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157 lines
5.1 KiB
C++
157 lines
5.1 KiB
C++
#pragma once
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#include <cstdint>
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#include <vector>
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#include <chrono>
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#include <mutex>
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#include <condition_variable>
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#include <common/defines.h>
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#include <common/MoveOrCopyIfThrow.h>
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/** Pool for limited size objects that cannot be used from different threads simultaneously.
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* The main use case is to have fixed size of objects that can be reused in difference threads during their lifetime
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* and have to be initialized on demand.
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* Two main properties of pool are allocated objects size and borrowed objects size.
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* Allocated objects size is size of objects that are currently allocated by the pool.
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* Borrowed objects size is size of objects that are borrowed by clients.
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* If max_size == 0 then pool has unlimited size and objects will be allocated without limit.
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*
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* Pool provides following strategy for borrowing object:
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* If max_size == 0 then pool has unlimited size and objects will be allocated without limit.
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* 1. If pool has objects that can be borrowed increase borrowed objects size and return it.
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* 2. If pool allocatedObjectsSize is lower than max objects size or pool has unlimited size
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* allocate new object, increase borrowed objects size and return it.
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* 3. If pool is full wait on condition variable with or without timeout until some object
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* will be returned to the pool.
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*/
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template <typename T>
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class BorrowedObjectPool final
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{
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public:
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explicit BorrowedObjectPool(size_t max_size_) : max_size(max_size_) {}
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/// Borrow object from pool. If pull is full and all objects were borrowed
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/// then calling thread will wait until some object will be returned into pool.
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template <typename FactoryFunc>
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void borrowObject(T & dest, FactoryFunc && func)
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{
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std::unique_lock<std::mutex> lock(objects_mutex);
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if (!objects.empty())
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{
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dest = borrowFromObjects(lock);
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return;
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}
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bool has_unlimited_size = (max_size == 0);
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if (unlikely(has_unlimited_size) || allocated_objects_size < max_size)
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{
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dest = allocateObjectForBorrowing(lock, std::forward<FactoryFunc>(func));
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return;
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}
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condition_variable.wait(lock, [this] { return !objects.empty(); });
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dest = borrowFromObjects(lock);
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}
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/// Same as borrowObject function, but wait with timeout.
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/// Returns true if object was borrowed during timeout.
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template <typename FactoryFunc>
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bool tryBorrowObject(T & dest, FactoryFunc && func, size_t timeout_in_milliseconds = 0)
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{
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std::unique_lock<std::mutex> lock(objects_mutex);
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if (!objects.empty())
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{
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dest = borrowFromObjects(lock);
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return true;
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}
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bool has_unlimited_size = (max_size == 0);
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if (unlikely(has_unlimited_size) || allocated_objects_size < max_size)
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{
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dest = allocateObjectForBorrowing(lock, std::forward<FactoryFunc>(func));
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return true;
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}
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bool wait_result = condition_variable.wait_for(lock, std::chrono::milliseconds(timeout_in_milliseconds), [this] { return !objects.empty(); });
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if (wait_result)
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dest = borrowFromObjects(lock);
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return wait_result;
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}
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/// Return object into pool. Client must return same object that was borrowed.
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inline void returnObject(T && object_to_return)
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{
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std::unique_lock<std::mutex> lck(objects_mutex);
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objects.emplace_back(std::move(object_to_return));
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--borrowed_objects_size;
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condition_variable.notify_one();
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}
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/// Max pool size
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inline size_t maxSize() const
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{
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return max_size;
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}
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/// Allocated objects size by the pool. If allocatedObjectsSize == maxSize then pool is full.
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inline size_t allocatedObjectsSize() const
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{
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std::unique_lock<std::mutex> lock(objects_mutex);
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return allocated_objects_size;
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}
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/// Returns allocatedObjectsSize == maxSize
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inline bool isFull() const
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{
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std::unique_lock<std::mutex> lock(objects_mutex);
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return allocated_objects_size == max_size;
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}
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/// Borrowed objects size. If borrowedObjectsSize == allocatedObjectsSize and pool is full.
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/// Then client will wait during borrowObject function call.
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inline size_t borrowedObjectsSize() const
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{
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std::unique_lock<std::mutex> lock(objects_mutex);
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return borrowed_objects_size;
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}
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private:
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template <typename FactoryFunc>
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inline T allocateObjectForBorrowing(const std::unique_lock<std::mutex> &, FactoryFunc && func)
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{
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++allocated_objects_size;
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++borrowed_objects_size;
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return std::forward<FactoryFunc>(func)();
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}
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inline T borrowFromObjects(const std::unique_lock<std::mutex> &)
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{
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T dst;
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detail::moveOrCopyIfThrow(std::move(objects.back()), dst);
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objects.pop_back();
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++borrowed_objects_size;
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return dst;
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}
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size_t max_size;
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mutable std::mutex objects_mutex;
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std::condition_variable condition_variable;
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size_t allocated_objects_size = 0;
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size_t borrowed_objects_size = 0;
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std::vector<T> objects;
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};
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