t v)
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{
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return 31 - __builtin_clz(v);
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}
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inline bitcount_t trailingzeros(uint32_t v)
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{
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return __builtin_ctz(v);
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}
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inline bitcount_t flog2(uint64_t v)
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{
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#if UINT64_MAX == ULONG_MAX
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return 63 - __builtin_clzl(v);
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#elif UINT64_MAX == ULLONG_MAX
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return 63 - __builtin_clzll(v);
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#else
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#error Cannot find a function for uint64_t
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#endif
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}
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inline bitcount_t trailingzeros(uint64_t v)
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{
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#if UINT64_MAX == ULONG_MAX
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return __builtin_ctzl(v);
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#elif UINT64_MAX == ULLONG_MAX
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return __builtin_ctzll(v);
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#else
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#error Cannot find a function for uint64_t
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#endif
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}
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#else // Otherwise, we fall back to bit twiddling
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// implementations
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inline bitcount_t flog2(uint32_t v)
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{
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// Based on code by Eric Cole and Mark Dickinson, which appears at
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// https://graphics.stanford.edu/~seander/bithacks.html#IntegerLogDeBruijn
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static const uint8_t multiplyDeBruijnBitPos[32] = {
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0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
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8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
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};
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v |= v >> 1; // first round down to one less than a power of 2
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return multiplyDeBruijnBitPos[(uint32_t)(v * 0x07C4ACDDU) >> 27];
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}
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inline bitcount_t trailingzeros(uint32_t v)
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{
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static const uint8_t multiplyDeBruijnBitPos[32] = {
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0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8,
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31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9
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};
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return multiplyDeBruijnBitPos[((uint32_t)((v & -v) * 0x077CB531U)) >> 27];
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}
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inline bitcount_t flog2(uint64_t v)
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{
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uint32_t high = v >> 32;
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uint32_t low = uint32_t(v);
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return high ? 32+flog2(high) : flog2(low);
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}
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inline bitcount_t trailingzeros(uint64_t v)
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{
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uint32_t high = v >> 32;
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uint32_t low = uint32_t(v);
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return low ? trailingzeros(low) : trailingzeros(high)+32;
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}
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#endif
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template <typename UInt>
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inline bitcount_t clog2(UInt v)
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{
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return flog2(v) + ((v & (-v)) != v);
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}
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template <typename UInt>
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inline UInt addwithcarry(UInt x, UInt y, bool carryin, bool* carryout)
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{
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UInt half_result = y + carryin;
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UInt result = x + half_result;
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*carryout = (half_result < y) || (result < x);
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return result;
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}
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template <typename UInt>
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inline UInt subwithcarry(UInt x, UInt y, bool carryin, bool* carryout)
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{
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UInt half_result = y + carryin;
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UInt result = x - half_result;
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*carryout = (half_result < y) || (result > x);
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return result;
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}
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template <typename UInt, typename UIntX2>
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class uint_x4 {
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// private:
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public:
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union {
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#if PCG_LITTLE_ENDIAN
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struct {
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UInt v0, v1, v2, v3;
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} w;
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struct {
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UIntX2 v01, v23;
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} d;
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#else
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struct {
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UInt v3, v2, v1, v0;
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} w;
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struct {
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UIntX2 v23, v01;
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} d;
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#endif
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// For the array access versions, the code that uses the array
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// must handle endian itself. Yuck.
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UInt wa[4];
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UIntX2 da[2];
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};
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public:
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uint_x4() = default;
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constexpr uint_x4(UInt v3, UInt v2, UInt v1, UInt v0)
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#if PCG_LITTLE_ENDIAN
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: w{v0, v1, v2, v3}
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#else
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: w{v3, v2, v1, v0}
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#endif
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{
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// Nothing (else) to do
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}
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constexpr uint_x4(UIntX2 v23, UIntX2 v01)
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#if PCG_LITTLE_ENDIAN
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: d{v01,v23}
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#else
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: d{v23,v01}
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#endif
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{
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// Nothing (else) to do
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}
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template<class Integral,
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typename std::enable_if<(std::is_integral<Integral>::value
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&& sizeof(Integral) <= sizeof(UIntX2))
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>::type* = nullptr>
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constexpr uint_x4(Integral v01)
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#if PCG_LITTLE_ENDIAN
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: d{UIntX2(v01),0UL}
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#else
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: d{0UL,UIntX2(v01)}
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#endif
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{
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// Nothing (else) to do
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}
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explicit constexpr operator uint64_t() const
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{
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return d.v01;
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}
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explicit constexpr operator uint32_t() const
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{
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return w.v0;
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}
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explicit constexpr operator int() const
