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79 lines
1.6 KiB
C++
79 lines
1.6 KiB
C++
//
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// HTTPServerSession.h
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//
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// $Id: //poco/1.4/Net/include/Poco/Net/HTTPServerSession.h#1 $
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//
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// Library: Net
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// Package: HTTPServer
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// Module: HTTPServerSession
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//
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// Definition of the HTTPServerSession class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_HTTPServerSession_INCLUDED
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#define Net_HTTPServerSession_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/HTTPSession.h"
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#include "Poco/Net/SocketAddress.h"
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#include "Poco/Net/HTTPServerSession.h"
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#include "Poco/Net/HTTPServerParams.h"
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#include "Poco/Timespan.h"
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namespace Poco {
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namespace Net {
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class Net_API HTTPServerSession: public HTTPSession
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/// This class handles the server side of a
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/// HTTP session. It is used internally by
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/// HTTPServer.
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{
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public:
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HTTPServerSession(const StreamSocket& socket, HTTPServerParams::Ptr pParams);
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/// Creates the HTTPServerSession.
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virtual ~HTTPServerSession();
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/// Destroys the HTTPServerSession.
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bool hasMoreRequests();
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/// Returns true if there are requests available.
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bool canKeepAlive() const;
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/// Returns true if the session can be kept alive.
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SocketAddress clientAddress();
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/// Returns the client's address.
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SocketAddress serverAddress();
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/// Returns the server's address.
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private:
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bool _firstRequest;
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Poco::Timespan _keepAliveTimeout;
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int _maxKeepAliveRequests;
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};
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//
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// inlines
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//
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inline bool HTTPServerSession::canKeepAlive() const
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{
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return _maxKeepAliveRequests != 0;
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}
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} } // namespace Poco::Net
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#endif // Net_HTTPServerSession_INCLUDED
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