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dd8b29b4fb
This change simplifies handling of access entities in access storages.
13 lines
187 B
C++
13 lines
187 B
C++
#include <Access/IAccessEntity.h>
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namespace DB
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{
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bool IAccessEntity::equal(const IAccessEntity & other) const
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{
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return (name == other.name) && (getType() == other.getType());
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}
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}
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