ClickHouse/base/poco/Foundation/include/Poco/EventChannel.h
Robert Schulze b79ead9c84
Move poco to base/poco/ (#46075)
* Replicate poco into base/poco/

* De-register poco submodule

* Build poco from ClickHouse

* Exclude poco from stylecheck

* Exclude poco from whitespace check

* Exclude poco from typo check

* Remove x bit from sources/headers (the style check complained)

* Exclude poco from duplicate include check

* Fix fasttest

* Remove contrib/poco-cmake/*

* Simplify poco build descriptions

* Remove poco stuff not used by ClickHouse

* Glob poco sources

* Exclude poco from clang-tidy
2023-02-08 12:04:11 +01:00

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C++

//
// EventChannel.h
//
// Library: Foundation
// Package: Logging
// Module: EventChannel
//
// Definition of the EventChannel class.
//
// Copyright (c) 2015, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_EventChannel_INCLUDED
#define Foundation_EventChannel_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Channel.h"
#include "Poco/Message.h"
#include "Poco/BasicEvent.h"
namespace Poco {
class Foundation_API EventChannel: public Channel
/// The EventChannel fires the messageLogged event for every log message
/// received. This can be used to hook custom log message processing into
/// the logging framework.
{
public:
Poco::BasicEvent<const Message> messageLogged;
/// Fired when a message is logged by calling the log() method.
EventChannel();
/// Creates the EventChannel.
void log(const Message& msg);
/// Fires the messageLogged event.
protected:
~EventChannel();
/// Destroys the EventChannel.
};
} // namespace Poco
#endif // Foundation_EventChannel_INCLUDED