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011480924a
Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
846 lines
33 KiB
C++
846 lines
33 KiB
C++
#pragma once
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#include <Columns/ColumnSparse.h>
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#include <Columns/ColumnTuple.h>
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#include <Columns/ColumnsNumber.h>
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#include <Core/Block.h>
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#include <Core/ColumnNumbers.h>
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#include <Core/Field.h>
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#include <Interpreters/Context_fwd.h>
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#include <base/types.h>
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#include <Common/Exception.h>
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#include <Common/ThreadPool_fwd.h>
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#include <Core/IResolvedFunction.h>
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#include "config.h"
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#include <cstddef>
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#include <memory>
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#include <vector>
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#include <type_traits>
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namespace llvm
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{
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class LLVMContext;
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class Value;
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class IRBuilderBase;
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}
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namespace DB
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{
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struct Settings;
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namespace ErrorCodes
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{
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extern const int NOT_IMPLEMENTED;
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}
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class Arena;
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class ReadBuffer;
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class WriteBuffer;
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class IColumn;
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class IDataType;
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class IWindowFunction;
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using DataTypePtr = std::shared_ptr<const IDataType>;
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using DataTypes = std::vector<DataTypePtr>;
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using AggregateDataPtr = char *;
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using ConstAggregateDataPtr = const char *;
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class IAggregateFunction;
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using AggregateFunctionPtr = std::shared_ptr<const IAggregateFunction>;
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struct AggregateFunctionProperties;
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/** Aggregate functions interface.
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* Instances of classes with this interface do not contain the data itself for aggregation,
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* but contain only metadata (description) of the aggregate function,
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* as well as methods for creating, deleting and working with data.
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* The data resulting from the aggregation (intermediate computing states) is stored in other objects
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* (which can be created in some memory pool),
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* and IAggregateFunction is the external interface for manipulating them.
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*/
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class IAggregateFunction : public std::enable_shared_from_this<IAggregateFunction>, public IResolvedFunction
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{
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public:
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IAggregateFunction(const DataTypes & argument_types_, const Array & parameters_, const DataTypePtr & result_type_)
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: argument_types(argument_types_)
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, parameters(parameters_)
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, result_type(result_type_)
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{}
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/// Get main function name.
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virtual String getName() const = 0;
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/// Get the data type of internal state. By default it is AggregateFunction(name(params), argument_types...).
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virtual DataTypePtr getStateType() const;
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/// Same as the above but normalize state types so that variants with the same binary representation will use the same type.
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virtual DataTypePtr getNormalizedStateType() const { return getStateType(); }
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/// Returns true if two aggregate functions have the same state representation in memory and the same serialization,
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/// so state of one aggregate function can be safely used with another.
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/// Examples:
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/// - quantile(x), quantile(a)(x), quantile(b)(x) - parameter doesn't affect state and used for finalization only
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/// - foo(x) and fooIf(x) - If combinator doesn't affect state
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/// By default returns true only if functions have exactly the same names, combinators and parameters.
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bool haveSameStateRepresentation(const IAggregateFunction & rhs) const;
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virtual bool haveSameStateRepresentationImpl(const IAggregateFunction & rhs) const;
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virtual const IAggregateFunction & getBaseAggregateFunctionWithSameStateRepresentation() const { return *this; }
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bool haveEqualArgumentTypes(const IAggregateFunction & rhs) const;
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/// Get type which will be used for prediction result in case if function is an ML method.
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virtual DataTypePtr getReturnTypeToPredict() const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "Prediction is not supported for {}", getName());
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}
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virtual bool isVersioned() const { return false; }
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virtual size_t getVersionFromRevision(size_t /* revision */) const { return 0; }
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virtual size_t getDefaultVersion() const { return 0; }
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~IAggregateFunction() override = default;
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/** Data manipulating functions. */
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/** Create empty data for aggregation with `placement new` at the specified location.
