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507 lines
22 KiB
C++
507 lines
22 KiB
C++
#pragma once
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#include <Core/Names.h>
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#include <Core/QueryProcessingStage.h>
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#include <DataStreams/IBlockStream_fwd.h>
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#include <Databases/IDatabase.h>
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#include <Interpreters/CancellationCode.h>
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#include <Storages/IStorage_fwd.h>
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#include <Interpreters/StorageID.h>
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#include <Storages/SelectQueryInfo.h>
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#include <Storages/TableLockHolder.h>
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#include <Storages/CheckResults.h>
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#include <Storages/StorageInMemoryMetadata.h>
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#include <Storages/ColumnDependency.h>
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#include <Storages/SelectQueryDescription.h>
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#include <Common/ActionLock.h>
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#include <Common/Exception.h>
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#include <Common/RWLock.h>
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#include <Common/TypePromotion.h>
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#include <optional>
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#include <shared_mutex>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int NOT_IMPLEMENTED;
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}
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class Context;
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using StorageActionBlockType = size_t;
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class ASTCreateQuery;
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struct Settings;
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class AlterCommands;
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class MutationCommands;
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struct PartitionCommand;
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using PartitionCommands = std::vector<PartitionCommand>;
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class IProcessor;
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using ProcessorPtr = std::shared_ptr<IProcessor>;
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using Processors = std::vector<ProcessorPtr>;
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class Pipe;
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class QueryPlan;
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class StoragePolicy;
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using StoragePolicyPtr = std::shared_ptr<const StoragePolicy>;
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struct StreamLocalLimits;
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class EnabledQuota;
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struct ColumnSize
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{
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size_t marks = 0;
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size_t data_compressed = 0;
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size_t data_uncompressed = 0;
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void add(const ColumnSize & other)
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{
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marks += other.marks;
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data_compressed += other.data_compressed;
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data_uncompressed += other.data_uncompressed;
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}
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};
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/** Storage. Describes the table. Responsible for
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* - storage of the table data;
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* - the definition in which files (or not in files) the data is stored;
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* - data lookups and appends;
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* - data storage structure (compression, etc.)
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* - concurrent access to data (locks, etc.)
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*/
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class IStorage : public std::enable_shared_from_this<IStorage>, public TypePromotion<IStorage>
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{
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public:
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IStorage() = delete;
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/// Storage metadata can be set separately in setInMemoryMetadata method
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explicit IStorage(StorageID storage_id_)
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: storage_id(std::move(storage_id_))
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, metadata(std::make_unique<StorageInMemoryMetadata>()) {} //-V730
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virtual ~IStorage() = default;
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IStorage(const IStorage &) = delete;
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IStorage & operator=(const IStorage &) = delete;
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/// The main name of the table type (for example, StorageMergeTree).
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virtual std::string getName() const = 0;
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/// The name of the table.
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StorageID getStorageID() const;
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/// Returns true if the storage receives data from a remote server or servers.
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virtual bool isRemote() const { return false; }
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/// Returns true if the storage is a view of a table or another view.
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virtual bool isView() const { return false; }
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/// Returns true if the storage supports queries with the SAMPLE section.
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virtual bool supportsSampling() const { return getInMemoryMetadataPtr()->hasSamplingKey(); }
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/// Returns true if the storage supports queries with the FINAL section.
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virtual bool supportsFinal() const { return false; }
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/// Returns true if the storage supports queries with the PREWHERE section.
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virtual bool supportsPrewhere() const { return false; }
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/// Returns true if the storage replicates SELECT, INSERT and ALTER commands among replicas.
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virtual bool supportsReplication() const { return false; }
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/// Returns true if the storage supports parallel insert.
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virtual bool supportsParallelInsert() const { return false; }
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/// Returns true if the storage supports deduplication of inserted data blocks.
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virtual bool supportsDeduplication() const { return false; }
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/// Returns true if the storage supports settings.
