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https://github.com/ClickHouse/ClickHouse.git
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97f2a2213e
* Move some code outside dbms/src folder * Fix paths
215 lines
7.1 KiB
C++
215 lines
7.1 KiB
C++
#pragma once
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#include <AggregateFunctions/IAggregateFunction.h>
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#include <Columns/IColumn.h>
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#include <Common/PODArray.h>
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#include <Core/Field.h>
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#include <IO/ReadBufferFromString.h>
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#include <IO/WriteBuffer.h>
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#include <IO/WriteHelpers.h>
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#include <Functions/FunctionHelpers.h>
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namespace DB
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{
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class Arena;
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using ArenaPtr = std::shared_ptr<Arena>;
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using ConstArenaPtr = std::shared_ptr<const Arena>;
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using ConstArenas = std::vector<ConstArenaPtr>;
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/** Column of states of aggregate functions.
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* Presented as an array of pointers to the states of aggregate functions (data).
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* The states themselves are stored in one of the pools (arenas).
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*
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* It can be in two variants:
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*
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* 1. Own its values - that is, be responsible for destroying them.
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* The column consists of the values "assigned to it" after the aggregation is performed (see Aggregator, convertToBlocks function),
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* or from values created by itself (see `insert` method).
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* In this case, `src` will be `nullptr`, and the column itself will be destroyed (call `IAggregateFunction::destroy`)
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* states of aggregate functions in the destructor.
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*
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* 2. Do not own its values, but use values taken from another ColumnAggregateFunction column.
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* For example, this is a column obtained by permutation/filtering or other transformations from another column.
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* In this case, `src` will be `shared ptr` to the source column. Destruction of values will be handled by this source column.
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*
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* This solution is somewhat limited:
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* - the variant in which the column contains a part of "it's own" and a part of "another's" values is not supported;
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* - the option of having multiple source columns is not supported, which may be necessary for a more optimal merge of the two columns.
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*
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* These restrictions can be removed if you add an array of flags or even refcount,
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* specifying which individual values should be destroyed and which ones should not.
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* Clearly, this method would have a substantially non-zero price.
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*/
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class ColumnAggregateFunction final : public COWHelper<IColumn, ColumnAggregateFunction>
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{
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public:
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using Container = PaddedPODArray<AggregateDataPtr>;
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private:
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friend class COWHelper<IColumn, ColumnAggregateFunction>;
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/// Arenas used by function states that are created elsewhere. We own these
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/// arenas in the sense of extending their lifetime, but do not modify them.
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/// Even reading these arenas is unsafe, because they may be shared with
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/// other data blocks and modified by other threads concurrently.
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ConstArenas foreign_arenas;
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/// Arena for allocating the internals of function states created by current
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/// column (e.g., when inserting new states).
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ArenaPtr my_arena;
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/// Used for destroying states and for finalization of values.
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AggregateFunctionPtr func;
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/// Source column. Used (holds source from destruction),
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/// if this column has been constructed from another and uses all or part of its values.
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ColumnPtr src;
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/// Array of pointers to aggregation states, that are placed in arenas.
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Container data;
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ColumnAggregateFunction() {}
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/// Create a new column that has another column as a source.
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MutablePtr createView() const;
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/// If we have another column as a source (owner of data), copy all data to ourself and reset source.
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/// This is needed before inserting new elements, because we must own these elements (to destroy them in destructor),
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/// but ownership of different elements cannot be mixed by different columns.
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void ensureOwnership();
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ColumnAggregateFunction(const AggregateFunctionPtr & func_)
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: func(func_)
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{
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}
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ColumnAggregateFunction(const AggregateFunctionPtr & func_,
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const ConstArenas & arenas_)
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: foreign_arenas(arenas_), func(func_)
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{
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}
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ColumnAggregateFunction(const ColumnAggregateFunction & src_);
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String getTypeString() const;
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public:
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~ColumnAggregateFunction() override;
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void set(const AggregateFunctionPtr & func_)
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{
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func = func_;
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}
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AggregateFunctionPtr getAggregateFunction() { return func; }
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AggregateFunctionPtr getAggregateFunction() const { return func; }
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/// Take shared ownership of Arena, that holds memory for states of aggregate functions.
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void addArena(ConstArenaPtr arena_);
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/** Transform column with states of aggregate functions to column with final result values.
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*/
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MutableColumnPtr convertToValues() const;
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std::string getName() const override { return "AggregateFunction(" + func->getName() + ")"; }
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const char * getFamilyName() const override { return "AggregateFunction"; }
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bool tryFinalizeAggregateFunction(MutableColumnPtr* res_) const;
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MutableColumnPtr predictValues(Block & block, const ColumnNumbers & arguments, const Context & context) const;
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size_t size() const override
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{
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return getData().size();
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}
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MutableColumnPtr cloneEmpty() const override;
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Field operator[](size_t n) const override;
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void get(size_t n, Field & res) const override;
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StringRef getDataAt(size_t n) const override;
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void insertData(const char * pos, size_t length) override;
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void insertFrom(const IColumn & from, size_t n) override;
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void insertFrom(ConstAggregateDataPtr place);
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/// Merge state at last row with specified state in another column.
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void insertMergeFrom(ConstAggregateDataPtr place);
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void insertMergeFrom(const IColumn & from, size_t n);
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Arena & createOrGetArena();
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void insert(const Field & x) override;
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void insertDefault() override;
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StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override;
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const char * deserializeAndInsertFromArena(const char * src_arena) override;
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void updateHashWithValue(size_t n, SipHash & hash) const override;
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void updateWeakHash32(WeakHash32 & hash) const override;
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size_t byteSize() const override;
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size_t allocatedBytes() const override;
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void protect() override;
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void insertRangeFrom(const IColumn & from, size_t start, size_t length) override;
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void popBack(size_t n) override;
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ColumnPtr filter(const Filter & filter, ssize_t result_size_hint) const override;
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ColumnPtr permute(const Permutation & perm, size_t limit) const override;
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ColumnPtr index(const IColumn & indexes, size_t limit) const override;
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template <typename Type>
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ColumnPtr indexImpl(const PaddedPODArray<Type> & indexes, size_t limit) const;
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ColumnPtr replicate(const Offsets & offsets) const override;
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MutableColumns scatter(ColumnIndex num_columns, const Selector & selector) const override;
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void gather(ColumnGathererStream & gatherer_stream) override;
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int compareAt(size_t, size_t, const IColumn &, int) const override
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{
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return 0;
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}
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void getPermutation(bool reverse, size_t limit, int nan_direction_hint, Permutation & res) const override;
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/** More efficient manipulation methods */
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Container & getData()
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{
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return data;
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}
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const Container & getData() const
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{
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return data;
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}
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void getExtremes(Field & min, Field & max) const override;
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bool structureEquals(const IColumn &) const override;
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};
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}
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