ClickHouse/src/IO/WriteBufferFromFileDescriptor.h
2024-09-04 18:35:10 +00:00

71 lines
1.8 KiB
C++

#pragma once
#include <IO/WriteBufferFromFileBase.h>
#include <Common/Throttler_fwd.h>
namespace DB
{
/** Use ready file descriptor. Does not open or close a file.
*/
class WriteBufferFromFileDescriptor : public WriteBufferFromFileBase
{
public:
explicit WriteBufferFromFileDescriptor(
int fd_ = -1,
size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE,
char * existing_memory = nullptr,
ThrottlerPtr throttler_ = {},
size_t alignment = 0,
std::string file_name_ = "",
bool use_adaptive_buffer_size_ = false,
size_t adaptive_buffer_initial_size = DBMS_DEFAULT_INITIAL_ADAPTIVE_BUFFER_SIZE);
/** Could be used before initialization if needed 'fd' was not passed to constructor.
* It's not possible to change 'fd' during work.
*/
void setFD(int fd_)
{
fd = fd_;
}
~WriteBufferFromFileDescriptor() override;
int getFD() const
{
return fd;
}
void sync() override;
/// clang-tidy wants these methods to be const, but
/// they are not const semantically
off_t seek(off_t offset, int whence); // NOLINT
void truncate(off_t length); // NOLINT
/// Name or some description of file.
std::string getFileName() const override;
off_t size() const;
protected:
void nextImpl() override;
int fd;
ThrottlerPtr throttler;
/// If file has name contains filename, otherwise contains string "(fd=...)"
std::string file_name;
/// If true, the size of internal buffer will be exponentially increased up to
/// adaptive_buffer_max_size after each nextImpl call. It can be used to avoid
/// large buffer allocation when actual size of written data is small.
bool use_adaptive_buffer_size;
size_t adaptive_max_buffer_size;
void finalizeImpl() override;
};
}