mirror of
https://github.com/ClickHouse/ClickHouse.git
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97f2a2213e
* Move some code outside dbms/src folder * Fix paths
442 lines
19 KiB
C++
442 lines
19 KiB
C++
#pragma once
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#include <Common/COW.h>
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#include <Common/PODArray_fwd.h>
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#include <Common/Exception.h>
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#include <Common/typeid_cast.h>
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#include <common/StringRef.h>
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#include <Core/Types.h>
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class SipHash;
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int CANNOT_GET_SIZE_OF_FIELD;
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extern const int NOT_IMPLEMENTED;
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}
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class Arena;
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class ColumnGathererStream;
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class Field;
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class WeakHash32;
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/// Declares interface to store columns in memory.
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class IColumn : public COW<IColumn>
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{
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private:
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friend class COW<IColumn>;
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/// Creates the same column with the same data.
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/// This is internal method to use from COW.
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/// It performs shallow copy with copy-ctor and not useful from outside.
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/// If you want to copy column for modification, look at 'mutate' method.
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virtual MutablePtr clone() const = 0;
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public:
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/// Name of a Column. It is used in info messages.
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virtual std::string getName() const { return getFamilyName(); }
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/// Name of a Column kind, without parameters (example: FixedString, Array).
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virtual const char * getFamilyName() const = 0;
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/** If column isn't constant, returns nullptr (or itself).
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* If column is constant, transforms constant to full column (if column type allows such transform) and return it.
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*/
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virtual Ptr convertToFullColumnIfConst() const { return getPtr(); }
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/// If column isn't ColumnLowCardinality, return itself.
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/// If column is ColumnLowCardinality, transforms is to full column.
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virtual Ptr convertToFullColumnIfLowCardinality() const { return getPtr(); }
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/// Creates empty column with the same type.
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virtual MutablePtr cloneEmpty() const { return cloneResized(0); }
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/// Creates column with the same type and specified size.
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/// If size is less current size, then data is cut.
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/// If size is greater, than default values are appended.
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virtual MutablePtr cloneResized(size_t /*size*/) const { throw Exception("Cannot cloneResized() column " + getName(), ErrorCodes::NOT_IMPLEMENTED); }
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/// Returns number of values in column.
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virtual size_t size() const = 0;
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/// There are no values in columns.
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bool empty() const { return size() == 0; }
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/// Returns value of n-th element in universal Field representation.
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/// Is used in rare cases, since creation of Field instance is expensive usually.
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virtual Field operator[](size_t n) const = 0;
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/// Like the previous one, but avoids extra copying if Field is in a container, for example.
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virtual void get(size_t n, Field & res) const = 0;
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/// If possible, returns pointer to memory chunk which contains n-th element (if it isn't possible, throws an exception)
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/// Is used to optimize some computations (in aggregation, for example).
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virtual StringRef getDataAt(size_t n) const = 0;
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/// Like getData, but has special behavior for columns that contain variable-length strings.
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/// Returns zero-ending memory chunk (i.e. its size is 1 byte longer).
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virtual StringRef getDataAtWithTerminatingZero(size_t n) const
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{
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return getDataAt(n);
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}
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/// If column stores integers, it returns n-th element transformed to UInt64 using static_cast.
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/// If column stores floating point numbers, bits of n-th elements are copied to lower bits of UInt64, the remaining bits are zeros.
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/// Is used to optimize some computations (in aggregation, for example).
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virtual UInt64 get64(size_t /*n*/) const
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{
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throw Exception("Method get64 is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/// If column stores native numeric type, it returns n-th element casted to Float64
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/// Is used in regression methods to cast each features into uniform type
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virtual Float64 getFloat64(size_t /*n*/) const
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{
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throw Exception("Method getFloat64 is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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virtual Float32 getFloat32(size_t /*n*/) const
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{
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throw Exception("Method getFloat32 is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** If column is numeric, return value of n-th element, casted to UInt64.
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* For NULL values of Nullable column it is allowed to return arbitrary value.
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* Otherwise throw an exception.
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*/
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virtual UInt64 getUInt(size_t /*n*/) const
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{
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throw Exception("Method getUInt is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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virtual Int64 getInt(size_t /*n*/) const
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{
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throw Exception("Method getInt is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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virtual bool isDefaultAt(size_t n) const { return get64(n) == 0; }
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virtual bool isNullAt(size_t /*n*/) const { return false; }
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/** If column is numeric, return value of n-th element, casted to bool.
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* For NULL values of Nullable column returns false.