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* You will have to destroy them using the `destroy` method.
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*/
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virtual void create(AggregateDataPtr __restrict place) const = 0;
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/// Delete data for aggregation.
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virtual void destroy(AggregateDataPtr __restrict place) const noexcept = 0;
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/// Delete all combinator states that were used after combinator -State.
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/// For example for uniqArrayStateForEachMap(...) it will destroy
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/// states that were created by combinators Map and ForEach.
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/// It's needed because ColumnAggregateFunction in the result will be
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/// responsible only for destruction of states that were created
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/// by aggregate function and all combinators before -State combinator.
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virtual void destroyUpToState(AggregateDataPtr __restrict place) const noexcept
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{
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destroy(place);
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}
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/// It is not necessary to delete data.
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virtual bool hasTrivialDestructor() const = 0;
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/// Get `sizeof` of structure with data.
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virtual size_t sizeOfData() const = 0;
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/// How the data structure should be aligned.
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virtual size_t alignOfData() const = 0;
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/** Adds a value into aggregation data on which place points to.
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* columns points to columns containing arguments of aggregation function.
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* row_num is number of row which should be added.
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* Additional parameter arena should be used instead of standard memory allocator if the addition requires memory allocation.
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*/
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virtual void add(AggregateDataPtr __restrict place, const IColumn ** columns, size_t row_num, Arena * arena) const = 0;
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/// Adds several default values of arguments into aggregation data on which place points to.
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/// Default values must be a the 0-th positions in columns.
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virtual void addManyDefaults(AggregateDataPtr __restrict place, const IColumn ** columns, size_t length, Arena * arena) const = 0;
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/// Merges state (on which place points to) with other state of current aggregation function.
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virtual void merge(AggregateDataPtr __restrict place, ConstAggregateDataPtr rhs, Arena * arena) const = 0;
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/// Tells if merge() with thread pool parameter could be used.
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virtual bool isAbleToParallelizeMerge() const { return false; }
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/// Should be used only if isAbleToParallelizeMerge() returned true.
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virtual void
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merge(AggregateDataPtr __restrict /*place*/, ConstAggregateDataPtr /*rhs*/, ThreadPool & /*thread_pool*/, Arena * /*arena*/) const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "merge() with thread pool parameter isn't implemented for {} ", getName());
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}
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/// Serializes state (to transmit it over the network, for example).
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virtual void serialize(ConstAggregateDataPtr __restrict place, WriteBuffer & buf, std::optional<size_t> version = std::nullopt) const = 0; /// NOLINT
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/// Deserializes state. This function is called only for empty (just created) states.
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virtual void deserialize(AggregateDataPtr __restrict place, ReadBuffer & buf, std::optional<size_t> version = std::nullopt, Arena * arena = nullptr) const = 0; /// NOLINT
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/// Returns true if a function requires Arena to handle own states (see add(), merge(), deserialize()).
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virtual bool allocatesMemoryInArena() const = 0;
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/// Inserts results into a column. This method might modify the state (e.g.
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/// sort an array), so must be called once, from single thread. The state
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/// must remain valid though, and the subsequent calls to add/merge/
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/// insertResultInto must work correctly. This kind of call sequence occurs
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/// in `runningAccumulate`, or when calculating an aggregate function as a
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/// window function.
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virtual void insertResultInto(AggregateDataPtr __restrict place, IColumn & to, Arena * arena) const = 0;
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/// Special method for aggregate functions with -State combinator, it behaves the same way as insertResultInto,
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/// but if we need to insert AggregateData into ColumnAggregateFunction we use special method
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/// insertInto that inserts default value and then performs merge with provided AggregateData
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/// instead of just copying pointer to this AggregateData. Used in WindowTransform.
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virtual void insertMergeResultInto(AggregateDataPtr __restrict place, IColumn & to, Arena * arena) const
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{
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if (isState())
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "Function {} is marked as State but method insertMergeResultInto is not implemented");
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insertResultInto(place, to, arena);
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}
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/// Used for machine learning methods. Predict result from trained model.
