mirror of
https://github.com/ClickHouse/ClickHouse.git
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248 lines
8.5 KiB
C++
248 lines
8.5 KiB
C++
#include <Client/ConnectionPoolWithFailover.h>
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#include <Poco/Net/NetException.h>
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#include <Poco/Net/DNS.h>
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#include <Common/getFQDNOrHostName.h>
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#include <Common/isLocalAddress.h>
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#include <Common/ProfileEvents.h>
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#include <Core/Settings.h>
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#include <IO/ConnectionTimeouts.h>
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namespace ProfileEvents
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{
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extern const Event DistributedConnectionMissingTable;
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extern const Event DistributedConnectionStaleReplica;
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}
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int NETWORK_ERROR;
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extern const int SOCKET_TIMEOUT;
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extern const int LOGICAL_ERROR;
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}
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ConnectionPoolWithFailover::ConnectionPoolWithFailover(
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ConnectionPoolPtrs nested_pools_,
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LoadBalancing load_balancing,
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time_t decrease_error_period_)
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: Base(std::move(nested_pools_), decrease_error_period_, &Logger::get("ConnectionPoolWithFailover"))
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, default_load_balancing(load_balancing)
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{
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const std::string & local_hostname = getFQDNOrHostName();
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hostname_differences.resize(nested_pools.size());
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for (size_t i = 0; i < nested_pools.size(); ++i)
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{
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ConnectionPool & connection_pool = dynamic_cast<ConnectionPool &>(*nested_pools[i]);
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hostname_differences[i] = getHostNameDifference(local_hostname, connection_pool.getHost());
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}
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}
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IConnectionPool::Entry ConnectionPoolWithFailover::get(const ConnectionTimeouts & timeouts,
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const Settings * settings,
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bool /*force_connected*/)
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{
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TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
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{
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return tryGetEntry(pool, timeouts, fail_message, settings);
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};
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GetPriorityFunc get_priority;
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switch (settings ? LoadBalancing(settings->load_balancing) : default_load_balancing)
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{
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case LoadBalancing::NEAREST_HOSTNAME:
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get_priority = [&](size_t i) { return hostname_differences[i]; };
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break;
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case LoadBalancing::IN_ORDER:
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get_priority = [](size_t i) { return i; };
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break;
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case LoadBalancing::RANDOM:
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break;
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case LoadBalancing::FIRST_OR_RANDOM:
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get_priority = [](size_t i) -> size_t { return i >= 1; };
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break;
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}
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return Base::get(try_get_entry, get_priority);
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}
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std::vector<IConnectionPool::Entry> ConnectionPoolWithFailover::getMany(const ConnectionTimeouts & timeouts,
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const Settings * settings,
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PoolMode pool_mode)
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{
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TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
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{
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return tryGetEntry(pool, timeouts, fail_message, settings);
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};
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std::vector<TryResult> results = getManyImpl(settings, pool_mode, try_get_entry);
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std::vector<Entry> entries;
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entries.reserve(results.size());
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for (auto & result : results)
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entries.emplace_back(std::move(result.entry));
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return entries;
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}
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std::vector<ConnectionPoolWithFailover::TryResult> ConnectionPoolWithFailover::getManyForTableFunction(
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const ConnectionTimeouts & timeouts,
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const Settings * settings,
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PoolMode pool_mode)
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{
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TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
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{
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return tryGetEntry(pool, timeouts, fail_message, settings);
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};
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return getManyImpl(settings, pool_mode, try_get_entry);
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}
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std::vector<ConnectionPoolWithFailover::TryResult> ConnectionPoolWithFailover::getManyChecked(
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const ConnectionTimeouts & timeouts,
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const Settings * settings, PoolMode pool_mode,
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const QualifiedTableName & table_to_check)
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{
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TryGetEntryFunc try_get_entry = [&](NestedPool & pool, std::string & fail_message)
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{
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return tryGetEntry(pool, timeouts, fail_message, settings, &table_to_check);
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};
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return getManyImpl(settings, pool_mode, try_get_entry);
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}
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std::vector<ConnectionPoolWithFailover::TryResult> ConnectionPoolWithFailover::getManyImpl(
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const Settings * settings,
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PoolMode pool_mode,
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const TryGetEntryFunc & try_get_entry)
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{
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size_t min_entries = (settings && settings->skip_unavailable_shards) ? 0 : 1;
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size_t max_tries = (settings ?