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* Otherwise throw an exception.
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*/
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virtual bool getBool(size_t /*n*/) const
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{
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throw Exception("Method getBool is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/// Removes all elements outside of specified range.
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/// Is used in LIMIT operation, for example.
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virtual Ptr cut(size_t start, size_t length) const
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{
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MutablePtr res = cloneEmpty();
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res->insertRangeFrom(*this, start, length);
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return res;
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}
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/// Appends new value at the end of column (column's size is increased by 1).
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/// Is used to transform raw strings to Blocks (for example, inside input format parsers)
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virtual void insert(const Field & x) = 0;
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/// Appends n-th element from other column with the same type.
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/// Is used in merge-sort and merges. It could be implemented in inherited classes more optimally than default implementation.
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virtual void insertFrom(const IColumn & src, size_t n);
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/// Appends range of elements from other column with the same type.
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/// Could be used to concatenate columns.
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virtual void insertRangeFrom(const IColumn & src, size_t start, size_t length) = 0;
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/// Appends one element from other column with the same type multiple times.
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virtual void insertManyFrom(const IColumn & src, size_t position, size_t length)
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{
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for (size_t i = 0; i < length; ++i)
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insertFrom(src, position);
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}
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/// Appends data located in specified memory chunk if it is possible (throws an exception if it cannot be implemented).
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/// Is used to optimize some computations (in aggregation, for example).
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/// Parameter length could be ignored if column values have fixed size.
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/// All data will be inserted as single element
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virtual void insertData(const char * pos, size_t length) = 0;
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/// Appends "default value".
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/// Is used when there are need to increase column size, but inserting value doesn't make sense.
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/// For example, ColumnNullable(Nested) absolutely ignores values of nested column if it is marked as NULL.
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virtual void insertDefault() = 0;
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/// Appends "default value" multiple times.
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virtual void insertManyDefaults(size_t length)
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{
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for (size_t i = 0; i < length; ++i)
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insertDefault();
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}
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/** Removes last n elements.
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* Is used to support exception-safety of several operations.
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* For example, sometimes insertion should be reverted if we catch an exception during operation processing.
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* If column has less than n elements or n == 0 - undefined behavior.
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*/
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virtual void popBack(size_t n) = 0;
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/** Serializes n-th element. Serialized element should be placed continuously inside Arena's memory.
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* Serialized value can be deserialized to reconstruct original object. Is used in aggregation.
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* The method is similar to getDataAt(), but can work when element's value cannot be mapped to existing continuous memory chunk,
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* For example, to obtain unambiguous representation of Array of strings, strings data should be interleaved with their sizes.
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* Parameter begin should be used with Arena::allocContinue.
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*/
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virtual StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const = 0;
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/// Deserializes a value that was serialized using IColumn::serializeValueIntoArena method.
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/// Returns pointer to the position after the read data.
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virtual const char * deserializeAndInsertFromArena(const char * pos) = 0;
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/// Update state of hash function with value of n-th element.
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/// On subsequent calls of this method for sequence of column values of arbitrary types,
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/// passed bytes to hash must identify sequence of values unambiguously.
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virtual void updateHashWithValue(size_t n, SipHash & hash) const = 0;
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/// Update hash function value. Hash is calculated for each element.
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/// It's a fast weak hash function. Mainly need to scatter data between threads.
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/// WeakHash32 must have the same size as column.
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virtual void updateWeakHash32(WeakHash32 & hash) const = 0;
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/** Removes elements that don't match the filter.
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* Is used in WHERE and HAVING operations.
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* If result_size_hint > 0, then makes advance reserve(result_size_hint) for the result column;
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* if 0, then don't makes reserve(),
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* otherwise (i.e. < 0), makes reserve() using size of source column.
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*/
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using Filter = PaddedPODArray<UInt8>;
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virtual Ptr filter(const Filter & filt, ssize_t result_size_hint) const = 0;
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/// Permutes elements using specified permutation. Is used in sortings.
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/// limit - if it isn't 0, puts only first limit elements in the result.
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using Permutation = PaddedPODArray<size_t>;
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virtual Ptr permute(const Permutation & perm, size_t limit) const = 0;
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/// Creates new column with values column[indexes[:limit]]. If limit is 0, all indexes are used.
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/// Indexes must be one of the ColumnUInt. For default implementation, see selectIndexImpl from ColumnsCommon.h
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virtual Ptr index(const IColumn & indexes, size_t limit) const = 0;
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/** Compares (*this)[n] and rhs[m]. Column rhs should have the same type.
