mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-12 02:23:14 +00:00
97f2a2213e
* Move some code outside dbms/src folder * Fix paths
467 lines
15 KiB
C++
467 lines
15 KiB
C++
#include <Interpreters/DatabaseCatalog.h>
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#include <Interpreters/Context.h>
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#include <Interpreters/loadMetadata.h>
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#include <Storages/IStorage.h>
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#include <Databases/IDatabase.h>
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#include <Databases/DatabaseMemory.h>
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#include <Poco/File.h>
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#include <Common/quoteString.h>
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#include <Storages/StorageMemory.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int UNKNOWN_DATABASE;
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extern const int UNKNOWN_TABLE;
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extern const int TABLE_ALREADY_EXISTS;
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extern const int DATABASE_ALREADY_EXISTS;
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extern const int DATABASE_NOT_EMPTY;
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extern const int DATABASE_ACCESS_DENIED;
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extern const int LOGICAL_ERROR;
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}
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TemporaryTableHolder::TemporaryTableHolder(const Context & context_,
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const TemporaryTableHolder::Creator & creator, const ASTPtr & query)
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: global_context(&context_.getGlobalContext())
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, temporary_tables(DatabaseCatalog::instance().getDatabaseForTemporaryTables().get())
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{
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ASTPtr original_create;
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ASTCreateQuery * create = dynamic_cast<ASTCreateQuery *>(query.get());
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String global_name;
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if (query)
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{
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original_create = create->clone();
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if (create->uuid == UUIDHelpers::Nil)
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create->uuid = UUIDHelpers::generateV4();
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id = create->uuid;
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create->table = "_tmp_" + toString(id);
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global_name = create->table;
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create->database = DatabaseCatalog::TEMPORARY_DATABASE;
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}
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else
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{
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id = UUIDHelpers::generateV4();
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global_name = "_tmp_" + toString(id);
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}
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auto table_id = StorageID(DatabaseCatalog::TEMPORARY_DATABASE, global_name, id);
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auto table = creator(table_id);
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temporary_tables->createTable(*global_context, global_name, table, original_create);
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table->startup();
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}
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TemporaryTableHolder::TemporaryTableHolder(const Context & context_, const ColumnsDescription & columns, const ASTPtr & query)
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: TemporaryTableHolder
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(
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context_,
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[&](const StorageID & table_id)
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{
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return StorageMemory::create(table_id, ColumnsDescription{columns}, ConstraintsDescription{});
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},
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query
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)
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{
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}
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TemporaryTableHolder::TemporaryTableHolder(TemporaryTableHolder && rhs)
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: global_context(rhs.global_context), temporary_tables(rhs.temporary_tables), id(rhs.id)
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{
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rhs.id = UUIDHelpers::Nil;
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}
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TemporaryTableHolder & TemporaryTableHolder::operator = (TemporaryTableHolder && rhs)
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{
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id = rhs.id;
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rhs.id = UUIDHelpers::Nil;
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return *this;
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}
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TemporaryTableHolder::~TemporaryTableHolder()
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{
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if (id != UUIDHelpers::Nil)
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temporary_tables->removeTable(*global_context, "_tmp_" + toString(id));
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}
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StorageID TemporaryTableHolder::getGlobalTableID() const
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{
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return StorageID{DatabaseCatalog::TEMPORARY_DATABASE, "_tmp_" + toString(id), id};
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}
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StoragePtr TemporaryTableHolder::getTable() const
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{
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auto table = temporary_tables->tryGetTable(*global_context, "_tmp_" + toString(id));
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if (!table)
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throw Exception("Temporary table " + getGlobalTableID().getNameForLogs() + " not found", ErrorCodes::LOGICAL_ERROR);
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return table;
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}
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void DatabaseCatalog::loadDatabases()
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{
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auto db_for_temporary_and_external_tables = std::make_shared<DatabaseMemory>(TEMPORARY_DATABASE);
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attachDatabase(TEMPORARY_DATABASE, db_for_temporary_and_external_tables);
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}
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void DatabaseCatalog::shutdown()
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{
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/** At this point, some tables may have threads that block our mutex.
