ClickHouse/src/Storages/MergeTree/BackgroundJobsExecutor.cpp
Ivan 495c6e03aa
Replace all Context references with std::weak_ptr (#22297)
* Replace all Context references with std::weak_ptr

* Fix shared context captured by value

* Fix build

* Fix Context with named sessions

* Fix copy context

* Fix gcc build

* Merge with master and fix build

* Fix gcc-9 build
2021-04-11 02:33:54 +03:00

232 lines
7.7 KiB
C++

#include <Storages/MergeTree/BackgroundJobsExecutor.h>
#include <Storages/MergeTree/MergeTreeData.h>
#include <Common/CurrentMetrics.h>
#include <Common/randomSeed.h>
#include <pcg_random.hpp>
#include <random>
namespace CurrentMetrics
{
extern const Metric BackgroundPoolTask;
extern const Metric BackgroundMovePoolTask;
extern const Metric BackgroundFetchesPoolTask;
}
namespace DB
{
IBackgroundJobExecutor::IBackgroundJobExecutor(
ContextPtr global_context_,
const BackgroundTaskSchedulingSettings & sleep_settings_,
const std::vector<PoolConfig> & pools_configs_)
: WithContext(global_context_)
, sleep_settings(sleep_settings_)
, rng(randomSeed())
{
for (const auto & pool_config : pools_configs_)
{
pools.try_emplace(pool_config.pool_type, pool_config.max_pool_size, 0, pool_config.max_pool_size, false);
pools_configs.emplace(pool_config.pool_type, pool_config);
}
}
double IBackgroundJobExecutor::getSleepRandomAdd()
{
std::lock_guard random_lock(random_mutex);
return std::uniform_real_distribution<double>(0, sleep_settings.task_sleep_seconds_when_no_work_random_part)(rng);
}
void IBackgroundJobExecutor::runTaskWithoutDelay()
{
no_work_done_count = 0;
/// We have background jobs, schedule task as soon as possible
scheduling_task->schedule();
}
void IBackgroundJobExecutor::scheduleTask(bool with_backoff)
{
size_t next_time_to_execute;
if (with_backoff)
{
auto no_work_done_times = no_work_done_count.fetch_add(1, std::memory_order_relaxed);
next_time_to_execute = 1000 * (std::min(
sleep_settings.task_sleep_seconds_when_no_work_max,
sleep_settings.thread_sleep_seconds_if_nothing_to_do * std::pow(sleep_settings.task_sleep_seconds_when_no_work_multiplier, no_work_done_times))
+ getSleepRandomAdd());
}
else
{
next_time_to_execute = 1000 * sleep_settings.thread_sleep_seconds_if_nothing_to_do;
}
scheduling_task->scheduleAfter(next_time_to_execute, false);
}
namespace
{
/// Tricky function: we have separate thread pool with max_threads in each background executor for each table
/// But we want total background threads to be less than max_threads value. So we use global atomic counter (BackgroundMetric)
/// to limit total number of background threads.
bool incrementMetricIfLessThanMax(std::atomic<Int64> & atomic_value, Int64 max_value)
{
auto value = atomic_value.load(std::memory_order_relaxed);
while (value < max_value)
{
if (atomic_value.compare_exchange_weak(value, value + 1, std::memory_order_release, std::memory_order_relaxed))
return true;
}
return false;
}
}
void IBackgroundJobExecutor::jobExecutingTask()
try
{
auto job_and_pool = getBackgroundJob();
if (job_and_pool) /// If we have job, then try to assign into background pool
{
auto & pool_config = pools_configs[job_and_pool->pool_type];
/// If corresponding pool is not full increment metric and assign new job
if (incrementMetricIfLessThanMax(CurrentMetrics::values[pool_config.tasks_metric], pool_config.max_pool_size))
{
try /// this try required because we have to manually decrement metric
{
