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ed5b521110
* Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2]. * Less dependencies [#CLICKHOUSE-2].
115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
#pragma once
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#include <DB/Storages/IStorage.h>
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#include <DB/Storages/AlterCommands.h>
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#include <DB/Interpreters/Context.h>
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#include <DB/Interpreters/IInterpreter.h>
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#include <DB/Parsers/ASTAlterQuery.h>
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namespace DB
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{
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/** Позволяет добавить или удалить столбец в таблице.
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* Также позволяет осуществить манипуляции с партициями таблиц семейства MergeTree.
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*/
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class InterpreterAlterQuery : public IInterpreter
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{
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public:
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InterpreterAlterQuery(ASTPtr query_ptr_, const Context & context_);
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BlockIO execute() override;
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private:
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struct PartitionCommand
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{
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enum Type
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{
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DROP_PARTITION,
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ATTACH_PARTITION,
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FETCH_PARTITION,
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FREEZE_PARTITION,
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RESHARD_PARTITION
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};
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Type type;
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Field partition;
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bool detach = false; /// true для DETACH PARTITION.
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bool unreplicated = false;
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bool part = false;
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String from; /// Для FETCH PARTITION - путь в ZK к шарду, с которого скачивать партицию.
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/// Для RESHARD PARTITION.
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Field last_partition;
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WeightedZooKeeperPaths weighted_zookeeper_paths;
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ASTPtr sharding_key_expr;
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bool do_copy = false;
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Field coordinator;
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/// For FREEZE PARTITION
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String with_name;
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static PartitionCommand dropPartition(const Field & partition, bool detach, bool unreplicated)
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{
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PartitionCommand res;
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res.type = DROP_PARTITION;
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res.partition = partition;
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res.detach = detach;
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res.unreplicated = unreplicated;
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return res;
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}
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static PartitionCommand attachPartition(const Field & partition, bool unreplicated, bool part)
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{
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PartitionCommand res;
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res.type = ATTACH_PARTITION;
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res.partition = partition;
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res.unreplicated = unreplicated;
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res.part = part;
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return res;
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}
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static PartitionCommand fetchPartition(const Field & partition, const String & from)
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{
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PartitionCommand res;
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res.type = FETCH_PARTITION;
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res.partition = partition;
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res.from = from;
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return res;
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}
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static PartitionCommand freezePartition(const Field & partition, const String & with_name)
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{
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PartitionCommand res;
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res.type = FREEZE_PARTITION;
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res.partition = partition;
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res.with_name = with_name;
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return res;
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}
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static PartitionCommand reshardPartitions(const Field & first_partition_, const Field & last_partition_,
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const WeightedZooKeeperPaths & weighted_zookeeper_paths_, const ASTPtr & sharding_key_expr_,
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bool do_copy_, const Field & coordinator_)
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{
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return {RESHARD_PARTITION, first_partition_, false, false, false, {},
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last_partition_, weighted_zookeeper_paths_, sharding_key_expr_, do_copy_, coordinator_};
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}
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};
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using PartitionCommands = std::vector<PartitionCommand>;
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ASTPtr query_ptr;
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Context context;
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static void parseAlter(const ASTAlterQuery::ParameterContainer & params,
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AlterCommands & out_alter_commands, PartitionCommands & out_partition_commands);
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};
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}
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