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size_t{settings->connections_with_failover_max_tries} :
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size_t{DBMS_CONNECTION_POOL_WITH_FAILOVER_DEFAULT_MAX_TRIES});
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size_t max_entries;
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if (pool_mode == PoolMode::GET_ALL)
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{
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min_entries = nested_pools.size();
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max_entries = nested_pools.size();
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}
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else if (pool_mode == PoolMode::GET_ONE)
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max_entries = 1;
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else if (pool_mode == PoolMode::GET_MANY)
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max_entries = settings ? size_t(settings->max_parallel_replicas) : 1;
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else
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throw DB::Exception("Unknown pool allocation mode", DB::ErrorCodes::LOGICAL_ERROR);
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GetPriorityFunc get_priority;
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switch (settings ? LoadBalancing(settings->load_balancing) : default_load_balancing)
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{
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case LoadBalancing::NEAREST_HOSTNAME:
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get_priority = [&](size_t i) { return hostname_differences[i]; };
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break;
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case LoadBalancing::IN_ORDER:
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get_priority = [](size_t i) { return i; };
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break;
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case LoadBalancing::RANDOM:
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break;
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case LoadBalancing::FIRST_OR_RANDOM:
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get_priority = [](size_t i) -> size_t { return i >= 1; };
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break;
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}
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bool fallback_to_stale_replicas = settings ? bool(settings->fallback_to_stale_replicas_for_distributed_queries) : true;
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return Base::getMany(min_entries, max_entries, max_tries, try_get_entry, get_priority, fallback_to_stale_replicas);
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}
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ConnectionPoolWithFailover::TryResult
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ConnectionPoolWithFailover::tryGetEntry(
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IConnectionPool & pool,
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const ConnectionTimeouts & timeouts,
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std::string & fail_message,
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const Settings * settings,
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const QualifiedTableName * table_to_check)
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{
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TryResult result;
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try
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{
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result.entry = pool.get(timeouts, settings, /* force_connected = */ false);
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UInt64 server_revision = 0;
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if (table_to_check)
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server_revision = result.entry->getServerRevision(timeouts);
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if (!table_to_check || server_revision < DBMS_MIN_REVISION_WITH_TABLES_STATUS)
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{
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result.entry->forceConnected(timeouts);
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result.is_usable = true;
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result.is_up_to_date = true;
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return result;
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}
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/// Only status of the remote table corresponding to the Distributed table is taken into account.
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/// TODO: request status for joined tables also.
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TablesStatusRequest status_request;
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status_request.tables.emplace(*table_to_check);
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TablesStatusResponse status_response = result.entry->getTablesStatus(timeouts, status_request);
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auto table_status_it = status_response.table_states_by_id.find(*table_to_check);
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if (table_status_it == status_response.table_states_by_id.end())
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{
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fail_message = "There is no table " + table_to_check->database + "." + table_to_check->table
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+ " on server: " + result.entry->getDescription();
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LOG_WARNING(log, fail_message);
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ProfileEvents::increment(ProfileEvents::DistributedConnectionMissingTable);
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return result;
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}
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result.is_usable = true;
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UInt64 max_allowed_delay = settings ? UInt64(settings->max_replica_delay_for_distributed_queries) : 0;
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if (!max_allowed_delay)
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{
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result.is_up_to_date = true;
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return result;
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}
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UInt32 delay = table_status_it->second.absolute_delay;
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if (delay < max_allowed_delay)
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result.is_up_to_date = true;
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else
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{
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result.is_up_to_date = false;
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result.staleness = delay;
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LOG_TRACE(
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log, "Server " << result.entry->getDescription() << " has unacceptable replica delay "
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<< "for table " << table_to_check->database << "." << table_to_check->table
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<< ": " << delay);
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ProfileEvents::increment(ProfileEvents::DistributedConnectionStaleReplica);
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}
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}
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catch (const Exception & e)
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{
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if (e.code() != ErrorCodes::NETWORK_ERROR && e.code() != ErrorCodes::SOCKET_TIMEOUT
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&& e.code() != ErrorCodes::ATTEMPT_TO_READ_AFTER_EOF)
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throw;
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fail_message = getCurrentExceptionMessage(/* with_stacktrace = */ false);
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if (!result.entry.isNull())
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{
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result.entry->disconnect();
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result.reset();
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}
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}
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return result;
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}
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}
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