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272 lines
5.9 KiB
C++
272 lines
5.9 KiB
C++
#pragma once
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#include <cmath>
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#include <DB/Columns/IColumn.h>
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namespace DB
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{
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/** Stuff for comparing numbers.
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* Integer values are compared as usual.
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* Floating-point numbers are compared this way that NaNs always end up at the end
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* (if you don't do this, the sort would not work at all).
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*/
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template <typename T>
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struct CompareHelper
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{
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static bool less(T a, T b, int nan_direction_hint) { return a < b; }
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static bool greater(T a, T b, int nan_direction_hint) { return a > b; }
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/** Compares two numbers. Returns a number less than zero, equal to zero, or greater than zero if a < b, a == b, a > b, respectively.
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* If one of the values is NaN, then
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* - if nan_direction_hint == -1 - NaN are considered less than all numbers;
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* - if nan_direction_hint == 1 - NaN are considered to be larger than all numbers;
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* Essentially: nan_direction_hint == -1 says that the comparison is for sorting in descending order.
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*/
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static int compare(T a, T b, int nan_direction_hint)
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{
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return a > b ? 1 : (a < b ? -1 : 0);
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}
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};
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template <typename T>
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struct FloatCompareHelper
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{
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static bool less(T a, T b, int nan_direction_hint)
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{
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bool isnan_a = std::isnan(a);
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bool isnan_b = std::isnan(b);
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if (isnan_a && isnan_b)
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return false;
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if (isnan_a)
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return nan_direction_hint < 0;
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if (isnan_b)
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return nan_direction_hint > 0;
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return a < b;
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}
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static bool greater(T a, T b, int nan_direction_hint)
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{
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bool isnan_a = std::isnan(a);
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bool isnan_b = std::isnan(b);
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if (isnan_a && isnan_b)
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return false;
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if (isnan_a)
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return nan_direction_hint > 0;
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if (isnan_b)
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return nan_direction_hint < 0;
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return a > b;
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}
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static int compare(T a, T b, int nan_direction_hint)
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{
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bool isnan_a = std::isnan(a);
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bool isnan_b = std::isnan(b);
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if (unlikely(isnan_a || isnan_b))
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{
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if (isnan_a && isnan_b)
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return 0;
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return isnan_a
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? nan_direction_hint
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: -nan_direction_hint;
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}
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return (T(0) < (a - b)) - ((a - b) < T(0));
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}
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};
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template <> struct CompareHelper<Float32> : public FloatCompareHelper<Float32> {};
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template <> struct CompareHelper<Float64> : public FloatCompareHelper<Float64> {};
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/** To implement `get64` function.
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*/
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template <typename T>
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inline UInt64 unionCastToUInt64(T x) { return x; }
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template <> inline UInt64 unionCastToUInt64(Float64 x)
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{
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union
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{
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Float64 src;
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UInt64 res;
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};
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src = x;
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return res;
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}
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template <> inline UInt64 unionCastToUInt64(Float32 x)
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{
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union
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{
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Float32 src;
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UInt64 res;
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};
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res = 0;
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src = x;
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return res;
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}
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/** A template for columns that use a simple array to store.
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*/
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template <typename T>
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class ColumnVector final : public IColumn
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{
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private:
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using Self = ColumnVector<T>;
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struct less;
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struct greater;
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public:
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using value_type = T;
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using Container_t = PaddedPODArray<value_type>;
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ColumnVector() {}
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ColumnVector(const size_t n) : data{n} {}
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ColumnVector(const size_t n, const value_type x) : data{n, x} {}
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bool isNumeric() const override { return IsNumber<T>::value; }
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bool isFixed() const override { return IsNumber<T>::value; }
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size_t sizeOfField() const override { return sizeof(T); }
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size_t size() const override
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{
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return data.size();
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}
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StringRef getDataAt(size_t n) const override
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{
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return StringRef(reinterpret_cast<const char *>(&data[n]), sizeof(data[n]));
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}
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void insertFrom(const IColumn & src, size_t n) override
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{
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data.push_back(static_cast<const Self &>(src).getData()[n]);
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}
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void insertData(const char * pos, size_t length) override
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{
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data.push_back(*reinterpret_cast<const T *>(pos));
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}
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void insertDefault() override
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{
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data.push_back(T());
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}
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void popBack(size_t n) override
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{
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data.resize_assume_reserved(data.size() - n);
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}
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StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override;
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const char * deserializeAndInsertFromArena(const char * pos) override;
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void updateHashWithValue(size_t n, SipHash & hash) const override;
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size_t byteSize() const override
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{
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return data.size() * sizeof(data[0]);
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}
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size_t allocatedSize() const override
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{
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return data.allocated_size() * sizeof(data[0]);
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}
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void insert(const T value)
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{
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data.push_back(value);
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}
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/// This metod implemented in header because it could be possibly devirtualized.
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int compareAt(size_t n, size_t m, const IColumn & rhs_, int nan_direction_hint) const override
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{
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return CompareHelper<T>::compare(data[n], static_cast<const Self &>(rhs_).data[m], nan_direction_hint);
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}
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void getPermutation(bool reverse, size_t limit, int nan_direction_hint, Permutation & res) const override;
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void reserve(size_t n) override
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{
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data.reserve(n);
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}
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std::string getName() const override;
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ColumnPtr cloneResized(size_t size) const override;
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Field operator[](size_t n) const override
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{
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return typename NearestFieldType<T>::Type(data[n]);
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}
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void get(size_t n, Field & res) const override
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{
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res = typename NearestFieldType<T>::Type(data[n]);
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}
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UInt64 get64(size_t n) const override;
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void insert(const Field & x) override
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{
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data.push_back(DB::get<typename NearestFieldType<T>::Type>(x));
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}
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void insertRangeFrom(const IColumn & src, size_t start, size_t length) override;
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ColumnPtr filter(const IColumn::Filter & filt, ssize_t result_size_hint) const override;
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ColumnPtr permute(const IColumn::Permutation & perm, size_t limit) const override;
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ColumnPtr replicate(const IColumn::Offsets_t & offsets) const override;
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void getExtremes(Field & min, Field & max) const override;
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Columns scatter(ColumnIndex num_columns, const Selector & selector) const override
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{
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return this->scatterImpl<Self>(num_columns, selector);
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}
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/** More efficient methods of manipulation - to manipulate with data directly. */
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Container_t & getData()
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{
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return data;
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}
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const Container_t & getData() const
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{
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return data;
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}
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const T & getElement(size_t n) const
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{
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return data[n];
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}
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T & getElement(size_t n)
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{
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return data[n];
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}
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protected:
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Container_t data;
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};
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}
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