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/// Will insert result into `to` column for rows in range [offset, offset + limit).
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virtual void predictValues(
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ConstAggregateDataPtr __restrict /* place */,
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IColumn & /*to*/,
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const ColumnsWithTypeAndName & /*arguments*/,
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size_t /*offset*/,
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size_t /*limit*/,
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ContextPtr /*context*/) const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "Method predictValues is not supported for {}", getName());
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}
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/** Returns true for aggregate functions of type -State
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* They are executed as other aggregate functions, but not finalized (return an aggregation state that can be combined with another).
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* Also returns true when the final value of this aggregate function contains State of other aggregate function inside.
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*/
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virtual bool isState() const { return false; }
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/** The inner loop that uses the function pointer is better than using the virtual function.
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* The reason is that in the case of virtual functions GCC 5.1.2 generates code,
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* which, at each iteration of the loop, reloads the function address (the offset value in the virtual function table) from memory to the register.
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* This gives a performance drop on simple queries around 12%.
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* After the appearance of better compilers, the code can be removed.
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*/
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using AddFunc = void (*)(const IAggregateFunction *, AggregateDataPtr, const IColumn **, size_t, Arena *);
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virtual AddFunc getAddressOfAddFunction() const = 0;
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/** Contains a loop with calls to "add" function. You can collect arguments into array "places"
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* and do a single call to "addBatch" for devirtualization and inlining.
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*/
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virtual void addBatch( /// NOLINT
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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const IColumn ** columns,
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Arena * arena,
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ssize_t if_argument_pos = -1) const = 0;
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/// The version of "addBatch", that handle sparse columns as arguments.
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virtual void addBatchSparse(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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const IColumn ** columns,
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Arena * arena) const = 0;
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virtual void mergeBatch(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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const AggregateDataPtr * rhs,
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Arena * arena) const = 0;
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/** The same for single place.
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*/
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virtual void addBatchSinglePlace( /// NOLINT
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr __restrict place,
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const IColumn ** columns,
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Arena * arena,
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ssize_t if_argument_pos = -1) const = 0;
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/// The version of "addBatchSinglePlace", that handle sparse columns as arguments.
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virtual void addBatchSparseSinglePlace(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr __restrict place,
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const IColumn ** columns,
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Arena * arena) const = 0;
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/** The same for single place when need to aggregate only filtered data.
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* Instead of using an if-column, the condition is combined inside the null_map
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*/
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virtual void addBatchSinglePlaceNotNull( /// NOLINT
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr __restrict place,
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const IColumn ** columns,
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const UInt8 * null_map,
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Arena * arena,
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ssize_t if_argument_pos = -1) const = 0;
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virtual void addBatchSinglePlaceFromInterval( /// NOLINT
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr __restrict place,
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const IColumn ** columns,
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Arena * arena,
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ssize_t if_argument_pos = -1)
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const = 0;
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/** In addition to addBatch, this method collects multiple rows of arguments into array "places"
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* as long as they are between offsets[i-1] and offsets[i]. This is used for arrayReduce and
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* -Array combinator. It might also be used generally to break data dependency when array
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* "places" contains a large number of same values consecutively.
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*/
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virtual void addBatchArray(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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const IColumn ** columns,
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const UInt64 * offsets,
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Arena * arena) const = 0;
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/** The case when the aggregation key is UInt8
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* and pointers to aggregation states are stored in AggregateDataPtr[256] lookup table.
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*/
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virtual void addBatchLookupTable8(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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std::function<void(AggregateDataPtr &)> init,
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const UInt8 * key,
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const IColumn ** columns,
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Arena * arena) const = 0;
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/** Insert result of aggregate function into result column with batch size.
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* The implementation of this method will destroy aggregate place up to -State if insert state into result column was successful.
