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306 lines
10 KiB
C++
306 lines
10 KiB
C++
#pragma once
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#include <Core/SettingsEnums.h>
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#include <Interpreters/Context_fwd.h>
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#include <IO/Progress.h>
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#include <Common/MemoryTracker.h>
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#include <Common/ProfileEvents.h>
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#include <base/StringRef.h>
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#include <boost/noncopyable.hpp>
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#include <functional>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <unordered_set>
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namespace Poco
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{
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class Logger;
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}
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template <class T>
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class ConcurrentBoundedQueue;
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namespace DB
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{
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class QueryStatus;
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class ThreadStatus;
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class QueryProfilerReal;
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class QueryProfilerCPU;
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class QueryThreadLog;
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class TasksStatsCounters;
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struct RUsageCounters;
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struct PerfEventsCounters;
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class TaskStatsInfoGetter;
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class InternalTextLogsQueue;
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struct ViewRuntimeData;
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class QueryViewsLog;
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class ThreadGroupSwitcher;
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using InternalTextLogsQueuePtr = std::shared_ptr<InternalTextLogsQueue>;
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using InternalTextLogsQueueWeakPtr = std::weak_ptr<InternalTextLogsQueue>;
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using InternalProfileEventsQueue = ConcurrentBoundedQueue<Block>;
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using InternalProfileEventsQueuePtr = std::shared_ptr<InternalProfileEventsQueue>;
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using InternalProfileEventsQueueWeakPtr = std::weak_ptr<InternalProfileEventsQueue>;
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using ThreadStatusPtr = ThreadStatus *;
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/** Thread group is a collection of threads dedicated to single task
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* (query or other process like background merge).
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*
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* ProfileEvents (counters) from a thread are propagated to thread group.
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*
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* Create via CurrentThread::initializeQuery (for queries) or directly (for various background tasks).
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* Use via CurrentThread::getGroup.
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*/
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class ThreadGroupStatus;
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using ThreadGroupStatusPtr = std::shared_ptr<ThreadGroupStatus>;
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class ThreadGroupStatus
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{
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public:
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ThreadGroupStatus();
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using FatalErrorCallback = std::function<void()>;
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ThreadGroupStatus(ContextPtr query_context_, FatalErrorCallback fatal_error_callback_ = {});
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/// The first thread created this thread group
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const UInt64 master_thread_id;
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/// Set up at creation, no race when reading
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const ContextWeakPtr query_context;
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const ContextWeakPtr global_context;
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const FatalErrorCallback fatal_error_callback;
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ProfileEvents::Counters performance_counters{VariableContext::Process};
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MemoryTracker memory_tracker{VariableContext::Process};
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struct SharedData
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{
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InternalProfileEventsQueueWeakPtr profile_queue_ptr;
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InternalTextLogsQueueWeakPtr logs_queue_ptr;
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LogsLevel client_logs_level = LogsLevel::none;
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String query_for_logs;
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UInt64 normalized_query_hash = 0;
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};
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SharedData getSharedData()
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{
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/// Critical section for making the copy of shared_data
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std::lock_guard lock(mutex);
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return shared_data;
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}
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/// Mutation shared data
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void attachInternalTextLogsQueue(const InternalTextLogsQueuePtr & logs_queue, LogsLevel logs_level);
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void attachQueryForLog(const String & query_, UInt64 normalized_hash = 0);
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void attachInternalProfileEventsQueue(const InternalProfileEventsQueuePtr & profile_queue);
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/// When new query starts, new thread group is created for it, current thread becomes master thread of the query
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static ThreadGroupStatusPtr createForQuery(ContextPtr query_context_, FatalErrorCallback fatal_error_callback_ = {});
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std::vector<UInt64> getInvolvedThreadIds() const;
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void linkThread(UInt64 thread_it);
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private:
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mutable std::mutex mutex;
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/// Set up at creation, no race when reading
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SharedData shared_data;
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/// Set of all thread ids which has been attached to the group
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std::unordered_set<UInt64> thread_ids;
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};
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/**
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* We use **constinit** here to tell the compiler the current_thread variable is initialized.
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* If we didn't help the compiler, then it would most likely add a check before every use of the variable to initialize it if needed.
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* Instead it will trust that we are doing the right thing (and we do initialize it to nullptr) and emit more optimal code.
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* This is noticeable in functions like CurrentMemoryTracker::free and CurrentMemoryTracker::allocImpl
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* See also:
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* - https://en.cppreference.com/w/cpp/language/constinit
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* - https://github.com/ClickHouse/ClickHouse/pull/40078
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*/
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extern thread_local constinit ThreadStatus * current_thread;
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/** Encapsulates all per-thread info (ProfileEvents, MemoryTracker, query_id, query context, etc.).
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* The object must be created in thread function and destroyed in the same thread before the exit.
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* It is accessed through thread-local pointer.
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*
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* This object should be used only via "CurrentThread", see CurrentThread.h
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*/
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class ThreadStatus : public boost::noncopyable
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{
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public:
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/// Linux's PID (or TGID) (the same id is shown by ps util)
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const UInt64 thread_id = 0;
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/// Also called "nice" value. If it was changed to non-zero (when attaching query) - will be reset to zero when query is detached.
