mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-18 05:32:52 +00:00
145 lines
5.4 KiB
C++
145 lines
5.4 KiB
C++
#include <Interpreters/ExternalDictionariesLoader.h>
|
|
#include <Interpreters/DatabaseCatalog.h>
|
|
#include <Interpreters/Context.h>
|
|
#include <Dictionaries/DictionaryFactory.h>
|
|
#include <Dictionaries/DictionaryStructure.h>
|
|
#include <Databases/IDatabase.h>
|
|
#include <Storages/IStorage.h>
|
|
|
|
#if !defined(ARCADIA_BUILD)
|
|
# include "config_core.h"
|
|
#endif
|
|
|
|
#if USE_MYSQL
|
|
# include <mysqlxx/PoolFactory.h>
|
|
#endif
|
|
|
|
namespace DB
|
|
{
|
|
|
|
namespace ErrorCodes
|
|
{
|
|
extern const int BAD_ARGUMENTS;
|
|
}
|
|
|
|
/// Must not acquire Context lock in constructor to avoid possibility of deadlocks.
|
|
ExternalDictionariesLoader::ExternalDictionariesLoader(ContextPtr global_context_)
|
|
: ExternalLoader("external dictionary", &Poco::Logger::get("ExternalDictionariesLoader"))
|
|
, WithContext(global_context_)
|
|
{
|
|
setConfigSettings({"dictionary", "name", "database", "uuid"});
|
|
enableAsyncLoading(true);
|
|
enablePeriodicUpdates(true);
|
|
}
|
|
|
|
ExternalLoader::LoadablePtr ExternalDictionariesLoader::create(
|
|
const std::string & name, const Poco::Util::AbstractConfiguration & config,
|
|
const std::string & key_in_config, const std::string & repository_name) const
|
|
{
|
|
/// For dictionaries from databases (created with DDL queries) we have to perform
|
|
/// additional checks, so we identify them here.
|
|
bool dictionary_from_database = !repository_name.empty();
|
|
return DictionaryFactory::instance().create(name, config, key_in_config, getContext(), dictionary_from_database);
|
|
}
|
|
|
|
ExternalDictionariesLoader::DictPtr ExternalDictionariesLoader::getDictionary(const std::string & dictionary_name, ContextPtr local_context) const
|
|
{
|
|
std::string resolved_dictionary_name = resolveDictionaryName(dictionary_name, local_context->getCurrentDatabase());
|
|
return std::static_pointer_cast<const IDictionary>(load(resolved_dictionary_name));
|
|
}
|
|
|
|
ExternalDictionariesLoader::DictPtr ExternalDictionariesLoader::tryGetDictionary(const std::string & dictionary_name, ContextPtr local_context) const
|
|
{
|
|
std::string resolved_dictionary_name = resolveDictionaryName(dictionary_name, local_context->getCurrentDatabase());
|
|
return std::static_pointer_cast<const IDictionary>(tryLoad(resolved_dictionary_name));
|
|
}
|
|
|
|
|
|
void ExternalDictionariesLoader::reloadDictionary(const std::string & dictionary_name, ContextPtr local_context) const
|
|
{
|
|
std::string resolved_dictionary_name = resolveDictionaryName(dictionary_name, local_context->getCurrentDatabase());
|
|
loadOrReload(resolved_dictionary_name);
|
|
}
|
|
|
|
DictionaryStructure ExternalDictionariesLoader::getDictionaryStructure(const std::string & dictionary_name, ContextPtr query_context) const
|
|
{
|
|
std::string resolved_name = resolveDictionaryName(dictionary_name, query_context->getCurrentDatabase());
|
|
|
|
auto load_result = getLoadResult(resolved_name);
|
|
if (!load_result.config)
|
|
throw Exception("Dictionary " + backQuote(dictionary_name) + " config not found", ErrorCodes::BAD_ARGUMENTS);
|
|
|
|
return ExternalDictionariesLoader::getDictionaryStructure(*load_result.config);
|
|
}
|
|
|
|
std::string ExternalDictionariesLoader::resolveDictionaryName(const std::string & dictionary_name, const std::string & current_database_name) const
|
|
{
|
|
std::string resolved_name = resolveDictionaryNameFromDatabaseCatalog(dictionary_name);
|
|
bool has_dictionary = has(resolved_name);
|
|
|
|
if (!has_dictionary)
|
|
{
|
|
/// If dictionary not found. And database was not implicitly specified
|
|
/// we can qualify dictionary name with current database name.
|
|
/// It will help if dictionary is created with DDL and is in current database.
|
|
if (dictionary_name.find('.') == std::string::npos)
|
|
{
|
|
String dictionary_name_with_database = current_database_name + '.' + dictionary_name;
|
|
resolved_name = resolveDictionaryNameFromDatabaseCatalog(dictionary_name_with_database);
|
|
has_dictionary = has(resolved_name);
|
|
}
|
|
}
|
|
|
|
if (!has_dictionary)
|
|
throw Exception(ErrorCodes::BAD_ARGUMENTS, "Dictionary ({}) not found", backQuote(dictionary_name));
|
|
|
|
return resolved_name;
|
|
}
|
|
|
|
std::string ExternalDictionariesLoader::resolveDictionaryNameFromDatabaseCatalog(const std::string & name) const
|
|
{
|
|
/// If it's dictionary from Atomic database, then we need to convert qualified name to UUID.
|
|
/// Try to split name and get id from associated StorageDictionary.
|
|
/// If something went wrong, return name as is.
|
|
|
|
auto pos = name.find('.');
|
|
if (pos == std::string::npos || name.find('.', pos + 1) != std::string::npos)
|
|
return name;
|
|
|
|
std::string maybe_database_name = name.substr(0, pos);
|
|
std::string maybe_table_name = name.substr(pos + 1);
|
|
|
|
auto [db, table] = DatabaseCatalog::instance().tryGetDatabaseAndTable({maybe_database_name, maybe_table_name}, getContext());
|
|
if (!db)
|
|
return name;
|
|
assert(table);
|
|
|
|
if (db->getUUID() == UUIDHelpers::Nil)
|
|
return name;
|
|
if (table->getName() != "Dictionary")
|
|
return name;
|
|
|
|
return toString(table->getStorageID().uuid);
|
|
}
|
|
|
|
DictionaryStructure
|
|
ExternalDictionariesLoader::getDictionaryStructure(const Poco::Util::AbstractConfiguration & config, const std::string & key_in_config)
|
|
{
|
|
return {config, key_in_config};
|
|
}
|
|
|
|
DictionaryStructure ExternalDictionariesLoader::getDictionaryStructure(const ObjectConfig & config)
|
|
{
|
|
return getDictionaryStructure(*config.config, config.key_in_config);
|
|
}
|
|
|
|
|
|
void ExternalDictionariesLoader::resetAll()
|
|
{
|
|
#if USE_MYSQL
|
|
mysqlxx::PoolFactory::instance().reset();
|
|
#endif
|
|
}
|
|
|
|
}
|