mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-14 03:25:15 +00:00
241 lines
4.9 KiB
C++
241 lines
4.9 KiB
C++
//
|
|
// Clock.h
|
|
//
|
|
// $Id: //poco/1.4/Foundation/include/Poco/Clock.h#2 $
|
|
//
|
|
// Library: Foundation
|
|
// Package: DateTime
|
|
// Module: Clock
|
|
//
|
|
// Definition of the Clock class.
|
|
//
|
|
// Copyright (c) 2013, Applied Informatics Software Engineering GmbH.
|
|
// and Contributors.
|
|
//
|
|
// SPDX-License-Identifier: BSL-1.0
|
|
//
|
|
|
|
|
|
#ifndef Foundation_Clock_INCLUDED
|
|
#define Foundation_Clock_INCLUDED
|
|
|
|
|
|
#include "Poco/Foundation.h"
|
|
|
|
|
|
namespace Poco {
|
|
|
|
|
|
class Foundation_API Clock
|
|
/// A Clock stores a monotonic* clock value
|
|
/// with (theoretical) microseconds resolution.
|
|
/// Clocks can be compared with each other
|
|
/// and simple arithmetics are supported.
|
|
///
|
|
/// [*] Note that Clock values are only monotonic if
|
|
/// the operating system provides a monotonic clock.
|
|
/// The monotonic() function can be used to check whether
|
|
/// the system's clock is monotonic.
|
|
///
|
|
/// Monotonic Clock is available on Windows, Linux, OS X
|
|
/// and on POSIX platforms supporting clock_gettime() with CLOCK_MONOTONIC.
|
|
///
|
|
/// Clock values are relative to a system-dependent epoch time
|
|
/// (usually the system's startup time) and have no relation
|
|
/// to the time of day.
|
|
{
|
|
public:
|
|
typedef Int64 ClockVal;
|
|
/// Monotonic clock value in microsecond resolution.
|
|
|
|
typedef Int64 ClockDiff;
|
|
/// Difference between two ClockVal values in microseconds.
|
|
|
|
static const ClockVal CLOCKVAL_MIN; /// Minimum clock value.
|
|
static const ClockVal CLOCKVAL_MAX; /// Maximum clock value.
|
|
|
|
Clock();
|
|
/// Creates a Clock with the current system clock value.
|
|
|
|
Clock(ClockVal tv);
|
|
/// Creates a Clock from the given clock value.
|
|
|
|
Clock(const Clock& other);
|
|
/// Copy constructor.
|
|
|
|
~Clock();
|
|
/// Destroys the Clock.
|
|
|
|
Clock& operator = (const Clock& other);
|
|
Clock& operator = (ClockVal tv);
|
|
|
|
void swap(Clock& clock);
|
|
/// Swaps the Clock with another one.
|
|
|
|
void update();
|
|
/// Updates the Clock with the current system clock.
|
|
|
|
bool operator == (const Clock& ts) const;
|
|
bool operator != (const Clock& ts) const;
|
|
bool operator > (const Clock& ts) const;
|
|
bool operator >= (const Clock& ts) const;
|
|
bool operator < (const Clock& ts) const;
|
|
bool operator <= (const Clock& ts) const;
|
|
|
|
Clock operator + (ClockDiff d) const;
|
|
Clock operator - (ClockDiff d) const;
|
|
ClockDiff operator - (const Clock& ts) const;
|
|
Clock& operator += (ClockDiff d);
|
|
Clock& operator -= (ClockDiff d);
|
|
|
|
ClockVal microseconds() const;
|
|
/// Returns the clock value expressed in microseconds
|
|
/// since the system-specific epoch time (usually system
|
|
/// startup).
|
|
|
|
ClockVal raw() const;
|
|
/// Returns the clock value expressed in microseconds
|
|
/// since the system-specific epoch time (usually system
|
|
/// startup).
|
|
///
|
|
/// Same as microseconds().
|
|
|
|
ClockDiff elapsed() const;
|
|
/// Returns the time elapsed since the time denoted by
|
|
/// the Clock instance. Equivalent to Clock() - *this.
|
|
|
|
bool isElapsed(ClockDiff interval) const;
|
|
/// Returns true iff the given interval has passed
|
|
/// since the time denoted by the Clock instance.
|
|
|
|
static ClockDiff resolution();
|
|
/// Returns the resolution in units per second.
|
|
/// Since the Clock clas has microsecond resolution,
|
|
/// the returned value is always 1000000.
|
|
|
|
static ClockDiff accuracy();
|
|
/// Returns the system's clock accuracy in microseconds.
|
|
|
|
static bool monotonic();
|
|
/// Returns true iff the system's clock is monotonic.
|
|
|
|
private:
|
|
ClockVal _clock;
|
|
};
|
|
|
|
|
|
//
|
|
// inlines
|
|
//
|
|
inline bool Clock::operator == (const Clock& ts) const
|
|
{
|
|
return _clock == ts._clock;
|
|
}
|
|
|
|
|
|
inline bool Clock::operator != (const Clock& ts) const
|
|
{
|
|
return _clock != ts._clock;
|
|
}
|
|
|
|
|
|
inline bool Clock::operator > (const Clock& ts) const
|
|
{
|
|
return _clock > ts._clock;
|
|
}
|
|
|
|
|
|
inline bool Clock::operator >= (const Clock& ts) const
|
|
{
|
|
return _clock >= ts._clock;
|
|
}
|
|
|
|
|
|
inline bool Clock::operator < (const Clock& ts) const
|
|
{
|
|
return _clock < ts._clock;
|
|
}
|
|
|
|
|
|
inline bool Clock::operator <= (const Clock& ts) const
|
|
{
|
|
return _clock <= ts._clock;
|
|
}
|
|
|
|
|
|
inline Clock Clock::operator + (Clock::ClockDiff d) const
|
|
{
|
|
return Clock(_clock + d);
|
|
}
|
|
|
|
|
|
inline Clock Clock::operator - (Clock::ClockDiff d) const
|
|
{
|
|
return Clock(_clock - d);
|
|
}
|
|
|
|
|
|
inline Clock::ClockDiff Clock::operator - (const Clock& ts) const
|
|
{
|
|
return _clock - ts._clock;
|
|
}
|
|
|
|
|
|
inline Clock& Clock::operator += (Clock::ClockDiff d)
|
|
{
|
|
_clock += d;
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline Clock& Clock::operator -= (Clock::ClockDiff d)
|
|
{
|
|
_clock -= d;
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline Clock::ClockVal Clock::microseconds() const
|
|
{
|
|
return _clock;
|
|
}
|
|
|
|
|
|
inline Clock::ClockDiff Clock::elapsed() const
|
|
{
|
|
Clock now;
|
|
return now - *this;
|
|
}
|
|
|
|
|
|
inline bool Clock::isElapsed(Clock::ClockDiff interval) const
|
|
{
|
|
Clock now;
|
|
Clock::ClockDiff diff = now - *this;
|
|
return diff >= interval;
|
|
}
|
|
|
|
|
|
inline Clock::ClockDiff Clock::resolution()
|
|
{
|
|
return 1000000;
|
|
}
|
|
|
|
|
|
inline void swap(Clock& s1, Clock& s2)
|
|
{
|
|
s1.swap(s2);
|
|
}
|
|
|
|
|
|
inline Clock::ClockVal Clock::raw() const
|
|
{
|
|
return _clock;
|
|
}
|
|
|
|
|
|
} // namespace Poco
|
|
|
|
|
|
#endif // Foundation_Clock_INCLUDED
|