mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-01 03:52:15 +00:00
83 lines
1.8 KiB
C++
83 lines
1.8 KiB
C++
#pragma once
|
|
|
|
#include <common/logger_useful.h>
|
|
#include <nanodbc/nanodbc.h>
|
|
#include <mutex>
|
|
#include <common/BorrowedObjectPool.h>
|
|
#include <unordered_map>
|
|
|
|
|
|
namespace nanodbc
|
|
{
|
|
|
|
static constexpr inline auto ODBC_CONNECT_TIMEOUT = 100;
|
|
|
|
using ConnectionPtr = std::shared_ptr<nanodbc::connection>;
|
|
using Pool = BorrowedObjectPool<ConnectionPtr>;
|
|
using PoolPtr = std::shared_ptr<Pool>;
|
|
|
|
class ConnectionHolder
|
|
{
|
|
|
|
public:
|
|
ConnectionHolder(const std::string & connection_string_, PoolPtr pool_) : connection_string(connection_string_), pool(pool_) {}
|
|
|
|
~ConnectionHolder()
|
|
{
|
|
if (connection)
|
|
pool->returnObject(std::move(connection));
|
|
}
|
|
|
|
nanodbc::connection & operator*()
|
|
{
|
|
if (!connection)
|
|
{
|
|
pool->borrowObject(connection, [&]()
|
|
{
|
|
return std::make_shared<nanodbc::connection>(connection_string, ODBC_CONNECT_TIMEOUT);
|
|
});
|
|
}
|
|
|
|
return *connection;
|
|
}
|
|
|
|
private:
|
|
std::string connection_string;
|
|
PoolPtr pool;
|
|
ConnectionPtr connection;
|
|
};
|
|
|
|
}
|
|
|
|
|
|
namespace DB
|
|
{
|
|
|
|
class ODBCConnectionFactory final : private boost::noncopyable
|
|
{
|
|
public:
|
|
static ODBCConnectionFactory & instance()
|
|
{
|
|
static ODBCConnectionFactory ret;
|
|
return ret;
|
|
}
|
|
|
|
nanodbc::ConnectionHolder get(const std::string & connection_string, size_t pool_size)
|
|
{
|
|
std::lock_guard lock(mutex);
|
|
|
|
if (!factory.count(connection_string))
|
|
factory.emplace(std::make_pair(connection_string, std::make_shared<nanodbc::Pool>(pool_size)));
|
|
|
|
return nanodbc::ConnectionHolder(connection_string, factory[connection_string]);
|
|
}
|
|
|
|
private:
|
|
/// [connection_settings_string] -> [connection_pool]
|
|
using PoolFactory = std::unordered_map<std::string, nanodbc::PoolPtr>;
|
|
PoolFactory factory;
|
|
std::mutex mutex;
|
|
};
|
|
|
|
}
|