pools[job_and_pool->pool_type].scheduleOrThrowOnError([this, pool_config, job{std::move(job_and_pool->job)}] ()
{
try /// We don't want exceptions in background pool
{
bool job_success = job();
/// Job done, decrement metric and reset no_work counter
CurrentMetrics::values[pool_config.tasks_metric]--;
if (job_success)
{
/// Job done, new empty space in pool, schedule background task
runTaskWithoutDelay();
}
else
{
/// Job done, but failed, schedule with backoff
scheduleTask(/* with_backoff = */ true);
}
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
CurrentMetrics::values[pool_config.tasks_metric]--;
scheduleTask(/* with_backoff = */ true);
}
});
/// We've scheduled task in the background pool and when it will finish we will be triggered again. But this task can be
/// extremely long and we may have a lot of other small tasks to do, so we schedule ourselves here.
runTaskWithoutDelay();
}
catch (...)
{
/// With our Pool settings scheduleOrThrowOnError shouldn't throw exceptions, but for safety catch added here
tryLogCurrentException(__PRETTY_FUNCTION__);
CurrentMetrics::values[pool_config.tasks_metric]--;
scheduleTask(/* with_backoff = */ true);
}
}
else /// Pool is full and we have some work to do
{
scheduleTask(/* with_backoff = */ false);
}
}
else /// Nothing to do, no jobs
{
scheduleTask(/* with_backoff = */ true);
}
}
catch (...) /// Exception while we looking for a task, reschedule
{
tryLogCurrentException(__PRETTY_FUNCTION__);
scheduleTask(/* with_backoff = */ true);
}
void IBackgroundJobExecutor::start()
{
std::lock_guard lock(scheduling_task_mutex);
if (!scheduling_task)
{
scheduling_task = getContext()->getSchedulePool().createTask(
getBackgroundTaskName(), [this]{ jobExecutingTask(); });
}
scheduling_task->activateAndSchedule();
}
void IBackgroundJobExecutor::finish()
{
std::lock_guard lock(scheduling_task_mutex);
if (scheduling_task)
{
scheduling_task->deactivate();
for (auto & [pool_type, pool] : pools)
pool.wait();
}
}
void IBackgroundJobExecutor::triggerTask()
{
std::lock_guard lock(scheduling_task_mutex);
if (scheduling_task)
scheduling_task->schedule();
}
IBackgroundJobExecutor::~IBackgroundJobExecutor()
{
finish();
}
BackgroundJobsExecutor::BackgroundJobsExecutor(
MergeTreeData & data_,
ContextPtr global_context_)
: IBackgroundJobExecutor(
global_context_,
global_context_->getBackgroundProcessingTaskSchedulingSettings(),
{PoolConfig{PoolType::MERGE_MUTATE, global_context_->getSettingsRef().background_pool_size, CurrentMetrics::BackgroundPoolTask},
PoolConfig{PoolType::FETCH, global_context_->getSettingsRef().background_fetches_pool_size, CurrentMetrics::BackgroundFetchesPoolTask}})
, data(data_)
{
}
String BackgroundJobsExecutor::getBackgroundTaskName() const
{
return data.getStorageID().getFullTableName() + " (dataProcessingTask)";
}
std::optional<JobAndPool> BackgroundJobsExecutor::getBackgroundJob()
{
return data.getDataProcessingJob();
}
BackgroundMovesExecutor::BackgroundMovesExecutor(
MergeTreeData & data_,
ContextPtr global_context_)
: IBackgroundJobExecutor(
global_context_,
global_context_->getBackgroundMoveTaskSchedulingSettings(),
{PoolConfig{PoolType::MOVE, global_context_->getSettingsRef().background_move_pool_size, CurrentMetrics::BackgroundMovePoolTask}})
, data(data_)
{
}
String BackgroundMovesExecutor::getBackgroundTaskName() const
{
return data.getStorageID().getFullTableName() + " (dataMovingTask)";
}
std::optional<JobAndPool> BackgroundMovesExecutor::getBackgroundJob()
{
return data.getDataMovingJob();
}
}