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virtual bool supportsSettings() const { return false; }
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/// Returns true if the blocks shouldn't be pushed to associated views on insert.
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virtual bool noPushingToViews() const { return false; }
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/// Read query returns streams which automatically distribute data between themselves.
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/// So, it's impossible for one stream run out of data when there is data in other streams.
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/// Example is StorageSystemNumbers.
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virtual bool hasEvenlyDistributedRead() const { return false; }
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/// Optional size information of each physical column.
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/// Currently it's only used by the MergeTree family for query optimizations.
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using ColumnSizeByName = std::unordered_map<std::string, ColumnSize>;
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virtual ColumnSizeByName getColumnSizes() const { return {}; }
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/// Get mutable version (snapshot) of storage metadata. Metadata object is
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/// multiversion, so it can be concurrently changed, but returned copy can be
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/// used without any locks.
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StorageInMemoryMetadata getInMemoryMetadata() const { return *metadata.get(); }
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/// Get immutable version (snapshot) of storage metadata. Metadata object is
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/// multiversion, so it can be concurrently changed, but returned copy can be
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/// used without any locks.
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StorageMetadataPtr getInMemoryMetadataPtr() const { return metadata.get(); }
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/// Update storage metadata. Used in ALTER or initialization of Storage.
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/// Metadata object is multiversion, so this method can be called without
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/// any locks.
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void setInMemoryMetadata(const StorageInMemoryMetadata & metadata_)
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{
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metadata.set(std::make_unique<StorageInMemoryMetadata>(metadata_));
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}
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/// Return list of virtual columns (like _part, _table, etc). In the vast
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/// majority of cases virtual columns are static constant part of Storage
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/// class and don't depend on Storage object. But sometimes we have fake
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/// storages, like Merge, which works as proxy for other storages and it's
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/// virtual columns must contain virtual columns from underlying table.
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///
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/// User can create columns with the same name as virtual column. After that
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/// virtual column will be overridden and inaccessible.
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///
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/// By default return empty list of columns.
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virtual NamesAndTypesList getVirtuals() const;
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protected:
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/// Returns whether the column is virtual - by default all columns are real.
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/// Initially reserved virtual column name may be shadowed by real column.
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bool isVirtualColumn(const String & column_name, const StorageMetadataPtr & metadata_snapshot) const;
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private:
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StorageID storage_id;
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mutable std::mutex id_mutex;
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/// Multiversion storage metadata. Allows to read/write storage metadata
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/// without locks.
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MultiVersionStorageMetadataPtr metadata;
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RWLockImpl::LockHolder tryLockTimed(
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const RWLock & rwlock, RWLockImpl::Type type, const String & query_id, const std::chrono::milliseconds & acquire_timeout) const;
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public:
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/// Lock table for share. This lock must be acuqired if you want to be sure,
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/// that table will be not dropped while you holding this lock. It's used in
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/// variety of cases starting from SELECT queries to background merges in
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/// MergeTree.
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TableLockHolder lockForShare(const String & query_id, const std::chrono::milliseconds & acquire_timeout);
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/// Lock table for alter. This lock must be acuqired in ALTER queries to be
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/// sure, that we execute only one simultaneous alter. Doesn't affect share lock.
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TableLockHolder lockForAlter(const String & query_id, const std::chrono::milliseconds & acquire_timeout);
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/// Lock table exclusively. This lock must be acquired if you want to be
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/// sure, that no other thread (SELECT, merge, ALTER, etc.) doing something
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/// with table. For example it allows to wait all threads before DROP or
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/// truncate query.
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///
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/// NOTE: You have to be 100% sure that you need this lock. It's extremely
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/// heavyweight and makes table irresponsive.
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TableExclusiveLockHolder lockExclusively(const String & query_id, const std::chrono::milliseconds & acquire_timeout);
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/** Returns stage to which query is going to be processed in read() function.