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* To shutdown them correctly, we will copy the current list of tables,
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* and ask them all to finish their work.
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* Then delete all objects with tables.
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*/
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Databases current_databases;
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{
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std::lock_guard lock(databases_mutex);
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current_databases = databases;
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}
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/// We still hold "databases" (instead of std::move) for Buffer tables to flush data correctly.
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for (auto & database : current_databases)
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database.second->shutdown();
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std::lock_guard lock(databases_mutex);
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for (auto & elem : uuid_map)
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{
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std::lock_guard map_lock(elem.mutex);
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elem.map.clear();
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}
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databases.clear();
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view_dependencies.clear();
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}
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DatabaseAndTable DatabaseCatalog::tryGetByUUID(const UUID & uuid) const
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{
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assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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const UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
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std::lock_guard lock{map_part.mutex};
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auto it = map_part.map.find(uuid);
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if (it == map_part.map.end())
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return {};
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return it->second;
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}
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DatabaseAndTable DatabaseCatalog::getTableImpl(
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const StorageID & table_id,
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const Context & local_context,
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std::optional<Exception> * exception) const
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{
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if (!table_id)
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{
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if (exception)
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exception->emplace("Cannot find table: StorageID is empty", ErrorCodes::UNKNOWN_TABLE);
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return {};
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}
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if (table_id.hasUUID())
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{
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/// Shortcut for tables which have persistent UUID
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auto db_and_table = tryGetByUUID(table_id.uuid);
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if (!db_and_table.first || !db_and_table.second)
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{
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assert(!db_and_table.first && !db_and_table.second);
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if (exception)
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exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
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return {};
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}
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return db_and_table;
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}
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if (table_id.database_name == TEMPORARY_DATABASE)
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{
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/// For temporary tables UUIDs are set in Context::resolveStorageID(...).
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/// If table_id has no UUID, then the name of database was specified by user and table_id was not resolved through context.
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/// Do not allow access to TEMPORARY_DATABASE because it contains all temporary tables of all contexts and users.
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if (exception)
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exception->emplace("Direct access to `" + String(TEMPORARY_DATABASE) + "` database is not allowed.", ErrorCodes::DATABASE_ACCESS_DENIED);
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return {};
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}
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DatabasePtr database;
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{
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std::lock_guard lock{databases_mutex};
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auto it = databases.find(table_id.getDatabaseName());
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if (databases.end() == it)
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{
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if (exception)
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exception->emplace("Database " + backQuoteIfNeed(table_id.getDatabaseName()) + " doesn't exist",
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ErrorCodes::UNKNOWN_DATABASE);
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return {};
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}
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database = it->second;
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}
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auto table = database->tryGetTable(local_context, table_id.table_name);
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if (!table && exception)
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exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
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return {database, table};
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}
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void DatabaseCatalog::assertDatabaseExists(const String & database_name) const
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseExistsUnlocked(database_name);
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}
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void DatabaseCatalog::assertDatabaseDoesntExist(const String & database_name) const
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseDoesntExistUnlocked(database_name);
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}
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void DatabaseCatalog::assertDatabaseExistsUnlocked(const String & database_name) const
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{
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assert(!database_name.empty());
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if (databases.end() == databases.find(database_name))
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throw Exception("Database " + backQuoteIfNeed(database_name) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE);
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}
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void DatabaseCatalog::assertDatabaseDoesntExistUnlocked(const String & database_name) const
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{
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assert(!database_name.empty());
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if (databases.end() != databases.find(database_name))
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throw Exception("Database " + backQuoteIfNeed(database_name) + " already exists.", ErrorCodes::DATABASE_ALREADY_EXISTS);
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}
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void DatabaseCatalog::attachDatabase(const String & database_name, const DatabasePtr & database)
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseDoesntExistUnlocked(database_name);
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databases[database_name] = database;
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}
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DatabasePtr DatabaseCatalog::detachDatabase(const String & database_name, bool drop, bool check_empty)
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{
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if (database_name == TEMPORARY_DATABASE)
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throw Exception("Cannot detach database with temporary tables.", ErrorCodes::DATABASE_ACCESS_DENIED);
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std::lock_guard lock{databases_mutex};
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assertDatabaseExistsUnlocked(database_name);
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auto db = databases.find(database_name)->second;
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if (check_empty && !db->empty(*global_context))
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throw Exception("New table appeared in database being dropped or detached. Try again.", ErrorCodes::DATABASE_NOT_EMPTY);
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databases.erase(database_name);
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db->shutdown();
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if (drop)
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{
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/// Delete the database.
