ClickHouse/dbms/src/Storages/MergeTree/MergeTreeDataMergerMutator.h

160 lines
6.0 KiB
C++

#pragma once
#include <Storages/MergeTree/MergeTreeData.h>
#include <Storages/MutationCommands.h>
#include <atomic>
#include <functional>
#include <Common/ActionBlocker.h>
namespace DB
{
class MergeListEntry;
class MergeProgressCallback;
/// Auxiliary struct holding metainformation for the future merged or mutated part.
struct FutureMergedMutatedPart
{
String name;
String path;
MergeTreePartInfo part_info;
MergeTreeData::DataPartsVector parts;
const MergeTreePartition & getPartition() const { return parts.front()->partition; }
FutureMergedMutatedPart() = default;
explicit FutureMergedMutatedPart(MergeTreeData::DataPartsVector parts_)
{
assign(std::move(parts_));
}
void assign(MergeTreeData::DataPartsVector parts_);
void updatePath(const MergeTreeData & storage, const ReservationPtr & reservation);
};
/** Can select parts for background processes and do them.
* Currently helps with merges, mutations and moves
*/
class MergeTreeDataMergerMutator
{
public:
using AllowedMergingPredicate = std::function<bool (const MergeTreeData::DataPartPtr &, const MergeTreeData::DataPartPtr &, String * reason)>;
public:
MergeTreeDataMergerMutator(MergeTreeData & data_, size_t background_pool_size);
/** Get maximum total size of parts to do merge, at current moment of time.
* It depends on number of free threads in background_pool and amount of free space in disk.
*/
UInt64 getMaxSourcePartsSizeForMerge();
/** For explicitly passed size of pool and number of used tasks.
* This method could be used to calculate threshold depending on number of tasks in replication queue.
*/
UInt64 getMaxSourcePartsSizeForMerge(size_t pool_size, size_t pool_used);
/** Get maximum total size of parts to do mutation, at current moment of time.
* It depends only on amount of free space in disk.
*/
UInt64 getMaxSourcePartSizeForMutation();
/** Selects which parts to merge. Uses a lot of heuristics.
*
* can_merge - a function that determines if it is possible to merge a pair of adjacent parts.
* This function must coordinate merge with inserts and other merges, ensuring that
* - Parts between which another part can still appear can not be merged. Refer to METR-7001.
* - A part that already merges with something in one place, you can not start to merge into something else in another place.
*/
bool selectPartsToMerge(
FutureMergedMutatedPart & future_part,
bool aggressive,
size_t max_total_size_to_merge,
const AllowedMergingPredicate & can_merge,
String * out_disable_reason = nullptr);
/** Select all the parts in the specified partition for merge, if possible.
* final - choose to merge even a single part - that is, allow to merge one part "with itself".
*/
bool selectAllPartsToMergeWithinPartition(
FutureMergedMutatedPart & future_part,
UInt64 & available_disk_space,
const AllowedMergingPredicate & can_merge,
const String & partition_id,
bool final,
String * out_disable_reason = nullptr);
/** Merge the parts.
* If `reservation != nullptr`, now and then reduces the size of the reserved space
* is approximately proportional to the amount of data already written.
*
* Creates and returns a temporary part.
* To end the merge, call the function renameMergedTemporaryPart.
*
* time_of_merge - the time when the merge was assigned.
* Important when using ReplicatedGraphiteMergeTree to provide the same merge on replicas.
*/
MergeTreeData::MutableDataPartPtr mergePartsToTemporaryPart(
const FutureMergedMutatedPart & future_part,
MergeListEntry & merge_entry, TableStructureReadLockHolder & table_lock_holder, time_t time_of_merge,
const ReservationPtr & disk_reservation, bool deduplication, bool force_ttl);
/// Mutate a single data part with the specified commands. Will create and return a temporary part.
MergeTreeData::MutableDataPartPtr mutatePartToTemporaryPart(
const FutureMergedMutatedPart & future_part,
const std::vector<MutationCommand> & commands,
MergeListEntry & merge_entry, const Context & context,
const ReservationPtr & disk_reservation,
TableStructureReadLockHolder & table_lock_holder);
MergeTreeData::DataPartPtr renameMergedTemporaryPart(
MergeTreeData::MutableDataPartPtr & new_data_part,
const MergeTreeData::DataPartsVector & parts,
MergeTreeData::Transaction * out_transaction = nullptr);
/// The approximate amount of disk space needed for merge or mutation. With a surplus.
static size_t estimateNeededDiskSpace(const MergeTreeData::DataPartsVector & source_parts);
private:
/** Select all parts belonging to the same partition.
*/
MergeTreeData::DataPartsVector selectAllPartsFromPartition(const String & partition_id);
public:
/** Is used to cancel all merges and mutations. On cancel() call all currently running actions will throw exception soon.
* All new attempts to start a merge or mutation will throw an exception until all 'LockHolder' objects will be destroyed.
*/
ActionBlocker merges_blocker;
ActionBlocker ttl_merges_blocker;
enum class MergeAlgorithm
{
Horizontal, /// per-row merge of all columns
Vertical /// per-row merge of PK and secondary indices columns, per-column gather for non-PK columns
};
private:
MergeAlgorithm chooseMergeAlgorithm(
const MergeTreeData::DataPartsVector & parts,
size_t rows_upper_bound, const NamesAndTypesList & gathering_columns, bool deduplicate, bool need_remove_expired_values) const;
private:
MergeTreeData & data;
const size_t background_pool_size;
Logger * log;
/// When the last time you wrote to the log that the disk space was running out (not to write about this too often).
time_t disk_space_warning_time = 0;
/// Last time when TTLMergeSelector has been used
time_t last_merge_with_ttl = 0;
};
}