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{
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return w.v0;
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}
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explicit constexpr operator uint16_t() const
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{
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return w.v0;
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}
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explicit constexpr operator uint8_t() const
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{
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return w.v0;
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}
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typedef typename std::conditional<std::is_same<uint64_t,
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unsigned long>::value,
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unsigned long long,
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unsigned long>::type
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uint_missing_t;
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explicit constexpr operator uint_missing_t() const
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{
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return d.v01;
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}
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explicit constexpr operator bool() const
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{
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return d.v01 || d.v23;
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}
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template<typename U, typename V>
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friend uint_x4<U,V> operator*(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend std::pair< uint_x4<U,V>,uint_x4<U,V> >
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divmod(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator+(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator-(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator<<(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator>>(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator&(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator|(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator^(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bool operator==(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bool operator!=(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bool operator<(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bool operator<=(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bool operator>(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bool operator>=(const uint_x4<U,V>&, const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator~(const uint_x4<U,V>&);
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template<typename U, typename V>
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friend uint_x4<U,V> operator-(const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bitcount_t flog2(const uint_x4<U,V>&);
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template<typename U, typename V>
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friend bitcount_t trailingzeros(const uint_x4<U,V>&);
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uint_x4& operator*=(const uint_x4& rhs)
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{
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uint_x4 result = *this * rhs;
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return *this = result;
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}
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uint_x4& operator/=(const uint_x4& rhs)
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{
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uint_x4 result = *this / rhs;
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return *this = result;
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}
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uint_x4& operator%=(const uint_x4& rhs)
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{
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uint_x4 result = *this % rhs;
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return *this = result;
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}
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uint_x4& operator+=(const uint_x4& rhs)
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{
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uint_x4 result = *this + rhs;
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return *this = result;
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}
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uint_x4& operator-=(const uint_x4& rhs)
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{
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uint_x4 result = *this - rhs;
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return *this = result;
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}
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uint_x4& operator&=(const uint_x4& rhs)
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{
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uint_x4 result = *this & rhs;
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return *this = result;
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}
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uint_x4& operator|=(const uint_x4& rhs)
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{
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uint_x4 result = *this | rhs;
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return *this = result;
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}
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uint_x4& operator^=(const uint_x4& rhs)
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{
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uint_x4 result = *this ^ rhs;
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return *this = result;
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}
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uint_x4& operator>>=(bitcount_t shift)
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{
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uint_x4 result = *this >> shift;
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return *this = result;
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}
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uint_x4& operator<<=(bitcount_t shift)
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{
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uint_x4 result = *this << shift;
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return *this = result;
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}
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};
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template<typename U, typename V>
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bitcount_t flog2(const uint_x4<U,V>& v)
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{
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#if PCG_LITTLE_ENDIAN
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for (uint8_t i = 4; i !=0; /* dec in loop */) {
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--i;
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#else
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for (uint8_t i = 0; i < 4; ++i) {
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#endif
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if (v.wa[i] == 0)
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continue;
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return flog2(v.wa[i]) + (sizeof(U)*CHAR_BIT)*i;
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}
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abort();
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}
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template<typename U, typename V>
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bitcount_t trailingzeros(const uint_x4<U,V>& v)
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{
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#if PCG_LITTLE_ENDIAN
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for (uint8_t i = 0; i < 4; ++i) {
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#else
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for (uint8_t i = 4; i !=0; /* dec in loop */) {
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--i;
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#endif
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if (v.wa[i] != 0)
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return trailingzeros(v.wa[i]) + (sizeof(U)*CHAR_BIT)*i;
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}
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return (sizeof(U)*CHAR_BIT)*4;
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}
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template <typename UInt, typename UIntX2>
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std::pair< uint_x4<UInt,UIntX2>, uint_x4<UInt,UIntX2> >
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divmod(const uint_x4<UInt,UIntX2>& orig_dividend,
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const uint_x4<UInt,UIntX2>& divisor)
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{
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// If the dividend is less than the divisor, the answer is always zero.
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// This takes care of boundary cases like 0/x (which would otherwise be
|
|
// problematic because we can't take the log of zero. (The boundary case
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// of division by zero is undefined.)
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if (orig_dividend < divisor)
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return { uint_x4<UInt,UIntX2>(0UL), orig_dividend };
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auto dividend = orig_dividend;
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auto log2_divisor = flog2(divisor);
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auto log2_dividend = flog2(dividend);
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// assert(log2_dividend >= log2_divisor);
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bitcount_t logdiff = log2_dividend - log2_divisor;
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constexpr uint_x4<UInt,UIntX2> ONE(1UL);
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if (logdiff == 0)
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return { ONE, dividend - divisor };
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// Now we change the log difference to
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// floor(log2(divisor)) - ceil(log2(dividend))
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// to ensure that we *underestimate* the result.