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db->drop(*global_context);
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/// Old ClickHouse versions did not store database.sql files
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Poco::File database_metadata_file(
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global_context->getPath() + "metadata/" + escapeForFileName(database_name) + ".sql");
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if (database_metadata_file.exists())
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database_metadata_file.remove(false);
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}
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return db;
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}
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DatabasePtr DatabaseCatalog::getDatabase(const String & database_name) const
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseExistsUnlocked(database_name);
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return databases.find(database_name)->second;
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}
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DatabasePtr DatabaseCatalog::tryGetDatabase(const String & database_name) const
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{
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assert(!database_name.empty());
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std::lock_guard lock{databases_mutex};
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auto it = databases.find(database_name);
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if (it == databases.end())
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return {};
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return it->second;
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}
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bool DatabaseCatalog::isDatabaseExist(const String & database_name) const
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{
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assert(!database_name.empty());
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std::lock_guard lock{databases_mutex};
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return databases.end() != databases.find(database_name);
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}
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Databases DatabaseCatalog::getDatabases() const
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{
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std::lock_guard lock{databases_mutex};
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return databases;
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}
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bool DatabaseCatalog::isTableExist(const DB::StorageID & table_id) const
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{
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if (table_id.hasUUID())
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return tryGetByUUID(table_id.uuid).second != nullptr;
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DatabasePtr db;
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{
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std::lock_guard lock{databases_mutex};
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auto iter = databases.find(table_id.database_name);
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if (iter != databases.end())
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db = iter->second;
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}
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return db && db->isTableExist(*global_context, table_id.table_name);
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}
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void DatabaseCatalog::assertTableDoesntExist(const StorageID & table_id) const
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{
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if (isTableExist(table_id))
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throw Exception("Table " + table_id.getNameForLogs() + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS);
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}
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DatabasePtr DatabaseCatalog::getDatabaseForTemporaryTables() const
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{
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return getDatabase(TEMPORARY_DATABASE);
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}
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DatabasePtr DatabaseCatalog::getSystemDatabase() const
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{
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return getDatabase(SYSTEM_DATABASE);
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}
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void DatabaseCatalog::addUUIDMapping(const UUID & uuid, DatabasePtr database, StoragePtr table)
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{
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assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
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std::lock_guard lock{map_part.mutex};
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auto [_, inserted] = map_part.map.try_emplace(uuid, std::move(database), std::move(table));
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if (!inserted)
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throw Exception("Mapping for table with UUID=" + toString(uuid) + " already exists", ErrorCodes::LOGICAL_ERROR);
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}
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void DatabaseCatalog::removeUUIDMapping(const UUID & uuid)
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{
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assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
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std::lock_guard lock{map_part.mutex};
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if (!map_part.map.erase(uuid))
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throw Exception("Mapping for table with UUID=" + toString(uuid) + " doesn't exist", ErrorCodes::LOGICAL_ERROR);
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}
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DatabaseCatalog::DatabaseCatalog(const Context * global_context_)
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: global_context(global_context_), log(&Poco::Logger::get("DatabaseCatalog"))
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{
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if (!global_context)
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throw Exception("DatabaseCatalog is not initialized. It's a bug.", ErrorCodes::LOGICAL_ERROR);
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}
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DatabaseCatalog & DatabaseCatalog::init(const Context * global_context_)
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{
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static DatabaseCatalog database_catalog(global_context_);
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return database_catalog;
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}
