ClickHouse/base/poco/Foundation/include/Poco/SingletonHolder.h
Robert Schulze b79ead9c84
Move poco to base/poco/ (#46075)
* Replicate poco into base/poco/

* De-register poco submodule

* Build poco from ClickHouse

* Exclude poco from stylecheck

* Exclude poco from whitespace check

* Exclude poco from typo check

* Remove x bit from sources/headers (the style check complained)

* Exclude poco from duplicate include check

* Fix fasttest

* Remove contrib/poco-cmake/*

* Simplify poco build descriptions

* Remove poco stuff not used by ClickHouse

* Glob poco sources

* Exclude poco from clang-tidy
2023-02-08 12:04:11 +01:00

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1.4 KiB
C++

//
// SingletonHolder.h
//
// Library: Foundation
// Package: Core
// Module: SingletonHolder
//
// Definition of the SingletonHolder template.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_SingletonHolder_INCLUDED
#define Foundation_SingletonHolder_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Mutex.h"
namespace Poco {
template <class S>
class SingletonHolder
/// This is a helper template class for managing
/// singleton objects allocated on the heap.
/// The class ensures proper deletion (including
/// calling of the destructor) of singleton objects
/// when the application that created them terminates.
{
public:
SingletonHolder():
_pS(0)
/// Creates the SingletonHolder.
{
}
~SingletonHolder()
/// Destroys the SingletonHolder and the singleton
/// object that it holds.
{
delete _pS;
}
S* get()
/// Returns a pointer to the singleton object
/// hold by the SingletonHolder. The first call
/// to get will create the singleton.
{
FastMutex::ScopedLock lock(_m);
if (!_pS) _pS = new S;
return _pS;
}
void reset()
/// Deletes the singleton object.
{
FastMutex::ScopedLock lock(_m);
delete _pS;
_pS = 0;
}
private:
S* _pS;
FastMutex _m;
};
} // namespace Poco
#endif // Foundation_SingletonHolder_INCLUDED