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logdiff -= 1;
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uint_x4<UInt,UIntX2> quotient(0UL);
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auto qfactor = ONE << logdiff;
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auto factor = divisor << logdiff;
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do {
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dividend -= factor;
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quotient += qfactor;
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while (dividend < factor) {
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factor >>= 1;
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qfactor >>= 1;
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}
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} while (dividend >= divisor);
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return { quotient, dividend };
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}
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|
template <typename UInt, typename UIntX2>
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uint_x4<UInt,UIntX2> operator/(const uint_x4<UInt,UIntX2>& dividend,
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const uint_x4<UInt,UIntX2>& divisor)
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|
{
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return divmod(dividend, divisor).first;
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}
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|
|
template <typename UInt, typename UIntX2>
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uint_x4<UInt,UIntX2> operator%(const uint_x4<UInt,UIntX2>& dividend,
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const uint_x4<UInt,UIntX2>& divisor)
|
|
{
|
|
return divmod(dividend, divisor).second;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator*(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
bool carryin = false;
|
|
bool carryout;
|
|
UIntX2 a0b0 = UIntX2(a.w.v0) * UIntX2(b.w.v0);
|
|
r.w.v0 = UInt(a0b0);
|
|
r.w.v1 = UInt(a0b0 >> 32);
|
|
|
|
UIntX2 a1b0 = UIntX2(a.w.v1) * UIntX2(b.w.v0);
|
|
r.w.v2 = UInt(a1b0 >> 32);
|
|
r.w.v1 = addwithcarry(r.w.v1, UInt(a1b0), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(0U), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(0U), carryin, &carryout);
|
|
|
|
UIntX2 a0b1 = UIntX2(a.w.v0) * UIntX2(b.w.v1);
|
|
carryin = false;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(a0b1 >> 32), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(0U), carryin, &carryout);
|
|
|
|
carryin = false;
|
|
r.w.v1 = addwithcarry(r.w.v1, UInt(a0b1), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(0U), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(0U), carryin, &carryout);
|
|
|
|
UIntX2 a1b1 = UIntX2(a.w.v1) * UIntX2(b.w.v1);
|
|
carryin = false;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(a1b1), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(a1b1 >> 32), carryin, &carryout);
|
|
|
|
r.d.v23 += a.d.v01 * b.d.v23 + a.d.v23 * b.d.v01;
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator+(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
|
|
bool carryin = false;
|
|
bool carryout;
|
|
r.w.v0 = addwithcarry(a.w.v0, b.w.v0, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v1 = addwithcarry(a.w.v1, b.w.v1, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = addwithcarry(a.w.v2, b.w.v2, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(a.w.v3, b.w.v3, carryin, &carryout);
|
|
|
|
return r;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator-(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
|
|
bool carryin = false;
|
|
bool carryout;
|
|
r.w.v0 = subwithcarry(a.w.v0, b.w.v0, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v1 = subwithcarry(a.w.v1, b.w.v1, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = subwithcarry(a.w.v2, b.w.v2, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = subwithcarry(a.w.v3, b.w.v3, carryin, &carryout);
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator&(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(a.d.v23 & b.d.v23, a.d.v01 & b.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator|(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(a.d.v23 | b.d.v23, a.d.v01 | b.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator^(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(a.d.v23 ^ b.d.v23, a.d.v01 ^ b.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator~(const uint_x4<UInt,UIntX2>& v)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(~v.d.v23, ~v.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator-(const uint_x4<UInt,UIntX2>& v)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(0UL,0UL) - v;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator==(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return (a.d.v01 == b.d.v01) && (a.d.v23 == b.d.v23);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator!=(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return !operator==(a,b);
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator<(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return (a.d.v23 < b.d.v23)
|
|
|| ((a.d.v23 == b.d.v23) && (a.d.v01 < b.d.v01));
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator>(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return operator<(b,a);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator<=(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return !(operator<(b,a));
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator>=(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return !(operator<(a,b));
|
|
}
|
|
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator<<(const uint_x4<UInt,UIntX2>& v,
|
|
const bitcount_t shift)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
const bitcount_t bits = sizeof(UInt) * CHAR_BIT;
|
|
const bitcount_t bitmask = bits - 1;
|
|
const bitcount_t shiftdiv = shift / bits;
|
|
const bitcount_t shiftmod = shift & bitmask;
|
|
|
|
if (shiftmod) {
|
|
UInt carryover = 0;
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#else
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#endif
|
|
r.wa[out] = (v.wa[in] << shiftmod) | carryover;
|
|
carryover = (v.wa[in] >> (bits - shiftmod));
|
|
}
|
|
} else {
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#else
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#endif
|
|
r.wa[out] = v.wa[in];
|
|
}
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator>>(const uint_x4<UInt,UIntX2>& v,
|
|
const bitcount_t shift)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
const bitcount_t bits = sizeof(UInt) * CHAR_BIT;
|
|
const bitcount_t bitmask = bits - 1;
|
|
const bitcount_t shiftdiv = shift / bits;
|
|
const bitcount_t shiftmod = shift & bitmask;
|
|
|
|
if (shiftmod) {
|
|
UInt carryover = 0;
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#else
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#endif
|
|
r.wa[out] = (v.wa[in] >> shiftmod) | carryover;
|
|
carryover = (v.wa[in] << (bits - shiftmod));
|
|
}
|
|
} else {
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#else
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#endif
|
|
r.wa[out] = v.wa[in];
|
|
}
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
} // namespace pcg_extras
|
|
|
|
#endif // PCG_UINT128_HPP_INCLUDED
|