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* (Normally, the function only reads the columns from the list, but in other cases,
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* for example, the request can be partially processed on a remote server.)
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*
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* SelectQueryInfo is required since the stage can depends on the query
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* (see Distributed() engine and optimize_skip_unused_shards).
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*
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* QueryProcessingStage::Enum required for Distributed over Distributed,
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* since it cannot return Complete for intermediate queries never.
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*/
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QueryProcessingStage::Enum getQueryProcessingStage(const Context & context) const
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{
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return getQueryProcessingStage(context, QueryProcessingStage::Complete, {});
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}
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virtual QueryProcessingStage::Enum getQueryProcessingStage(const Context &, QueryProcessingStage::Enum /*to_stage*/, const ASTPtr &) const
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{
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return QueryProcessingStage::FetchColumns;
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}
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/** Watch live changes to the table.
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* Accepts a list of columns to read, as well as a description of the query,
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* from which information can be extracted about how to retrieve data
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* (indexes, locks, etc.)
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* Returns a stream with which you can read data sequentially
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* or multiple streams for parallel data reading.
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* The `processed_stage` info is also written to what stage the request was processed.
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* (Normally, the function only reads the columns from the list, but in other cases,
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* for example, the request can be partially processed on a remote server.)
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*
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* context contains settings for one query.
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* Usually Storage does not care about these settings, since they are used in the interpreter.
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* But, for example, for distributed query processing, the settings are passed to the remote server.
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*
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* num_streams - a recommendation, how many streams to return,
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* if the storage can return a different number of streams.
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*
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* It is guaranteed that the structure of the table will not change over the lifetime of the returned streams (that is, there will not be ALTER, RENAME and DROP).
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*/
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virtual BlockInputStreams watch(
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const Names & /*column_names*/,
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const SelectQueryInfo & /*query_info*/,
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const Context & /*context*/,
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QueryProcessingStage::Enum & /*processed_stage*/,
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size_t /*max_block_size*/,
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unsigned /*num_streams*/)
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{
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throw Exception("Method watch is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Read a set of columns from the table.
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* Accepts a list of columns to read, as well as a description of the query,
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* from which information can be extracted about how to retrieve data
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* (indexes, locks, etc.)
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* Returns a stream with which you can read data sequentially
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* or multiple streams for parallel data reading.
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* The `processed_stage` must be the result of getQueryProcessingStage() function.
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*
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* context contains settings for one query.
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* Usually Storage does not care about these settings, since they are used in the interpreter.
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* But, for example, for distributed query processing, the settings are passed to the remote server.
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*
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* num_streams - a recommendation, how many streams to return,
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* if the storage can return a different number of streams.
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*
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* metadata_snapshot is consistent snapshot of table metadata, it should be
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* passed in all parts of the returned pipeline. Storage metadata can be
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* changed during lifetime of the returned pipeline, but the snapshot is
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* guaranteed to be immutable.
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*/
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virtual Pipe read(
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const Names & /*column_names*/,
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const StorageMetadataPtr & /*metadata_snapshot*/,
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const SelectQueryInfo & /*query_info*/,
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const Context & /*context*/,
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QueryProcessingStage::Enum /*processed_stage*/,
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size_t /*max_block_size*/,
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unsigned /*num_streams*/);
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/// Other version of read which adds reading step to query plan.
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/// Default implementation creates ReadFromStorageStep and uses usual read.
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virtual void read(
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QueryPlan & query_plan,
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TableLockHolder table_lock,
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StorageMetadataPtr metadata_snapshot,
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StreamLocalLimits & limits,
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SizeLimits & leaf_limits,
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std::shared_ptr<const EnabledQuota> quota,
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const Names & column_names,
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const SelectQueryInfo & query_info,
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std::shared_ptr<Context> context,
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QueryProcessingStage::Enum processed_stage,
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size_t max_block_size,
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unsigned num_streams);
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/** Writes the data to a table.