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* Returns negative number, 0, or positive number (*this)[n] is less, equal, greater than rhs[m] respectively.
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* Is used in sortings.
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*
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* If one of element's value is NaN or NULLs, then:
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* - if nan_direction_hint == -1, NaN and NULLs are considered as least than everything other;
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* - if nan_direction_hint == 1, NaN and NULLs are considered as greatest than everything other.
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* For example, if nan_direction_hint == -1 is used by descending sorting, NaNs will be at the end.
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*
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* For non Nullable and non floating point types, nan_direction_hint is ignored.
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*/
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virtual int compareAt(size_t n, size_t m, const IColumn & rhs, int nan_direction_hint) const = 0;
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/** Returns a permutation that sorts elements of this column,
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* i.e. perm[i]-th element of source column should be i-th element of sorted column.
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* reverse - reverse ordering (acsending).
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* limit - if isn't 0, then only first limit elements of the result column could be sorted.
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* nan_direction_hint - see above.
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*/
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virtual void getPermutation(bool reverse, size_t limit, int nan_direction_hint, Permutation & res) const = 0;
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/** Copies each element according offsets parameter.
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* (i-th element should be copied offsets[i] - offsets[i - 1] times.)
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* It is necessary in ARRAY JOIN operation.
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*/
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using Offset = UInt64;
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using Offsets = PaddedPODArray<Offset>;
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virtual Ptr replicate(const Offsets & offsets) const = 0;
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/** Split column to smaller columns. Each value goes to column index, selected by corresponding element of 'selector'.
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* Selector must contain values from 0 to num_columns - 1.
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* For default implementation, see scatterImpl.
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*/
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using ColumnIndex = UInt64;
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using Selector = PaddedPODArray<ColumnIndex>;
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virtual std::vector<MutablePtr> scatter(ColumnIndex num_columns, const Selector & selector) const = 0;
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/// Insert data from several other columns according to source mask (used in vertical merge).
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/// For now it is a helper to de-virtualize calls to insert*() functions inside gather loop
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/// (descendants should call gatherer_stream.gather(*this) to implement this function.)
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/// TODO: interface decoupled from ColumnGathererStream that allows non-generic specializations.
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virtual void gather(ColumnGathererStream & gatherer_stream) = 0;
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/** Computes minimum and maximum element of the column.
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* In addition to numeric types, the function is completely implemented for Date and DateTime.
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* For strings and arrays function should return default value.
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* (except for constant columns; they should return value of the constant).
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* If column is empty function should return default value.
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*/
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virtual void getExtremes(Field & min, Field & max) const = 0;
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/// Reserves memory for specified amount of elements. If reservation isn't possible, does nothing.
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/// It affects performance only (not correctness).
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virtual void reserve(size_t /*n*/) {}
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/// Size of column data in memory (may be approximate) - for profiling. Zero, if could not be determined.
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virtual size_t byteSize() const = 0;
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/// Size of memory, allocated for column.
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/// This is greater or equals to byteSize due to memory reservation in containers.
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/// Zero, if could not be determined.
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virtual size_t allocatedBytes() const = 0;
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/// Make memory region readonly with mprotect if it is large enough.
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/// The operation is slow and performed only for debug builds.
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virtual void protect() {}
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/// If the column contains subcolumns (such as Array, Nullable, etc), do callback on them.
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/// Shallow: doesn't do recursive calls; don't do call for itself.
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using ColumnCallback = std::function<void(WrappedPtr&)>;
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virtual void forEachSubcolumn(ColumnCallback) {}
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/// Columns have equal structure.
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/// If true - you can use "compareAt", "insertFrom", etc. methods.
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virtual bool structureEquals(const IColumn &) const
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{
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throw Exception("Method structureEquals is not supported for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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MutablePtr mutate() const &&
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{
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MutablePtr res = shallowMutate();
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res->forEachSubcolumn([](WrappedPtr & subcolumn) { subcolumn = std::move(*subcolumn).mutate(); });
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return res;
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}
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/** Some columns can contain another columns inside.
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* So, we have a tree of columns. But not all combinations are possible.
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* There are the following rules:
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*
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* ColumnConst may be only at top. It cannot be inside any column.
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* ColumnNullable can contain only simple columns.
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*/
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/// Various properties on behaviour of column type.
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/// True if column contains something nullable inside. It's true for ColumnNullable, can be true or false for ColumnConst, etc.
