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https://github.com/ClickHouse/ClickHouse.git
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164 lines
6.7 KiB
C++
164 lines
6.7 KiB
C++
#include <Databases/DatabaseFactory.h>
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#include <Databases/DatabaseAtomic.h>
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#include <Databases/DatabaseDictionary.h>
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#include <Databases/DatabaseLazy.h>
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#include <Databases/DatabaseMemory.h>
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#include <Databases/DatabaseOrdinary.h>
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#include <Parsers/ASTCreateQuery.h>
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#include <Parsers/ASTFunction.h>
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#include <Parsers/ASTIdentifier.h>
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#include <Parsers/ASTLiteral.h>
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#include <Parsers/formatAST.h>
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#include <Poco/File.h>
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#include <Poco/Path.h>
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#if !defined(ARCADIA_BUILD)
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# include "config_core.h"
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#endif
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#if USE_MYSQL
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# include <Core/MySQLClient.h>
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# include <Databases/MySQL/DatabaseConnectionMySQL.h>
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# include <Databases/MySQL/MaterializeMySQLSettings.h>
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# include <Databases/MySQL/DatabaseMaterializeMySQL.h>
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# include <Interpreters/evaluateConstantExpression.h>
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# include <Common/parseAddress.h>
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# include <mysqlxx/Pool.h>
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#endif
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int UNKNOWN_ELEMENT_IN_AST;
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extern const int BAD_ARGUMENTS;
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extern const int UNKNOWN_DATABASE_ENGINE;
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extern const int CANNOT_CREATE_DATABASE;
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}
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DatabasePtr DatabaseFactory::get(const ASTCreateQuery & create, const String & metadata_path, Context & context)
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{
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bool created = false;
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try
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{
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/// Creates store/xxx/ for Atomic
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Poco::File(Poco::Path(metadata_path).makeParent()).createDirectories();
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/// Before 20.7 it's possible that .sql metadata file does not exist for some old database.
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/// In this case Ordinary database is created on server startup if the corresponding metadata directory exists.
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/// So we should remove metadata directory if database creation failed.
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created = Poco::File(metadata_path).createDirectory();
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return getImpl(create, metadata_path, context);
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}
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catch (...)
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{
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Poco::File metadata_dir(metadata_path);
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if (created && metadata_dir.exists())
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metadata_dir.remove(true);
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throw;
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}
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}
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template <typename ValueType>
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static inline ValueType safeGetLiteralValue(const ASTPtr &ast, const String &engine_name)
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{
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if (!ast || !ast->as<ASTLiteral>())
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throw Exception("Database engine " + engine_name + " requested literal argument.", ErrorCodes::BAD_ARGUMENTS);
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return ast->as<ASTLiteral>()->value.safeGet<ValueType>();
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}
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DatabasePtr DatabaseFactory::getImpl(const ASTCreateQuery & create, const String & metadata_path, Context & context)
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{
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auto * engine_define = create.storage;
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const String & database_name = create.database;
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const String & engine_name = engine_define->engine->name;
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const UUID & uuid = create.uuid;
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if (engine_name != "MySQL" && engine_name != "MaterializeMySQL" && engine_name != "Lazy" && engine_define->engine->arguments)
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throw Exception("Database engine " + engine_name + " cannot have arguments", ErrorCodes::BAD_ARGUMENTS);
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if (engine_define->engine->parameters || engine_define->partition_by || engine_define->primary_key || engine_define->order_by ||
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engine_define->sample_by || (engine_name != "MaterializeMySQL" && engine_define->settings))
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throw Exception("Database engine " + engine_name + " cannot have parameters, primary_key, order_by, sample_by, settings",
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ErrorCodes::UNKNOWN_ELEMENT_IN_AST);
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if (engine_name == "Ordinary")
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return std::make_shared<DatabaseOrdinary>(database_name, metadata_path, context);
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else if (engine_name == "Atomic")
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return std::make_shared<DatabaseAtomic>(database_name, metadata_path, uuid, context);
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else if (engine_name == "Memory")
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return std::make_shared<DatabaseMemory>(database_name, context);
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else if (engine_name == "Dictionary")
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return std::make_shared<DatabaseDictionary>(database_name, context);
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#if USE_MYSQL
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else if (engine_name == "MySQL" || engine_name == "MaterializeMySQL")
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{
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const ASTFunction * engine = engine_define->engine;
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if (!engine->arguments || engine->arguments->children.size() != 4)
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throw Exception(
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engine_name + " Database require mysql_hostname, mysql_database_name, mysql_username, mysql_password arguments.",
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ErrorCodes::BAD_ARGUMENTS);
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ASTs & arguments = engine->arguments->children;
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arguments[1] = evaluateConstantExpressionOrIdentifierAsLiteral(arguments[1], context);
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const auto & host_name_and_port = safeGetLiteralValue<String>(arguments[0], engine_name);
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const auto & mysql_database_name = safeGetLiteralValue<String>(arguments[1], engine_name);
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const auto & mysql_user_name = safeGetLiteralValue<String>(arguments[2], engine_name);
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const auto & mysql_user_password = safeGetLiteralValue<String>(arguments[3], engine_name);
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try
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{
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const auto & [remote_host_name, remote_port] = parseAddress(host_name_and_port, 3306);
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auto mysql_pool = mysqlxx::Pool(mysql_database_name, remote_host_name, mysql_user_name, mysql_user_password, remote_port);
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if (engine_name == "MaterializeMySQL")
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{
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MySQLClient client(remote_host_name, remote_port, mysql_user_name, mysql_user_password);
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auto materialize_mode_settings = std::make_unique<MaterializeMySQLSettings>();
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if (engine_define->settings)
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materialize_mode_settings->loadFromQuery(*engine_define);
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return std::make_shared<DatabaseMaterializeMySQL>(
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context, database_name, metadata_path, engine_define, mysql_database_name, std::move(mysql_pool), std::move(client)
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, std::move(materialize_mode_settings));
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}
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return std::make_shared<DatabaseConnectionMySQL>(
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context, database_name, metadata_path, engine_define, mysql_database_name, std::move(mysql_pool));
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}
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catch (...)
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{
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const auto & exception_message = getCurrentExceptionMessage(true);
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throw Exception("Cannot create MySQL database, because " + exception_message, ErrorCodes::CANNOT_CREATE_DATABASE);
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}
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}
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#endif
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else if (engine_name == "Lazy")
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{
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const ASTFunction * engine = engine_define->engine;
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if (!engine->arguments || engine->arguments->children.size() != 1)
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throw Exception("Lazy database require cache_expiration_time_seconds argument", ErrorCodes::BAD_ARGUMENTS);
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const auto & arguments = engine->arguments->children;
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const auto cache_expiration_time_seconds = safeGetLiteralValue<UInt64>(arguments[0], "Lazy");
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return std::make_shared<DatabaseLazy>(database_name, metadata_path, cache_expiration_time_seconds, context);
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}
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throw Exception("Unknown database engine: " + engine_name, ErrorCodes::UNKNOWN_DATABASE_ENGINE);
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}
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}
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