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* Receives a description of the query, which can contain information about the data write method.
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* Returns an object by which you can write data sequentially.
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*
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* metadata_snapshot is consistent snapshot of table metadata, it should be
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* passed in all parts of the returned streams. Storage metadata can be
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* changed during lifetime of the returned streams, but the snapshot is
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* guaranteed to be immutable.
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*/
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virtual BlockOutputStreamPtr write(
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const ASTPtr & /*query*/,
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const StorageMetadataPtr & /*metadata_snapshot*/,
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const Context & /*context*/)
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{
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throw Exception("Method write is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Delete the table data. Called before deleting the directory with the data.
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* The method can be called only after detaching table from Context (when no queries are performed with table).
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* The table is not usable during and after call to this method.
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* If some queries may still use the table, then it must be called under exclusive lock.
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* If you do not need any action other than deleting the directory with data, you can leave this method blank.
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*/
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virtual void drop() {}
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/** Clear the table data and leave it empty.
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* Must be called under exclusive lock (lockExclusively).
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*/
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virtual void truncate(
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const ASTPtr & /*query*/,
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const StorageMetadataPtr & /* metadata_snapshot */,
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const Context & /* context */,
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TableExclusiveLockHolder &)
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{
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throw Exception("Truncate is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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virtual void checkTableCanBeRenamed() const {}
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/** Rename the table.
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* Renaming a name in a file with metadata, the name in the list of tables in the RAM, is done separately.
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* In this function, you need to rename the directory with the data, if any.
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* Called when the table structure is locked for write.
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* Table UUID must remain unchanged, unless table moved between Ordinary and Atomic databases.
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*/
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virtual void rename(const String & /*new_path_to_table_data*/, const StorageID & new_table_id)
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{
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renameInMemory(new_table_id);
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}
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/**
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* Just updates names of database and table without moving any data on disk
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* Can be called directly only from DatabaseAtomic.
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*/
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virtual void renameInMemory(const StorageID & new_table_id);
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/** ALTER tables in the form of column changes that do not affect the change
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* to Storage or its parameters. Executes under alter lock (lockForAlter).
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*/
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virtual void alter(const AlterCommands & params, const Context & context, TableLockHolder & alter_lock_holder);
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/** Checks that alter commands can be applied to storage. For example, columns can be modified,
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* or primary key can be changes, etc.
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*/
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virtual void checkAlterIsPossible(const AlterCommands & commands, const Settings & settings) const;
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/** ALTER tables with regard to its partitions.
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* Should handle locks for each command on its own.
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*/
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virtual Pipe alterPartition(
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const ASTPtr & /* query */,
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const StorageMetadataPtr & /* metadata_snapshot */,
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const PartitionCommands & /* commands */,
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const Context & /* context */);
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/// Checks that partition commands can be applied to storage.
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virtual void checkAlterPartitionIsPossible(const PartitionCommands & commands, const StorageMetadataPtr & metadata_snapshot, const Settings & settings) const;
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/** Perform any background work. For example, combining parts in a MergeTree type table.
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* Returns whether any work has been done.
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*/
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virtual bool optimize(
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const ASTPtr & /*query*/,
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const StorageMetadataPtr & /*metadata_snapshot*/,
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const ASTPtr & /*partition*/,
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bool /*final*/,
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bool /*deduplicate*/,
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const Context & /*context*/)
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{
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throw Exception("Method optimize is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/// Mutate the table contents
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virtual void mutate(const MutationCommands &, const Context &)
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{
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throw Exception("Mutations are not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/// Cancel a mutation.
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virtual CancellationCode killMutation(const String & /*mutation_id*/)
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{
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throw Exception("Mutations are not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** If the table have to do some complicated work on startup,
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* that must be postponed after creation of table object
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* (like launching some background threads),
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* do it in this method.
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* You should call this method after creation of object.
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* By default, does nothing.
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* Cannot be called simultaneously by multiple threads.
