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135 lines
4.6 KiB
C++
135 lines
4.6 KiB
C++
// Copyright 2005 Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// ----
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//
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// Template metaprogramming utility functions.
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//
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// This code is compiled directly on many platforms, including client
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// platforms like Windows, Mac, and embedded systems. Before making
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// any changes here, make sure that you're not breaking any platforms.
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//
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//
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// The names choosen here reflect those used in tr1 and the boost::mpl
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// library, there are similar operations used in the Loki library as
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// well. I prefer the boost names for 2 reasons:
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// 1. I think that portions of the Boost libraries are more likely to
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// be included in the c++ standard.
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// 2. It is not impossible that some of the boost libraries will be
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// included in our own build in the future.
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// Both of these outcomes means that we may be able to directly replace
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// some of these with boost equivalents.
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//
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#ifndef BASE_TEMPLATE_UTIL_H_
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#define BASE_TEMPLATE_UTIL_H_
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#include <sparsehash/internal/sparseconfig.h>
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_START_GOOGLE_NAMESPACE_
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// Types small_ and big_ are guaranteed such that sizeof(small_) <
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// sizeof(big_)
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typedef char small_;
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struct big_ {
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char dummy[2];
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};
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// Identity metafunction.
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template <class T>
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struct identity_ {
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typedef T type;
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};
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// integral_constant, defined in tr1, is a wrapper for an integer
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// value. We don't really need this generality; we could get away
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// with hardcoding the integer type to bool. We use the fully
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// general integer_constant for compatibility with tr1.
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template<class T, T v>
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struct integral_constant {
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static const T value = v;
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typedef T value_type;
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typedef integral_constant<T, v> type;
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};
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template <class T, T v> const T integral_constant<T, v>::value;
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// Abbreviations: true_type and false_type are structs that represent boolean
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// true and false values. Also define the boost::mpl versions of those names,
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// true_ and false_.
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typedef integral_constant<bool, true> true_type;
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typedef integral_constant<bool, false> false_type;
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typedef true_type true_;
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typedef false_type false_;
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// if_ is a templatized conditional statement.
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// if_<cond, A, B> is a compile time evaluation of cond.
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// if_<>::type contains A if cond is true, B otherwise.
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template<bool cond, typename A, typename B>
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struct if_{
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typedef A type;
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};
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template<typename A, typename B>
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struct if_<false, A, B> {
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typedef B type;
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};
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// type_equals_ is a template type comparator, similar to Loki IsSameType.
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// type_equals_<A, B>::value is true iff "A" is the same type as "B".
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//
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// New code should prefer base::is_same, defined in base/type_traits.h.
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// It is functionally identical, but is_same is the standard spelling.
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template<typename A, typename B>
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struct type_equals_ : public false_ {
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};
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template<typename A>
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struct type_equals_<A, A> : public true_ {
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};
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// and_ is a template && operator.
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// and_<A, B>::value evaluates "A::value && B::value".
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template<typename A, typename B>
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struct and_ : public integral_constant<bool, (A::value && B::value)> {
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};
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// or_ is a template || operator.
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// or_<A, B>::value evaluates "A::value || B::value".
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template<typename A, typename B>
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struct or_ : public integral_constant<bool, (A::value || B::value)> {
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};
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_END_GOOGLE_NAMESPACE_
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#endif // BASE_TEMPLATE_UTIL_H_
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