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348 lines
13 KiB
C++
348 lines
13 KiB
C++
#pragma once
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#include <map>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <utility>
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#include <vector>
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#include <Common/Exception.h>
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#include <Common/OptimizedRegularExpression.h>
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#include <Common/ProfileEvents.h>
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#include <Common/likePatternToRegexp.h>
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#include <base/defines.h>
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#include <base/StringRef.h>
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#include <boost/container_hash/hash.hpp>
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#include "config.h"
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#if USE_VECTORSCAN
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# include <hs.h>
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#endif
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namespace ProfileEvents
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{
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extern const Event RegexpCreated;
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}
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int CANNOT_ALLOCATE_MEMORY;
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extern const int LOGICAL_ERROR;
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extern const int BAD_ARGUMENTS;
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}
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namespace Regexps
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{
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using Regexp = OptimizedRegularExpressionSingleThreaded;
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using RegexpPtr = std::shared_ptr<Regexp>;
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template <bool like, bool no_capture, bool case_insensitive>
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inline Regexp createRegexp(const String & pattern)
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{
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int flags = OptimizedRegularExpression::RE_DOT_NL;
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if constexpr (no_capture)
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flags |= OptimizedRegularExpression::RE_NO_CAPTURE;
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if constexpr (case_insensitive)
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flags |= OptimizedRegularExpression::RE_CASELESS;
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if constexpr (like)
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return {likePatternToRegexp(pattern), flags};
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else
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return {pattern, flags};
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}
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/// Caches compiled re2 objects for given string patterns. Intended to support the common situation of a small set of patterns which are
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/// evaluated over and over within the same query. In these situations, usage of the cache will save unnecessary pattern re-compilation.
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/// However, we must be careful that caching does not add too much static overhead to overall pattern evaluation. Therefore, the cache is
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/// intentionally very lightweight: a) no thread-safety/mutexes, b) small & fixed capacity, c) no collision list, d) but also no open
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/// addressing, instead collisions simply replace the existing element.
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class LocalCacheTable
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{
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public:
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using RegexpPtr = std::shared_ptr<Regexp>;
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template <bool like, bool no_capture, bool case_insensitive>
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RegexpPtr getOrSet(const String & pattern)
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{
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Bucket & bucket = known_regexps[hasher(pattern) % CACHE_SIZE];
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if (bucket.regexp == nullptr) [[unlikely]]
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/// insert new entry
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bucket = {pattern, std::make_shared<Regexp>(createRegexp<like, no_capture, case_insensitive>(pattern))};
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else
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if (pattern != bucket.pattern)
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/// replace existing entry
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bucket = {pattern, std::make_shared<Regexp>(createRegexp<like, no_capture, case_insensitive>(pattern))};
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return bucket.regexp;
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}
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private:
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constexpr static size_t CACHE_SIZE = 100; /// collision probability
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std::hash<String> hasher;
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struct Bucket
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{
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String pattern; /// key
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RegexpPtr regexp; /// value
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};
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using CacheTable = std::array<Bucket, CACHE_SIZE>;
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CacheTable known_regexps;
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};
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}
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#if USE_VECTORSCAN
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namespace MultiRegexps
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{
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template <typename Deleter, Deleter deleter>
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struct HyperscanDeleter
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{
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template <typename T>
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void operator()(T * ptr) const
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{
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deleter(ptr);
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}
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};
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/// Helper unique pointers to correctly delete the allocated space when hyperscan cannot compile something and we throw an exception.
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using CompilerErrorPtr = std::unique_ptr<hs_compile_error_t, HyperscanDeleter<decltype(&hs_free_compile_error), &hs_free_compile_error>>;
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using ScratchPtr = std::unique_ptr<hs_scratch_t, HyperscanDeleter<decltype(&hs_free_scratch), &hs_free_scratch>>;
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using DataBasePtr = std::unique_ptr<hs_database_t, HyperscanDeleter<decltype(&hs_free_database), &hs_free_database>>;
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/// Database is immutable/thread-safe across multiple threads. Scratch is not but we can copy it whenever we use it in the searcher.
