mirror of
https://github.com/ClickHouse/ClickHouse.git
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de2a0be025
- clang-tidy rightfully complains (-readability-static-accessed-through-instance) - not going to enable the warning for now to avoid breaking the build
284 lines
8.4 KiB
C++
284 lines
8.4 KiB
C++
#pragma once
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#include <limits>
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#include <algorithm>
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#include <climits>
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#include <base/types.h>
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#include <base/sort.h>
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#include <IO/ReadBuffer.h>
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#include <IO/ReadHelpers.h>
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#include <IO/WriteHelpers.h>
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#include <IO/ReadBufferFromString.h>
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#include <IO/WriteBufferFromString.h>
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#include <IO/Operators.h>
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#include <Common/PODArray.h>
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#include <Common/NaNUtils.h>
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#include <Poco/Exception.h>
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#include <pcg_random.hpp>
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namespace DB
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{
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struct Settings;
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namespace ErrorCodes
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{
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extern const int LOGICAL_ERROR;
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extern const int TOO_LARGE_ARRAY_SIZE;
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}
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}
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/// Implementing the Reservoir Sampling algorithm. Incrementally selects from the added objects a random subset of the sample_count size.
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/// Can approximately get quantiles.
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/// Call `quantile` takes O(sample_count log sample_count), if after the previous call `quantile` there was at least one call `insert`. Otherwise O(1).
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/// That is, it makes sense to first add, then get quantiles without adding.
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const size_t DEFAULT_SAMPLE_COUNT = 8192;
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/// What if there is not a single value - throw an exception, or return 0 or NaN in the case of double?
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namespace ReservoirSamplerOnEmpty
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{
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enum Enum
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{
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THROW,
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RETURN_NAN_OR_ZERO,
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};
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}
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template <typename ResultType, bool is_float>
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struct NanLikeValueConstructor
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{
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static ResultType getValue()
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{
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return std::numeric_limits<ResultType>::quiet_NaN();
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}
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};
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template <typename ResultType>
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struct NanLikeValueConstructor<ResultType, false>
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{
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static ResultType getValue()
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{
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return ResultType();
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}
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};
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template <typename T, ReservoirSamplerOnEmpty::Enum OnEmpty = ReservoirSamplerOnEmpty::THROW, typename Comparer = std::less<T>>
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class ReservoirSampler
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{
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public:
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explicit ReservoirSampler(size_t sample_count_ = DEFAULT_SAMPLE_COUNT)
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: sample_count(sample_count_)
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{
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rng.seed(123456);
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}
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void clear()
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{
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samples.clear();
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sorted = false;
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total_values = 0;
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rng.seed(123456);
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}
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void insert(const T & v)
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{
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if (isNaN(v))
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return;
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sorted = false;
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++total_values;
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if (samples.size() < sample_count)
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{
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samples.push_back(v);
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}
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else
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{
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UInt64 rnd = genRandom(total_values);
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if (rnd < sample_count)
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samples[rnd] = v;
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}
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}
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size_t size() const
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{
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return total_values;
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}
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bool empty() const
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{
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return samples.empty();
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}
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T quantileNearest(double level)
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{
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if (samples.empty())
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return onEmpty<T>();
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sortIfNeeded();
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double index = level * (samples.size() - 1);
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size_t int_index = static_cast<size_t>(index + 0.5); /// NOLINT
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int_index = std::max(0LU, std::min(samples.size() - 1, int_index));
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return samples[int_index];
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}
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/** If T is not a numeric type, using this method causes a compilation error,
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* but use of error class does not. SFINAE.
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*/
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double quantileInterpolated(double level)
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{
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if (samples.empty())
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{
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if (DB::is_decimal<T>)
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return 0;
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return onEmpty<double>();
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}
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sortIfNeeded();
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double index = std::max(0., std::min(samples.size() - 1., level * (samples.size() - 1)));
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/// To get the value of a fractional index, we linearly interpolate between neighboring values.
