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123 lines
3.1 KiB
C++
123 lines
3.1 KiB
C++
#pragma once
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#include <DB/Core/Exception.h>
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#include <DB/Core/ErrorCodes.h>
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#include <Yandex/MultiVersion.h>
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#include <Yandex/logger_useful.h>
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#include <Poco/Event.h>
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#include <time.h>
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#include <mutex>
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#include <thread>
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#include <unordered_map>
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#include <chrono>
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#include <random>
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#include <unistd.h>
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namespace DB
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{
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class Context;
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class IDictionary;
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/** Manages user-defined dictionaries.
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* Monitors configuration file and automatically reloads dictionaries in a separate thread.
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* The monitoring thread wakes up every @check_period_sec seconds and checks
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* modification time of dictionaries' configuration file. If said time is greater than
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* @config_last_modified, the dictionaries are created from scratch using configuration file,
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* possibly overriding currently existing dictionaries with the same name (previous versions of
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* overridden dictionaries will live as long as there are any users retaining them).
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*
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* Apart from checking configuration file for modifications, each non-cached dictionary
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* has a lifetime of its own and may be updated if it's source reports that it has been
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* modified. The time of next update is calculated by choosing uniformly a random number
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* distributed between lifetime.min_sec and lifetime.max_sec.
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* If either of lifetime.min_sec and lifetime.max_sec is zero, such dictionary is never updated.
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*/
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class ExternalDictionaries
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{
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private:
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static const auto check_period_sec = 5;
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mutable std::mutex dictionaries_mutex;
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std::unordered_map<std::string, std::shared_ptr<MultiVersion<IDictionary>>> dictionaries;
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std::unordered_map<std::string, std::chrono::system_clock::time_point> update_times;
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std::mt19937_64 rnd_engine{getSeed()};
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Context & context;
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std::thread reloading_thread;
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Poco::Event destroy;
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Logger * log;
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Poco::Timestamp config_last_modified{0};
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void handleException() const
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{
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try
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{
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throw;
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}
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catch (const Poco::Exception & e)
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{
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LOG_ERROR(log, "Cannot load exter dictionary! You must resolve this manually. " << e.displayText());
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return;
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}
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catch (...)
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{
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LOG_ERROR(log, "Cannot load dictionary! You must resolve this manually.");
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return;
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}
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}
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void reloadImpl();
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void reloadPeriodically()
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{
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while (true)
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{
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if (destroy.tryWait(check_period_sec * 1000))
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return;
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reloadImpl();
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}
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}
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static std::uint64_t getSeed()
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{
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timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return ts.tv_nsec ^ getpid();
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}
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public:
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/// Справочники будут обновляться в отдельном потоке, каждые reload_period секунд.
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ExternalDictionaries(Context & context)
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: context(context), log(&Logger::get("ExternalDictionaries"))
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{
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reloadImpl();
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reloading_thread = std::thread{&ExternalDictionaries::reloadPeriodically, this};
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}
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~ExternalDictionaries()
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{
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destroy.set();
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reloading_thread.join();
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}
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MultiVersion<IDictionary>::Version getDictionary(const std::string & name) const
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{
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const std::lock_guard<std::mutex> lock{dictionaries_mutex};
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const auto it = dictionaries.find(name);
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if (it == std::end(dictionaries))
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throw Exception{
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"No such dictionary: " + name,
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ErrorCodes::BAD_ARGUMENTS
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};
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return it->second->get();
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}
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};
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}
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