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DatabaseCatalog & DatabaseCatalog::instance()
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{
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return init(nullptr);
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}
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DatabasePtr DatabaseCatalog::getDatabase(const String & database_name, const Context & local_context) const
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{
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String resolved_database = local_context.resolveDatabase(database_name);
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return getDatabase(resolved_database);
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}
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void DatabaseCatalog::addDependency(const StorageID & from, const StorageID & where)
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{
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std::lock_guard lock{databases_mutex};
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// FIXME when loading metadata storage may not know UUIDs of it's dependencies, because they are not loaded yet,
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// so UUID of `from` is not used here. (same for remove, get and update)
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view_dependencies[{from.getDatabaseName(), from.getTableName()}].insert(where);
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}
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void DatabaseCatalog::removeDependency(const StorageID & from, const StorageID & where)
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{
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std::lock_guard lock{databases_mutex};
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view_dependencies[{from.getDatabaseName(), from.getTableName()}].erase(where);
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}
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Dependencies DatabaseCatalog::getDependencies(const StorageID & from) const
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{
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std::lock_guard lock{databases_mutex};
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auto iter = view_dependencies.find({from.getDatabaseName(), from.getTableName()});
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if (iter == view_dependencies.end())
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return {};
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return Dependencies(iter->second.begin(), iter->second.end());
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}
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void
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DatabaseCatalog::updateDependency(const StorageID & old_from, const StorageID & old_where, const StorageID & new_from,
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const StorageID & new_where)
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{
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std::lock_guard lock{databases_mutex};
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if (!old_from.empty())
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view_dependencies[{old_from.getDatabaseName(), old_from.getTableName()}].erase(old_where);
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if (!new_from.empty())
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view_dependencies[{new_from.getDatabaseName(), new_from.getTableName()}].insert(new_where);
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}
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std::unique_ptr<DDLGuard> DatabaseCatalog::getDDLGuard(const String & database, const String & table)
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{
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std::unique_lock lock(ddl_guards_mutex);
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return std::make_unique<DDLGuard>(ddl_guards[database], std::move(lock), table);
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}
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bool DatabaseCatalog::isDictionaryExist(const StorageID & table_id) const
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{
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auto db = tryGetDatabase(table_id.getDatabaseName());
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return db && db->isDictionaryExist(*global_context, table_id.getTableName());
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}
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StoragePtr DatabaseCatalog::getTable(const StorageID & table_id) const
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{
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std::optional<Exception> exc;
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auto res = getTableImpl(table_id, *global_context, &exc);
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if (!res.second)
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throw Exception(*exc);
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return res.second;
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}
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StoragePtr DatabaseCatalog::tryGetTable(const StorageID & table_id) const
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{
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return getTableImpl(table_id, *global_context, nullptr).second;
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}
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DatabaseAndTable DatabaseCatalog::tryGetDatabaseAndTable(const StorageID & table_id) const
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{
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return getTableImpl(table_id, *global_context, nullptr);
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}
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DDLGuard::DDLGuard(Map & map_, std::unique_lock<std::mutex> guards_lock_, const String & elem)
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: map(map_), guards_lock(std::move(guards_lock_))
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{
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it = map.emplace(elem, Entry{std::make_unique<std::mutex>(), 0}).first;
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++it->second.counter;
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guards_lock.unlock();
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table_lock = std::unique_lock(*it->second.mutex);
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}
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DDLGuard::~DDLGuard()
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{
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guards_lock.lock();
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--it->second.counter;
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if (!it->second.counter)
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{
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table_lock.unlock();
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map.erase(it);
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}
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}
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}
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