ClickHouse/src/Access/User.h

34 lines
977 B
C++

#pragma once
#include <Access/IAccessEntity.h>
#include <Access/AccessRights.h>
#include <Access/Authentication.h>
#include <Access/AllowedClientHosts.h>
#include <Access/GrantedRoles.h>
#include <Access/RolesOrUsersSet.h>
#include <Access/SettingsProfileElement.h>
namespace DB
{
/** User and ACL.
*/
struct User : public IAccessEntity
{
Authentication authentication;
AllowedClientHosts allowed_client_hosts = AllowedClientHosts::AnyHostTag{};
AccessRights access;
GrantedRoles granted_roles;
RolesOrUsersSet default_roles = RolesOrUsersSet::AllTag{};
SettingsProfileElements settings;
RolesOrUsersSet grantees = RolesOrUsersSet::AllTag{};
bool equal(const IAccessEntity & other) const override;
std::shared_ptr<IAccessEntity> clone() const override { return cloneImpl<User>(); }
static constexpr const Type TYPE = Type::USER;
Type getType() const override { return TYPE; }
};
using UserPtr = std::shared_ptr<const User>;
}