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class Regexps
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{
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public:
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Regexps(hs_database_t * db_, hs_scratch_t * scratch_) : db{db_}, scratch{scratch_} { }
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hs_database_t * getDB() const { return db.get(); }
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hs_scratch_t * getScratch() const { return scratch.get(); }
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private:
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DataBasePtr db;
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ScratchPtr scratch;
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};
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class DeferredConstructedRegexps
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{
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public:
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explicit DeferredConstructedRegexps(std::function<Regexps()> constructor_)
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: constructor(std::move(constructor_))
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{}
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Regexps * get()
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{
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std::lock_guard lock(mutex);
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if (regexps)
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return &*regexps;
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regexps = constructor();
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return &*regexps;
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}
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private:
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std::function<Regexps()> constructor TSA_GUARDED_BY(mutex);
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std::optional<Regexps> regexps TSA_GUARDED_BY(mutex);
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std::mutex mutex;
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};
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using DeferredConstructedRegexpsPtr = std::shared_ptr<DeferredConstructedRegexps>;
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template <bool save_indices, bool with_edit_distance>
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inline Regexps constructRegexps(const std::vector<String> & str_patterns, [[maybe_unused]] std::optional<UInt32> edit_distance)
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{
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/// Common pointers
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std::vector<const char *> patterns;
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std::vector<unsigned int> flags;
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/// Pointer for external edit distance compilation
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std::vector<hs_expr_ext> ext_exprs;
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std::vector<const hs_expr_ext *> ext_exprs_ptrs;
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patterns.reserve(str_patterns.size());
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flags.reserve(str_patterns.size());
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if constexpr (with_edit_distance)
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{
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ext_exprs.reserve(str_patterns.size());
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ext_exprs_ptrs.reserve(str_patterns.size());
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}
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for (std::string_view ref : str_patterns)
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{
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patterns.push_back(ref.data());
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/* Flags below are the pattern matching flags.
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* HS_FLAG_DOTALL is a compile flag where matching a . will not exclude newlines. This is a good
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* performance practice according to Hyperscan API. https://intel.github.io/hyperscan/dev-reference/performance.html#dot-all-mode
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* HS_FLAG_ALLOWEMPTY is a compile flag where empty strings are allowed to match.
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* HS_FLAG_UTF8 is a flag where UTF8 literals are matched.
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* HS_FLAG_SINGLEMATCH is a compile flag where each pattern match will be returned only once. it is a good performance practice
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* as it is said in the Hyperscan documentation. https://intel.github.io/hyperscan/dev-reference/performance.html#single-match-flag
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*/
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flags.push_back(HS_FLAG_DOTALL | HS_FLAG_SINGLEMATCH | HS_FLAG_ALLOWEMPTY | HS_FLAG_UTF8);
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if constexpr (with_edit_distance)
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{
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/// Hyperscan currently does not support UTF8 matching with edit distance.
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flags.back() &= ~HS_FLAG_UTF8;
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ext_exprs.emplace_back();
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/// HS_EXT_FLAG_EDIT_DISTANCE is a compile flag responsible for Levenstein distance.
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ext_exprs.back().flags = HS_EXT_FLAG_EDIT_DISTANCE;
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ext_exprs.back().edit_distance = edit_distance.value();
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ext_exprs_ptrs.push_back(&ext_exprs.back());
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}
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}
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hs_database_t * db = nullptr;
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hs_compile_error_t * compile_error;
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std::unique_ptr<unsigned int[]> ids;
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/// We mark the patterns to provide the callback results.
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if constexpr (save_indices)
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{
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ids.reset(new unsigned int[patterns.size()]);
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for (size_t i = 0; i < patterns.size(); ++i)
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ids[i] = static_cast<unsigned>(i + 1);
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}
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hs_error_t err;
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if constexpr (!with_edit_distance)
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err = hs_compile_multi(
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patterns.data(),
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flags.data(),
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ids.get(),
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static_cast<unsigned>(patterns.size()),
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HS_MODE_BLOCK,
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nullptr,
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&db,
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&compile_error);
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else
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err = hs_compile_ext_multi(
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patterns.data(),
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flags.data(),
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ids.get(),
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ext_exprs_ptrs.data(),
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static_cast<unsigned>(patterns.size()),
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HS_MODE_BLOCK,
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nullptr,
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&db,
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&compile_error);
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if (err != HS_SUCCESS)
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{
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/// CompilerError is a unique_ptr, so correct memory free after the exception is thrown.
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CompilerErrorPtr error(compile_error);
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if (error->expression < 0)
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throw Exception::createRuntime(ErrorCodes::LOGICAL_ERROR, String(error->message));
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else
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throw Exception(ErrorCodes::BAD_ARGUMENTS, "Pattern '{}' failed with error '{}'", str_patterns[error->expression], String(error->message));
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}
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ProfileEvents::increment(ProfileEvents::RegexpCreated);
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/// We allocate the scratch space only once, then copy it across multiple threads with hs_clone_scratch
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/// function which is faster than allocating scratch space each time in each thread.