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*/
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virtual void startup() {}
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/** If the table have to do some complicated work when destroying an object - do it in advance.
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* For example, if the table contains any threads for background work - ask them to complete and wait for completion.
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* By default, does nothing.
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* Can be called simultaneously from different threads, even after a call to drop().
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*/
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virtual void shutdown() {}
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/// Asks table to stop executing some action identified by action_type
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/// If table does not support such type of lock, and empty lock is returned
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virtual ActionLock getActionLock(StorageActionBlockType /* action_type */)
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{
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return {};
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}
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std::atomic<bool> is_dropped{false};
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/// Does table support index for IN sections
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virtual bool supportsIndexForIn() const { return false; }
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/// Provides a hint that the storage engine may evaluate the IN-condition by using an index.
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virtual bool mayBenefitFromIndexForIn(const ASTPtr & /* left_in_operand */, const Context & /* query_context */, const StorageMetadataPtr & /* metadata_snapshot */) const { return false; }
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/// Checks validity of the data
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virtual CheckResults checkData(const ASTPtr & /* query */, const Context & /* context */) { throw Exception("Check query is not supported for " + getName() + " storage", ErrorCodes::NOT_IMPLEMENTED); }
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/// Checks that table could be dropped right now
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/// Otherwise - throws an exception with detailed information.
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/// We do not use mutex because it is not very important that the size could change during the operation.
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virtual void checkTableCanBeDropped() const {}
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/// Checks that Partition could be dropped right now
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/// Otherwise - throws an exception with detailed information.
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/// We do not use mutex because it is not very important that the size could change during the operation.
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virtual void checkPartitionCanBeDropped(const ASTPtr & /*partition*/) {}
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/// Returns data paths if storage supports it, empty vector otherwise.
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virtual Strings getDataPaths() const { return {}; }
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/// Returns storage policy if storage supports it.
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virtual StoragePolicyPtr getStoragePolicy() const { return {}; }
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/// If it is possible to quickly determine exact number of rows in the table at this moment of time, then return it.
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/// Used for:
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/// - Simple count() opimization
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/// - For total_rows column in system.tables
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///
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/// Does takes underlying Storage (if any) into account.
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virtual std::optional<UInt64> totalRows(const Context &) const { return {}; }
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/// If it is possible to quickly determine exact number of bytes for the table on storage:
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/// - memory (approximated, resident)
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/// - disk (compressed)
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///
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/// Used for:
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/// - For total_bytes column in system.tables
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//
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/// Does not takes underlying Storage (if any) into account
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/// (since for Buffer we still need to know how much bytes it uses).
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///
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/// Memory part should be estimated as a resident memory size.
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/// In particular, alloctedBytes() is preferable over bytes()
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/// when considering in-memory blocks.
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virtual std::optional<UInt64> totalBytes(const Context &) const { return {}; }
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/// Number of rows INSERTed since server start.
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///
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/// Does not takes underlying Storage (if any) into account.
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virtual std::optional<UInt64> lifetimeRows() const { return {}; }
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/// Number of bytes INSERTed since server start.
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///
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/// Does not takes underlying Storage (if any) into account.
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virtual std::optional<UInt64> lifetimeBytes() const { return {}; }
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private:
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/// Lock required for alter queries (lockForAlter). Always taken for write
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/// (actually can be replaced with std::mutex, but for consistency we use
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/// RWLock). Allows to execute only one simultaneous alter query. Also it
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/// should be taken by DROP-like queries, to be sure, that all alters are
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/// finished.
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mutable RWLock alter_lock = RWLockImpl::create();
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/// Lock required for drop queries. Every thread that want to ensure, that
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/// table is not dropped have to table this lock for read (lockForShare).
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/// DROP-like queries take this lock for write (lockExclusively), to be sure
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/// that all table threads finished.
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mutable RWLock drop_lock = RWLockImpl::create();
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};
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}
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