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* All places that were not inserted must be destroyed if there was exception during insert into result column.
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*/
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virtual void insertResultIntoBatch(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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IColumn & to,
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Arena * arena) const = 0;
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/** Destroy batch of aggregate places.
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*/
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virtual void destroyBatch(
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset) const noexcept = 0;
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/** By default all NULLs are skipped during aggregation.
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* If it returns nullptr, the default one will be used.
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* If an aggregate function wants to use something instead of the default one, it overrides this function and returns its own null adapter.
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* nested_function is a smart pointer to this aggregate function itself.
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* arguments and params are for nested_function.
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*/
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virtual AggregateFunctionPtr getOwnNullAdapter(
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const AggregateFunctionPtr & /*nested_function*/, const DataTypes & /*arguments*/,
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const Array & /*params*/, const AggregateFunctionProperties & /*properties*/) const
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{
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return nullptr;
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}
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/// For most functions if one of arguments is always NULL, we return NULL (it's implemented in combinator Null),
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/// but in some functions we can want to process this argument somehow (for example condition argument in If combinator).
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/// This method returns the set of argument indexes that can be always NULL, they will be skipped in combinator Null.
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virtual std::unordered_set<size_t> getArgumentsThatCanBeOnlyNull() const
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{
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return {};
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}
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/** Return the nested function if this is an Aggregate Function Combinator.
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* Otherwise return nullptr.
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*/
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virtual AggregateFunctionPtr getNestedFunction() const { return {}; }
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const DataTypePtr & getResultType() const override { return result_type; }
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const DataTypes & getArgumentTypes() const override { return argument_types; }
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const Array & getParameters() const override { return parameters; }
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// Any aggregate function can be calculated over a window, but there are some
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// window functions such as rank() that require a different interface, e.g.
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// because they don't respect the window frame, or need to be notified when
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// a new peer group starts. They pretend to be normal aggregate functions,
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// but will fail if you actually try to use them in Aggregator. The
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// WindowTransform recognizes these functions and handles them differently.
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// We could have a separate factory for window functions, and make all
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// aggregate functions implement IWindowFunction interface and so on. This
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// would be more logically correct, but more complex. We only have a handful
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// of true window functions, so this hack-ish interface suffices.
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virtual bool isOnlyWindowFunction() const { return false; }
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/// Description of AggregateFunction in form of name(parameters)(argument_types).
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String getDescription() const;
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#if USE_EMBEDDED_COMPILER
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/// Is function JIT compilable
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virtual bool isCompilable() const { return false; }
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/// compileCreate should generate code for initialization of aggregate function state in aggregate_data_ptr
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virtual void compileCreate(llvm::IRBuilderBase & /*builder*/, llvm::Value * /*aggregate_data_ptr*/) const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "{} is not JIT-compilable", getName());
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}
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/// compileAdd should generate code for updating aggregate function state stored in aggregate_data_ptr
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virtual void compileAdd(llvm::IRBuilderBase & /*builder*/, llvm::Value * /*aggregate_data_ptr*/, const DataTypes & /*arguments_types*/, const std::vector<llvm::Value *> & /*arguments_values*/) const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "{} is not JIT-compilable", getName());
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}
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/// compileMerge should generate code for merging aggregate function states stored in aggregate_data_dst_ptr and aggregate_data_src_ptr
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virtual void compileMerge(llvm::IRBuilderBase & /*builder*/, llvm::Value * /*aggregate_data_dst_ptr*/, llvm::Value * /*aggregate_data_src_ptr*/) const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "{} is not JIT-compilable", getName());
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}
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/// compileGetResult should generate code for getting result value from aggregate function state stored in aggregate_data_ptr
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virtual llvm::Value * compileGetResult(llvm::IRBuilderBase & /*builder*/, llvm::Value * /*aggregate_data_ptr*/) const
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{
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throw Exception(ErrorCodes::NOT_IMPLEMENTED, "{} is not JIT-compilable", getName());
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}
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#endif
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protected:
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DataTypes argument_types;
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Array parameters;
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DataTypePtr result_type;
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};
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/// Implement method to obtain an address of 'add' function.