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Int32 os_thread_priority = 0;
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/// TODO: merge them into common entity
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ProfileEvents::Counters performance_counters{VariableContext::Thread};
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/// Points to performance_counters by default.
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/// Could be changed to point to another object to calculate performance counters for some narrow scope.
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ProfileEvents::Counters * current_performance_counters{&performance_counters};
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MemoryTracker memory_tracker{VariableContext::Thread};
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/// Small amount of untracked memory (per thread atomic-less counter)
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Int64 untracked_memory = 0;
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/// Each thread could new/delete memory in range of (-untracked_memory_limit, untracked_memory_limit) without access to common counters.
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Int64 untracked_memory_limit = 4 * 1024 * 1024;
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/// Statistics of read and write rows/bytes
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Progress progress_in;
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Progress progress_out;
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private:
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/// Group of threads, to which this thread attached
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ThreadGroupStatusPtr thread_group;
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/// Is set once
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ContextWeakPtr global_context;
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/// Use it only from current thread
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ContextWeakPtr query_context;
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/// Is used to send logs from logs_queue to client in case of fatal errors.
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using FatalErrorCallback = std::function<void()>;
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FatalErrorCallback fatal_error_callback;
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ThreadGroupStatus::SharedData local_data;
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bool performance_counters_finalized = false;
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String query_id_from_query_context;
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struct TimePoint
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{
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void setUp();
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UInt64 nanoseconds() const;
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UInt64 microseconds() const;
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UInt64 seconds() const;
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std::chrono::time_point<std::chrono::system_clock> point;
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};
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TimePoint query_start_time{};
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// CPU and Real time query profilers
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std::unique_ptr<QueryProfilerReal> query_profiler_real;
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std::unique_ptr<QueryProfilerCPU> query_profiler_cpu;
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/// Use ptr not to add extra dependencies in the header
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std::unique_ptr<RUsageCounters> last_rusage;
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std::unique_ptr<TasksStatsCounters> taskstats;
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/// See setInternalThread()
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bool internal_thread = false;
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/// This is helpful for cut linking dependencies for clickhouse_common_io
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using Deleter = std::function<void()>;
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Deleter deleter;
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Poco::Logger * log = nullptr;
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public:
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ThreadStatus();
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~ThreadStatus();
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ThreadGroupStatusPtr getThreadGroup() const;
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const String & getQueryId() const;
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ContextPtr getQueryContext() const;
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ContextPtr getGlobalContext() const;
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/// "Internal" ThreadStatus is used for materialized views for separate
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/// tracking into system.query_views_log
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///
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/// You can have multiple internal threads, but only one non-internal with
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/// the same thread_id.
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///
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/// "Internal" thread:
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/// - cannot have query profiler
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/// since the running (main query) thread should already have one
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/// - should not try to obtain latest counter on detach
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/// because detaching of such threads will be done from a different
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/// thread_id, and some counters are not available (i.e. getrusage()),
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/// but anyway they are accounted correctly in the main ThreadStatus of a
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/// query.
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void setInternalThread();
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/// Attaches slave thread to existing thread group
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void attachToGroup(const ThreadGroupStatusPtr & thread_group_, bool check_detached = true);
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/// Detaches thread from the thread group and the query, dumps performance counters if they have not been dumped
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void detachFromGroup();
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/// Returns pointer to the current profile counters to restore them back.
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/// Note: consequent call with new scope will detach previous scope.
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ProfileEvents::Counters * attachProfileCountersScope(ProfileEvents::Counters * performance_counters_scope);
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void attachInternalTextLogsQueue(const InternalTextLogsQueuePtr & logs_queue,
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LogsLevel client_logs_level);
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InternalTextLogsQueuePtr getInternalTextLogsQueue() const;
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LogsLevel getClientLogsLevel() const;
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void attachInternalProfileEventsQueue(const InternalProfileEventsQueuePtr & profile_queue);
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InternalProfileEventsQueuePtr getInternalProfileEventsQueue() const;
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void attachQueryForLog(const String & query_);
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const String & getQueryForLog() const;
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/// Proper cal for fatal_error_callback
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void onFatalError();
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/// Update several ProfileEvents counters
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void updatePerformanceCounters();
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/// Update ProfileEvents and dumps info to system.query_thread_log
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void finalizePerformanceCounters();
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/// Set the counters last usage to now
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void resetPerformanceCountersLastUsage();
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void logToQueryViewsLog(const ViewRuntimeData & vinfo);
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void flushUntrackedMemory();
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private:
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void applyQuerySettings();
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void initPerformanceCounters();
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void initQueryProfiler();
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void finalizeQueryProfiler();
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void logToQueryThreadLog(QueryThreadLog & thread_log, const String & current_database);
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void attachToGroupImpl(const ThreadGroupStatusPtr & thread_group_);
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};
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/**
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* Creates ThreadStatus for the main thread.
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*/
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class MainThreadStatus : public ThreadStatus
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{
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public:
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static MainThreadStatus & getInstance();
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static ThreadStatus * get() { return main_thread; }
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static bool isMainThread() { return main_thread == current_thread; }
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~MainThreadStatus();
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private:
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MainThreadStatus();
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static ThreadStatus * main_thread;
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};
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}
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