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https://github.com/ClickHouse/ClickHouse.git
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b79ead9c84
* Replicate poco into base/poco/ * De-register poco submodule * Build poco from ClickHouse * Exclude poco from stylecheck * Exclude poco from whitespace check * Exclude poco from typo check * Remove x bit from sources/headers (the style check complained) * Exclude poco from duplicate include check * Fix fasttest * Remove contrib/poco-cmake/* * Simplify poco build descriptions * Remove poco stuff not used by ClickHouse * Glob poco sources * Exclude poco from clang-tidy
137 lines
4.0 KiB
C++
137 lines
4.0 KiB
C++
//
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// SecureServerSocket.h
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//
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// Library: NetSSL_OpenSSL
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// Package: SSLSockets
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// Module: SecureServerSocket
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//
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// Definition of the SecureServerSocket class.
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//
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// Copyright (c) 2006-2009, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef NetSSL_SecureServerSocket_INCLUDED
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#define NetSSL_SecureServerSocket_INCLUDED
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#include "Poco/Net/NetSSL.h"
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#include "Poco/Net/ServerSocket.h"
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#include "Poco/Net/Context.h"
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namespace Poco {
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namespace Net {
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class NetSSL_API SecureServerSocket: public ServerSocket
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/// A server socket for secure SSL connections.
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{
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public:
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SecureServerSocket();
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/// Creates a SSL server socket using the
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/// default SSL server context.
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///
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/// The server socket must be bound to
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/// an address and put into listening state.
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explicit SecureServerSocket(Context::Ptr pContext);
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/// Creates a SSL server socket, using the
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/// given SSL context object.
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///
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/// The server socket must be bound to
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/// an address and put into listening state.
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SecureServerSocket(const Socket& socket);
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/// Creates the SecureServerSocket with the SocketImpl
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/// from another socket. The SocketImpl must be
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/// a SecureServerSocketImpl, otherwise an InvalidArgumentException
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/// will be thrown.
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SecureServerSocket(const SocketAddress& address, int backlog = 64);
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/// Creates a server socket using the default server SSL context,
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/// binds it to the given address and puts it in listening
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/// state.
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///
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/// After successful construction, the server socket
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/// is ready to accept connections.
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SecureServerSocket(const SocketAddress& address, int backlog, Context::Ptr pContext);
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/// Creates a server socket using the given SSL context, binds it
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/// to the given address and puts it in listening
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/// state.
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///
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/// After successful construction, the server socket
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/// is ready to accept connections.
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SecureServerSocket(Poco::UInt16 port, int backlog = 64);
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/// Creates a server socket using the default server SSL context,
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/// binds it to the given port and puts it in listening
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/// state.
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///
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/// After successful construction, the server socket
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/// is ready to accept connections.
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SecureServerSocket(Poco::UInt16 port, int backlog, Context::Ptr pContext);
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/// Creates a server socket using the given SSL context, binds it
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/// to the given port and puts it in listening
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/// state.
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///
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/// After successful construction, the server socket
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/// is ready to accept connections.
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virtual ~SecureServerSocket();
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/// Destroys the StreamSocket.
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SecureServerSocket& operator = (const Socket& socket);
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/// Assignment operator.
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///
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/// Releases the socket's SocketImpl and
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/// attaches the SocketImpl from the other socket and
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/// increments the reference count of the SocketImpl.
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StreamSocket acceptConnection(SocketAddress& clientAddr);
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/// Get the next completed connection from the
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/// socket's completed connection queue.
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///
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/// If the queue is empty, waits until a connection
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/// request completes.
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///
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/// Returns a new SSL socket for the connection
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/// with the client.
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///
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/// The client socket's address is returned in clientAddr.
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///
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/// No SSL handshake is performed on the new connection.
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/// The SSL handshake will be performed the first time
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/// sendBytes(), receiveBytes() or completeHandshake()
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/// is called on the returned SecureStreamSocket.
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StreamSocket acceptConnection();
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/// Get the next completed connection from the
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/// socket's completed connection queue.
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///
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/// If the queue is empty, waits until a connection
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/// request completes.
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///
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/// Returns a new SSL socket for the connection
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/// with the client.
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///
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/// No SSL handshake is performed on the new connection.
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/// The SSL handshake will be performed the first time
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/// sendBytes(), receiveBytes() or completeHandshake()
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/// is called on the returned SecureStreamSocket.
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Context::Ptr context() const;
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/// Returns the SSL context used by this socket.
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};
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} } // namespace Poco::Net
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#endif // NetSSL_SecureServerSocket_INCLUDED
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