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template <typename Derived>
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class IAggregateFunctionHelper : public IAggregateFunction
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{
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private:
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static void addFree(const IAggregateFunction * that, AggregateDataPtr __restrict place, const IColumn ** columns, size_t row_num, Arena * arena)
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{
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static_cast<const Derived &>(*that).add(place, columns, row_num, arena);
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}
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public:
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IAggregateFunctionHelper(const DataTypes & argument_types_, const Array & parameters_, const DataTypePtr & result_type_)
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: IAggregateFunction(argument_types_, parameters_, result_type_) {}
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AddFunc getAddressOfAddFunction() const override { return &addFree; }
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void addManyDefaults(
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AggregateDataPtr __restrict place,
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const IColumn ** columns,
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size_t length,
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Arena * arena) const override
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{
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for (size_t i = 0; i < length; ++i)
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static_cast<const Derived *>(this)->add(place, columns, 0, arena);
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}
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void addBatch( /// NOLINT
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size_t row_begin,
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size_t row_end,
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AggregateDataPtr * places,
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size_t place_offset,
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const IColumn ** columns,
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Arena * arena,
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ssize_t if_argument_pos = -1) const override
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{
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if (if_argument_pos >= 0)
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{
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const auto & flags = assert_cast<const ColumnUInt8 &>(*columns[if_argument_pos]).getData();
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for (size_t i = row_begin; i < row_end; ++i)
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{
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if (flags[i] && places[i])
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static_cast<const Derived *>(this)->add(places[i] + place_offset, columns, i, arena);
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}
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}
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else
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{
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for (size_t i = row_begin; i < row_end; ++i)
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if (places[i])
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static_cast<const Derived *>(this)->add(places[i] + place_offset, columns, i, arena);
|
|
}
|
|
}
|
|
|
|
void addBatchSparse(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * places,
|
|
size_t place_offset,
|
|
const IColumn ** columns,
|
|
Arena * arena) const override
|
|
{
|
|
const auto & column_sparse = assert_cast<const ColumnSparse &>(*columns[0]);
|
|
const auto * values = &column_sparse.getValuesColumn();
|
|
auto offset_it = column_sparse.getIterator(row_begin);
|
|
|
|
for (size_t i = row_begin; i < row_end; ++i, ++offset_it)
|
|
static_cast<const Derived *>(this)->add(places[offset_it.getCurrentRow()] + place_offset,
|
|
&values, offset_it.getValueIndex(), arena);
|
|
}
|
|
|
|
void mergeBatch(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * places,
|
|
size_t place_offset,
|
|
const AggregateDataPtr * rhs,
|
|
Arena * arena) const override
|
|
{
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
if (places[i])
|
|
static_cast<const Derived *>(this)->merge(places[i] + place_offset, rhs[i], arena);
|
|
}
|
|
|
|
void addBatchSinglePlace( /// NOLINT
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr __restrict place,
|
|
const IColumn ** columns,
|
|
Arena * arena,
|