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hs_scratch_t * scratch = nullptr;
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err = hs_alloc_scratch(db, &scratch);
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/// If not HS_SUCCESS, it is guaranteed that the memory would not be allocated for scratch.
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if (err != HS_SUCCESS)
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throw Exception(ErrorCodes::CANNOT_ALLOCATE_MEMORY, "Could not allocate scratch space for vectorscan");
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return {db, scratch};
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}
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/// Maps string pattern vectors + edit distance to compiled vectorscan regexps. Uses the same eviction mechanism as the LocalCacheTable for
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/// re2 patterns. Because vectorscan regexes are overall more heavy-weight (more expensive compilation, regexes can grow up to multiple
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/// MBs, usage of scratch space), 1. GlobalCacheTable is a global singleton and, as a result, needs locking 2. the pattern compilation is
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/// done outside GlobalCacheTable's lock, at the cost of another level of locking.
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struct GlobalCacheTable
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{
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constexpr static size_t CACHE_SIZE = 500; /// collision probability
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struct Bucket
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{
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std::vector<String> patterns; /// key
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std::optional<UInt32> edit_distance; /// key
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/// The compiled patterns and their state (vectorscan 'database' + scratch space) are wrapped in a shared_ptr. Refcounting guarantees
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/// that eviction of a pattern does not affect parallel threads still using the pattern.
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DeferredConstructedRegexpsPtr regexps; /// value
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};
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std::array<Bucket, CACHE_SIZE> known_regexps TSA_GUARDED_BY(mutex);
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std::mutex mutex;
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static size_t getBucketIndexFor(const std::vector<String> patterns, std::optional<UInt32> edit_distance)
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{
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size_t hash = 0;
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for (const auto & pattern : patterns)
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boost::hash_combine(hash, pattern);
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boost::hash_combine(hash, edit_distance);
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return hash % CACHE_SIZE;
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}
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};
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/// If with_edit_distance is False, edit_distance must be nullopt. Also, we use templates here because each instantiation of function template
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/// has its own copy of local static variables which must not be the same for different hyperscan compilations.
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template <bool save_indices, bool with_edit_distance>
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inline DeferredConstructedRegexpsPtr getOrSet(const std::vector<std::string_view> & patterns, std::optional<UInt32> edit_distance)
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{
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static GlobalCacheTable pool; /// Different variables for different pattern parameters, thread-safe in C++11
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std::vector<String> str_patterns;
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str_patterns.reserve(patterns.size());
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for (const auto & pattern : patterns)
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str_patterns.emplace_back(String(pattern));
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size_t bucket_idx = GlobalCacheTable::getBucketIndexFor(str_patterns, edit_distance);
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/// Lock cache to find compiled regexp for given pattern vector + edit distance.
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std::lock_guard lock(pool.mutex);
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GlobalCacheTable::Bucket & bucket = pool.known_regexps[bucket_idx];
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/// Pattern compilation is expensive and we don't want to block other threads reading from / inserting into the cache while we hold the
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/// cache lock during pattern compilation. Therefore, when a cache entry is created or replaced, only set the regexp constructor method
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/// and compile outside the cache lock.
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/// Note that the string patterns and the edit distance is passed into the constructor lambda by value, i.e. copied - it is not an
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/// option to reference the corresponding string patterns / edit distance key in the cache table bucket because the cache entry may
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/// already be evicted at the time the compilation starts.
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if (bucket.regexps == nullptr) [[unlikely]]
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{
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/// insert new entry
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auto deferred_constructed_regexps = std::make_shared<DeferredConstructedRegexps>(
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[str_patterns, edit_distance]()
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{
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return constructRegexps<save_indices, with_edit_distance>(str_patterns, edit_distance);
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});
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bucket = {std::move(str_patterns), edit_distance, deferred_constructed_regexps};
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}
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else
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if (bucket.patterns != str_patterns || bucket.edit_distance != edit_distance)
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{
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/// replace existing entry
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auto deferred_constructed_regexps = std::make_shared<DeferredConstructedRegexps>(
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[str_patterns, edit_distance]()
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{
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return constructRegexps<save_indices, with_edit_distance>(str_patterns, edit_distance);
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});
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bucket = {std::move(str_patterns), edit_distance, deferred_constructed_regexps};
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}
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return bucket.regexps;
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}
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}
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#endif // USE_VECTORSCAN
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}
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