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size_t left_index = static_cast<size_t>(index);
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size_t right_index = left_index + 1;
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if (right_index == samples.size())
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{
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if constexpr (DB::is_decimal<T>)
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return static_cast<double>(samples[left_index].value);
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else
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return static_cast<double>(samples[left_index]);
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}
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double left_coef = right_index - index;
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double right_coef = index - left_index;
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if constexpr (DB::is_decimal<T>)
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return static_cast<double>(samples[left_index].value) * left_coef + static_cast<double>(samples[right_index].value) * right_coef;
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else
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return static_cast<double>(samples[left_index]) * left_coef + static_cast<double>(samples[right_index]) * right_coef;
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}
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void merge(const ReservoirSampler<T, OnEmpty> & b)
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{
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if (sample_count != b.sample_count)
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throw Poco::Exception("Cannot merge ReservoirSampler's with different sample_count");
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sorted = false;
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if (b.total_values <= sample_count)
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{
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for (size_t i = 0; i < b.samples.size(); ++i)
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insert(b.samples[i]);
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}
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else if (total_values <= sample_count)
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{
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Array from = std::move(samples);
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samples.assign(b.samples.begin(), b.samples.end());
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total_values = b.total_values;
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for (size_t i = 0; i < from.size(); ++i)
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insert(from[i]);
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}
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else
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{
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/// Replace every element in our reservoir to the b's reservoir
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/// with the probability of b.total_values / (a.total_values + b.total_values)
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/// Do it more roughly than true random sampling to save performance.
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total_values += b.total_values;
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/// Will replace every frequency'th element in a to element from b.
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double frequency = static_cast<double>(total_values) / b.total_values;
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/// When frequency is too low, replace just one random element with the corresponding probability.
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if (frequency * 2 >= sample_count)
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{
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UInt64 rnd = genRandom(static_cast<UInt64>(frequency));
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if (rnd < sample_count)
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samples[rnd] = b.samples[rnd];
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}
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else
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{
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for (double i = 0; i < sample_count; i += frequency) /// NOLINT
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{
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size_t idx = static_cast<size_t>(i);
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samples[idx] = b.samples[idx];
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}
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}
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}
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}
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void read(DB::ReadBuffer & buf)
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{
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DB::readBinaryLittleEndian(sample_count, buf);
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DB::readBinaryLittleEndian(total_values, buf);
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size_t size = std::min(total_values, sample_count);
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static constexpr size_t MAX_RESERVOIR_SIZE = 1_GiB;
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if (unlikely(size > MAX_RESERVOIR_SIZE))
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throw DB::Exception(DB::ErrorCodes::TOO_LARGE_ARRAY_SIZE,
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"Too large array size (maximum: {})", MAX_RESERVOIR_SIZE);
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samples.resize(size);
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std::string rng_string;
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DB::readStringBinary(rng_string, buf);
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DB::ReadBufferFromString rng_buf(rng_string);
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rng_buf >> rng;
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for (size_t i = 0; i < samples.size(); ++i)
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DB::readBinaryLittleEndian(samples[i], buf);
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sorted = false;
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}
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void write(DB::WriteBuffer & buf) const
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{
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DB::writeBinaryLittleEndian(sample_count, buf);
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DB::writeBinaryLittleEndian(total_values, buf);
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DB::WriteBufferFromOwnString rng_buf;
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rng_buf << rng;
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DB::writeStringBinary(rng_buf.str(), buf);
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for (size_t i = 0; i < std::min(sample_count, total_values); ++i)
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DB::writeBinaryLittleEndian(samples[i], buf);
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}
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private:
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/// We allocate a little memory on the stack - to avoid allocations when there are many objects with a small number of elements.
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using Array = DB::PODArrayWithStackMemory<T, 64>;
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size_t sample_count;
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size_t total_values = 0;
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Array samples;
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pcg32_fast rng;
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bool sorted = false;
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UInt64 genRandom(UInt64 limit)
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{
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chassert(limit > 0);
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/// With a large number of values, we will generate random numbers several times slower.
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if (limit <= static_cast<UInt64>(pcg32_fast::max()))
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return rng() % limit;
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else
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return (static_cast<UInt64>(rng()) * (static_cast<UInt64>(pcg32_fast::max()) + 1ULL) + static_cast<UInt64>(rng())) % limit;
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}
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void sortIfNeeded()
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{
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if (sorted)
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return;
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sorted = true;
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::sort(samples.begin(), samples.end(), Comparer());
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}
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template <typename ResultType>
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ResultType onEmpty() const
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{
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if (OnEmpty == ReservoirSamplerOnEmpty::THROW)
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throw DB::Exception(DB::ErrorCodes::LOGICAL_ERROR, "Quantile of empty ReservoirSampler");
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else
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return NanLikeValueConstructor<ResultType, std::is_floating_point_v<ResultType>>::getValue();
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}
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};
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