|
ssize_t if_argument_pos = -1) const override
|
|
{
|
|
if (if_argument_pos >= 0)
|
|
{
|
|
const auto & flags = assert_cast<const ColumnUInt8 &>(*columns[if_argument_pos]).getData();
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
{
|
|
if (flags[i])
|
|
static_cast<const Derived *>(this)->add(place, columns, i, arena);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
static_cast<const Derived *>(this)->add(place, columns, i, arena);
|
|
}
|
|
}
|
|
|
|
void addBatchSparseSinglePlace(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr __restrict place,
|
|
const IColumn ** columns,
|
|
Arena * arena) const override
|
|
{
|
|
const auto & column_sparse = assert_cast<const ColumnSparse &>(*columns[0]);
|
|
const auto * values = &column_sparse.getValuesColumn();
|
|
const auto & offsets = column_sparse.getOffsetsData();
|
|
|
|
auto from = std::lower_bound(offsets.begin(), offsets.end(), row_begin) - offsets.begin() + 1;
|
|
auto to = std::lower_bound(offsets.begin(), offsets.end(), row_end) - offsets.begin() + 1;
|
|
|
|
size_t num_defaults = (row_end - row_begin) - (to - from);
|
|
static_cast<const Derived *>(this)->addBatchSinglePlace(from, to, place, &values, arena, -1);
|
|
static_cast<const Derived *>(this)->addManyDefaults(place, &values, num_defaults, arena);
|
|
}
|
|
|
|
void addBatchSinglePlaceNotNull( /// NOLINT
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr __restrict place,
|
|
const IColumn ** columns,
|
|
const UInt8 * null_map,
|
|
Arena * arena,
|
|
ssize_t if_argument_pos = -1) const override
|
|
{
|
|
if (if_argument_pos >= 0)
|
|
{
|
|
const auto & flags = assert_cast<const ColumnUInt8 &>(*columns[if_argument_pos]).getData();
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
if (!null_map[i] && flags[i])
|
|
static_cast<const Derived *>(this)->add(place, columns, i, arena);
|
|
}
|
|
else
|
|
{
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
if (!null_map[i])
|
|
static_cast<const Derived *>(this)->add(place, columns, i, arena);
|
|
}
|
|
}
|
|
|
|
void addBatchSinglePlaceFromInterval( /// NOLINT
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr __restrict place,
|
|
const IColumn ** columns,
|
|
Arena * arena,
|
|
ssize_t if_argument_pos = -1)
|
|
const override
|
|
{
|
|
if (if_argument_pos >= 0)
|
|
{
|
|
const auto & flags = assert_cast<const ColumnUInt8 &>(*columns[if_argument_pos]).getData();
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
{
|
|
if (flags[i])
|
|
static_cast<const Derived *>(this)->add(place, columns, i, arena);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
static_cast<const Derived *>(this)->add(place, columns, i, arena);
|
|
}
|
|
}
|
|
|
|
void addBatchArray(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * places,
|
|
size_t place_offset,
|
|
const IColumn ** columns,
|
|
const UInt64 * offsets,
|
|
Arena * arena)
|
|
const override
|
|
{
|
|
size_t current_offset = offsets[static_cast<ssize_t>(row_begin) - 1];
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
{
|
|
size_t next_offset = offsets[i];
|
|
for (size_t j = current_offset; j < next_offset; ++j)
|
|
if (places[i])
|
|
static_cast<const Derived *>(this)->add(places[i] + place_offset, columns, j, arena);
|
|
current_offset = next_offset;
|
|
}
|
|
}
|
|
|
|
void addBatchLookupTable8(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * map,
|
|
size_t place_offset,
|
|
std::function<void(AggregateDataPtr &)> init,
|
|
const UInt8 * key,
|
|
const IColumn ** columns,
|
|
Arena * arena) const override
|
|
{
|
|
static constexpr size_t UNROLL_COUNT = 8;
|
|
|
|
size_t i = row_begin;
|
|
|
|
size_t size_unrolled = (row_end - row_begin) / UNROLL_COUNT * UNROLL_COUNT;
|
|
for (; i < size_unrolled; i += UNROLL_COUNT)
|
|
{
|
|
AggregateDataPtr places[UNROLL_COUNT];
|
|
for (size_t j = 0; j < UNROLL_COUNT; ++j)
|
|
{
|
|
AggregateDataPtr & place = map[key[i + j]];
|
|
if (unlikely(!place))
|
|
init(place);
|
|
|
|
places[j] = place;
|
|
}
|
|
|
|
for (size_t j = 0; j < UNROLL_COUNT; ++j)
|
|
static_cast<const Derived *>(this)->add(places[j] + place_offset, columns, i + j, arena);
|
|
}
|
|
|
|
for (; i < row_end; ++i)
|
|
{
|
|
AggregateDataPtr & place = map[key[i]];
|
|
if (unlikely(!place))
|
|
init(place);
|
|
static_cast<const Derived *>(this)->add(place + place_offset, columns, i, arena);
|
|
}
|
|
}
|
|
|
|
void insertResultIntoBatch(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * places,
|
|
size_t place_offset,
|
|
IColumn & to,
|
|
Arena * arena) const override
|
|
{
|
|
size_t batch_index = row_begin;
|
|
|
|
try
|
|
{
|
|
for (; batch_index < row_end; ++batch_index)
|
|
{
|
|
static_cast<const Derived *>(this)->insertResultInto(places[batch_index] + place_offset, to, arena);
|
|
/// For State AggregateFunction ownership of aggregate place is passed to result column after insert,
|
|
/// so we need to destroy all states up to state of -State combinator.