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virtual bool isNullable() const { return false; }
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/// It's a special kind of column, that contain single value, but is not a ColumnConst.
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virtual bool isDummy() const { return false; }
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/** Memory layout properties.
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*
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* Each value of a column can be placed in memory contiguously or not.
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*
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* Example: simple columns like UInt64 or FixedString store their values contiguously in single memory buffer.
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*
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* Example: Tuple store values of each component in separate subcolumn, so the values of Tuples with at least two components are not contiguous.
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* Another example is Nullable. Each value have null flag, that is stored separately, so the value is not contiguous in memory.
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*
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* There are some important cases, when values are not stored contiguously, but for each value, you can get contiguous memory segment,
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* that will unambiguously identify the value. In this case, methods getDataAt and insertData are implemented.
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* Example: String column: bytes of strings are stored concatenated in one memory buffer
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* and offsets to that buffer are stored in another buffer. The same is for Array of fixed-size contiguous elements.
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*
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* To avoid confusion between these cases, we don't have isContiguous method.
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*/
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/// Values in column have fixed size (including the case when values span many memory segments).
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virtual bool valuesHaveFixedSize() const { return isFixedAndContiguous(); }
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/// Values in column are represented as continuous memory segment of fixed size. Implies valuesHaveFixedSize.
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virtual bool isFixedAndContiguous() const { return false; }
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/// If isFixedAndContiguous, returns the underlying data array, otherwise throws an exception.
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virtual StringRef getRawData() const { throw Exception("Column " + getName() + " is not a contiguous block of memory", ErrorCodes::NOT_IMPLEMENTED); }
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/// If valuesHaveFixedSize, returns size of value, otherwise throw an exception.
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virtual size_t sizeOfValueIfFixed() const { throw Exception("Values of column " + getName() + " are not fixed size.", ErrorCodes::CANNOT_GET_SIZE_OF_FIELD); }
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/// Column is ColumnVector of numbers or ColumnConst of it. Note that Nullable columns are not numeric.
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/// Implies isFixedAndContiguous.
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virtual bool isNumeric() const { return false; }
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/// If the only value column can contain is NULL.
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/// Does not imply type of object, because it can be ColumnNullable(ColumnNothing) or ColumnConst(ColumnNullable(ColumnNothing))
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virtual bool onlyNull() const { return false; }
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/// Can be inside ColumnNullable.
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virtual bool canBeInsideNullable() const { return false; }
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virtual bool lowCardinality() const { return false; }
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virtual ~IColumn() = default;
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IColumn() = default;
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IColumn(const IColumn &) = default;
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/** Print column name, size, and recursively print all subcolumns.
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*/
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String dumpStructure() const;
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protected:
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/// Template is to devirtualize calls to insertFrom method.
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/// In derived classes (that use final keyword), implement scatter method as call to scatterImpl.
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template <typename Derived>
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std::vector<MutablePtr> scatterImpl(ColumnIndex num_columns, const Selector & selector) const;
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};
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using ColumnPtr = IColumn::Ptr;
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using MutableColumnPtr = IColumn::MutablePtr;
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using Columns = std::vector<ColumnPtr>;
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using MutableColumns = std::vector<MutableColumnPtr>;
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using ColumnRawPtrs = std::vector<const IColumn *>;
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//using MutableColumnRawPtrs = std::vector<IColumn *>;
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template <typename ... Args>
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struct IsMutableColumns;
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template <typename Arg, typename ... Args>
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struct IsMutableColumns<Arg, Args ...>
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{
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static const bool value = std::is_assignable<MutableColumnPtr &&, Arg>::value && IsMutableColumns<Args ...>::value;
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};
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template <>
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struct IsMutableColumns<> { static const bool value = true; };
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template <typename Type>
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const Type * checkAndGetColumn(const IColumn & column)
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{
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return typeid_cast<const Type *>(&column);
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}
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template <typename Type>
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const Type * checkAndGetColumn(const IColumn * column)
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{
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return typeid_cast<const Type *>(column);
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}
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template <typename Type>
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bool checkColumn(const IColumn & column)
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{
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return checkAndGetColumn<Type>(&column);
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}
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template <typename Type>
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bool checkColumn(const IColumn * column)
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{
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return checkAndGetColumn<Type>(column);
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}
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/// True if column's an ColumnConst instance. It's just a syntax sugar for type check.
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bool isColumnConst(const IColumn & column);
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/// True if column's an ColumnNullable instance. It's just a syntax sugar for type check.
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bool isColumnNullable(const IColumn & column);
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}
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