ClickHouse/base/poco/Foundation/include/Poco/Optional.h
Robert Schulze b79ead9c84
Move poco to base/poco/ (#46075)
* Replicate poco into base/poco/

* De-register poco submodule

* Build poco from ClickHouse

* Exclude poco from stylecheck

* Exclude poco from whitespace check

* Exclude poco from typo check

* Remove x bit from sources/headers (the style check complained)

* Exclude poco from duplicate include check

* Fix fasttest

* Remove contrib/poco-cmake/*

* Simplify poco build descriptions

* Remove poco stuff not used by ClickHouse

* Glob poco sources

* Exclude poco from clang-tidy
2023-02-08 12:04:11 +01:00

162 lines
3.2 KiB
C++

//
// Optional.h
//
// Library: Foundation
// Package: Core
// Module: Optional
//
// Definition of the Optional class template.
//
// Copyright (c) 2012, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_Optional_INCLUDED
#define Foundation_Optional_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Exception.h"
#include <algorithm>
namespace Poco {
template <typename C>
class Optional
/// Optional is a simple wrapper class for value types
/// that allows to introduce a specified/unspecified state
/// to value objects.
///
/// An Optional can be default constructed. In this case,
/// the Optional will have a Null value and isSpecified() will
/// return false. Calling value()(without default value) on
/// a Null object will throw a NullValueException.
///
/// An Optional can also be constructed from a value.
/// It is possible to assign a value to an Optional, and
/// to reset an Optional to contain a Null value by calling
/// clear().
///
/// For use with Optional, the value type should support
/// default construction.
///
/// Note that the Optional class is basically the same as
/// Nullable. However, serializers may treat Nullable
/// and Optional differently. An example is XML serialization based
/// on XML Schema, where Optional would be used for an element with
/// minOccurs == 0, whereas Nullable would be used on an element with
/// nillable == true.
{
public:
Optional():
/// Creates an empty Optional.
_value(),
_isSpecified(false)
{
}
Optional(const C& value):
/// Creates a Optional with the given value.
_value(value),
_isSpecified(true)
{
}
Optional(const Optional& other):
/// Creates a Optional by copying another one.
_value(other._value),
_isSpecified(other._isSpecified)
{
}
~Optional()
/// Destroys the Optional.
{
}
Optional& assign(const C& value)
/// Assigns a value to the Optional.
{
_value = value;
_isSpecified = true;
return *this;
}
Optional& assign(const Optional& other)
/// Assigns another Optional.
{
Optional tmp(other);
swap(tmp);
return *this;
}
Optional& operator = (const C& value)
{
return assign(value);
}
Optional& operator = (const Optional& other)
{
return assign(other);
}
void swap(Optional& other)
{
std::swap(_value, other._value);
std::swap(_isSpecified, other._isSpecified);
}
const C& value() const
/// Returns the Optional's value.
///
/// Throws a Poco::NullValueException if the value has not been specified.
{
if (_isSpecified)
return _value;
else
throw Poco::NullValueException();
}
const C& value(const C& deflt) const
/// Returns the Optional's value, or the
/// given default value if the Optional's
/// value has not been specified.
{
return _isSpecified ? _value : deflt;
}
bool isSpecified() const
/// Returns true iff the Optional's value has been specified.
{
return _isSpecified;
}
void clear()
/// Clears the Optional.
{
_isSpecified = false;
}
private:
C _value;
bool _isSpecified;
};
template <typename C>
inline void swap(Optional<C>& n1, Optional<C>& n2)
{
n1.swap(n2);
}
} // namespace Poco
#endif // Foundation_Optional_INCLUDED