|
|
static_cast<const Derived *>(this)->destroyUpToState(places[batch_index] + place_offset);
|
|
}
|
|
}
|
|
catch (...)
|
|
{
|
|
for (size_t destroy_index = batch_index; destroy_index < row_end; ++destroy_index)
|
|
static_cast<const Derived *>(this)->destroy(places[destroy_index] + place_offset);
|
|
|
|
throw;
|
|
}
|
|
}
|
|
|
|
void destroyBatch(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * places,
|
|
size_t place_offset) const noexcept override
|
|
{
|
|
for (size_t i = row_begin; i < row_end; ++i)
|
|
{
|
|
static_cast<const Derived *>(this)->destroy(places[i] + place_offset);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
/// Implements several methods for manipulation with data. T - type of structure with data for aggregation.
|
|
template <typename T, typename Derived>
|
|
class IAggregateFunctionDataHelper : public IAggregateFunctionHelper<Derived>
|
|
{
|
|
protected:
|
|
using Data = T;
|
|
|
|
static Data & data(AggregateDataPtr __restrict place) { return *reinterpret_cast<Data *>(place); }
|
|
static const Data & data(ConstAggregateDataPtr __restrict place) { return *reinterpret_cast<const Data *>(place); }
|
|
|
|
public:
|
|
// Derived class can `override` this to flag that DateTime64 is not supported.
|
|
static constexpr bool DateTime64Supported = true;
|
|
|
|
IAggregateFunctionDataHelper(const DataTypes & argument_types_, const Array & parameters_, const DataTypePtr & result_type_)
|
|
: IAggregateFunctionHelper<Derived>(argument_types_, parameters_, result_type_)
|
|
{
|
|
/// To prevent derived classes changing the destroy() without updating hasTrivialDestructor() to match it
|
|
/// Enforce that either both of them are changed or none are
|
|
constexpr bool declares_destroy_and_has_trivial_destructor =
|
|
std::is_same_v<decltype(&IAggregateFunctionDataHelper::destroy), decltype(&Derived::destroy)> ==
|
|
std::is_same_v<decltype(&IAggregateFunctionDataHelper::hasTrivialDestructor), decltype(&Derived::hasTrivialDestructor)>;
|
|
static_assert(declares_destroy_and_has_trivial_destructor,
|
|
"destroy() and hasTrivialDestructor() methods of an aggregate function must be either both overridden or not");
|
|
}
|
|
|
|
void create(AggregateDataPtr __restrict place) const override /// NOLINT
|
|
{
|
|
new (place) Data;
|
|
}
|
|
|
|
void destroy(AggregateDataPtr __restrict place) const noexcept override
|
|
{
|
|
data(place).~Data();
|
|
}
|
|
|
|
bool hasTrivialDestructor() const override
|
|
{
|
|
return std::is_trivially_destructible_v<Data>;
|
|
}
|
|
|
|
size_t sizeOfData() const override
|
|
{
|
|
return sizeof(Data);
|
|
}
|
|
|
|
size_t alignOfData() const override
|
|
{
|
|
return alignof(Data);
|
|
}
|
|
|
|
void addBatchLookupTable8(
|
|
size_t row_begin,
|
|
size_t row_end,
|
|
AggregateDataPtr * map,
|
|
size_t place_offset,
|
|
std::function<void(AggregateDataPtr &)> init,
|
|
const UInt8 * key,
|
|
const IColumn ** columns,
|
|
Arena * arena) const override
|
|
{
|
|
const Derived & func = *static_cast<const Derived *>(this);
|
|
|
|
/// If the function is complex or too large, use more generic algorithm.
