ClickHouse/dbms/src/IO/CompressedReadBuffer.cpp

65 lines
1.9 KiB
C++

#include <IO/CompressedReadBuffer.h>
namespace DB
{
bool CompressedReadBuffer::nextImpl()
{
size_t size_decompressed;
size_t size_compressed_without_checksum;
size_compressed = readCompressedData(size_decompressed, size_compressed_without_checksum);
if (!size_compressed)
return false;
memory.resize(size_decompressed);
working_buffer = Buffer(&memory[0], &memory[size_decompressed]);
decompress(working_buffer.begin(), size_decompressed, size_compressed_without_checksum);
return true;
}
size_t CompressedReadBuffer::readBig(char * to, size_t n)
{
size_t bytes_read = 0;
/// If there are unread bytes in the buffer, then we copy necessary to `to`.
if (pos < working_buffer.end())
bytes_read += read(to, std::min(static_cast<size_t>(working_buffer.end() - pos), n));
/// If you need to read more - we will, if possible, uncompress at once to `to`.
while (bytes_read < n)
{
size_t size_decompressed;
size_t size_compressed_without_checksum;
if (!readCompressedData(size_decompressed, size_compressed_without_checksum))
return bytes_read;
/// If the decompressed block is placed entirely where it needs to be copied.
if (size_decompressed <= n - bytes_read)
{
decompress(to + bytes_read, size_decompressed, size_compressed_without_checksum);
bytes_read += size_decompressed;
bytes += size_decompressed;
}
else
{
bytes += offset();
memory.resize(size_decompressed);
working_buffer = Buffer(&memory[0], &memory[size_decompressed]);
pos = working_buffer.begin();
decompress(working_buffer.begin(), size_decompressed, size_compressed_without_checksum);
bytes_read += read(to + bytes_read, n - bytes_read);
break;
}
}
return bytes_read;
}
}