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https://github.com/ClickHouse/ClickHouse.git
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4e76629aaf
- lots of static_cast - add safe_cast - types adjustments - config - IStorage::read/watch - ... - some TODO's (to convert types in future) P.S. That was quite a journey... v2: fixes after rebase v3: fix conflicts after #42308 merged Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
#pragma once
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#include "config.h"
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#include <Storages/IStorage.h>
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namespace DB
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{
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struct ExternalDataSourceConfiguration;
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/// Storages MySQL and PostgreSQL use ConnectionPoolWithFailover and support multiple replicas.
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/// This class unites multiple storages with replicas into multiple shards with replicas.
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/// A query to external database is passed to one replica on each shard, the result is united.
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/// Replicas on each shard have the same priority, traversed replicas are moved to the end of the queue.
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/// Similar approach is used for URL storage.
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class StorageExternalDistributed final : public DB::IStorage
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{
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public:
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enum class ExternalStorageEngine
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{
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MySQL,
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PostgreSQL,
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URL
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};
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StorageExternalDistributed(
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const StorageID & table_id_,
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ExternalStorageEngine table_engine,
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const String & cluster_description,
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const ExternalDataSourceConfiguration & configuration,
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const ColumnsDescription & columns_,
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const ConstraintsDescription & constraints_,
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const String & comment,
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ContextPtr context_);
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StorageExternalDistributed(
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const String & addresses_description,
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const StorageID & table_id,
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const String & format_name,
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const std::optional<FormatSettings> & format_settings,
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const String & compression_method,
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const ColumnsDescription & columns,
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const ConstraintsDescription & constraints,
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ContextPtr context);
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std::string getName() const override { return "ExternalDistributed"; }
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void read(
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QueryPlan & query_plan,
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const Names & column_names,
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const StorageSnapshotPtr & storage_snapshot,
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SelectQueryInfo & query_info,
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ContextPtr context,
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QueryProcessingStage::Enum processed_stage,
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size_t max_block_size,
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size_t num_streams) override;
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private:
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using Shards = std::unordered_set<StoragePtr>;
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Shards shards;
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};
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}
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