|
|
|
|
if (func.allocatesMemoryInArena() || sizeof(Data) > 16 || func.sizeOfData() != sizeof(Data))
|
|
{
|
|
IAggregateFunctionHelper<Derived>::addBatchLookupTable8(row_begin, row_end, map, place_offset, init, key, columns, arena);
|
|
return;
|
|
}
|
|
|
|
/// Will use UNROLL_COUNT number of lookup tables.
|
|
|
|
static constexpr size_t UNROLL_COUNT = 4;
|
|
|
|
std::unique_ptr<Data[]> places{new Data[256 * UNROLL_COUNT]};
|
|
bool has_data[256 * UNROLL_COUNT]{}; /// Separate flags array to avoid heavy initialization.
|
|
|
|
size_t i = row_begin;
|
|
|
|
/// Aggregate data into different lookup tables.
|
|
|
|
size_t size_unrolled = (row_end - row_begin) / UNROLL_COUNT * UNROLL_COUNT;
|
|
for (; i < size_unrolled; i += UNROLL_COUNT)
|
|
{
|
|
for (size_t j = 0; j < UNROLL_COUNT; ++j)
|
|
{
|
|
size_t idx = j * 256 + key[i + j];
|
|
if (unlikely(!has_data[idx]))
|
|
{
|
|
new (&places[idx]) Data;
|
|
has_data[idx] = true;
|
|
}
|
|
func.add(reinterpret_cast<char *>(&places[idx]), columns, i + j, nullptr);
|
|
}
|
|
}
|
|
|
|
/// Merge data from every lookup table to the final destination.
|
|
|
|
for (size_t k = 0; k < 256; ++k)
|
|
{
|
|
for (size_t j = 0; j < UNROLL_COUNT; ++j)
|
|
{
|
|
size_t idx = j * 256 + k;
|
|
if (has_data[idx])
|
|
{
|
|
AggregateDataPtr & place = map[k];
|
|
if (unlikely(!place))
|
|
init(place);
|
|
|
|
func.merge(place + place_offset, reinterpret_cast<const char *>(&places[idx]), nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Process tails and add directly to the final destination.
|
|
|
|
for (; i < row_end; ++i)
|
|
{
|
|
size_t k = key[i];
|
|
AggregateDataPtr & place = map[k];
|
|
if (unlikely(!place))
|
|
init(place);
|
|
|
|
func.add(place + place_offset, columns, i, nullptr);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
/// Properties of aggregate function that are independent of argument types and parameters.
|
|
struct AggregateFunctionProperties
|
|
{
|
|
/** When the function is wrapped with Null combinator,
|
|
* should we return Nullable type with NULL when no values were aggregated
|
|
* or we should return non-Nullable type with default value (example: count, countDistinct).
|
|
*/
|
|
bool returns_default_when_only_null = false;
|
|
|
|
/** Result varies depending on the data order (example: groupArray).
|
|
* Some may also name this property as "non-commutative".
|
|
*/
|
|
bool is_order_dependent = false;
|
|
|
|
/// Indicates if it's actually window function.
|
|
bool is_window_function = false;
|
|
};
|
|
|
|
|
|
}
|