mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-18 13:42:02 +00:00
190 lines
5.1 KiB
C++
190 lines
5.1 KiB
C++
#pragma once
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#include <experimental/optional>
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#include <mutex>
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#include <Poco/Net/HTTPServerResponse.h>
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#include <DB/Common/Exception.h>
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#include <DB/IO/WriteBuffer.h>
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#include <DB/IO/BufferWithOwnMemory.h>
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#include <DB/IO/WriteBufferFromOStream.h>
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#include <DB/IO/WriteBufferFromString.h>
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#include <DB/IO/ZlibDeflatingWriteBuffer.h>
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#include <DB/IO/HTTPCommon.h>
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#include <DB/Common/NetException.h>
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#include <DB/Core/Progress.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int LOGICAL_ERROR;
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}
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/// The difference from WriteBufferFromOStream is that this buffer gets the underlying std::ostream
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/// (using response.send()) only after data is flushed for the first time. This is needed in HTTP
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/// servers to change some HTTP headers (e.g. response code) before any data is sent to the client
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/// (headers can't be changed after response.send() is called).
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///
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/// In short, it allows delaying the call to response.send().
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///
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/// Additionally, supports HTTP response compression (in this case corresponding Content-Encoding
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/// header will be set).
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class WriteBufferFromHTTPServerResponse : public BufferWithOwnMemory<WriteBuffer>
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{
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private:
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Poco::Net::HTTPServerResponse & response;
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bool add_cors_header;
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bool compress;
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ZlibCompressionMethod compression_method;
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int compression_level = Z_DEFAULT_COMPRESSION;
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std::ostream * response_ostr = nullptr;
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std::experimental::optional<WriteBufferFromOStream> out_raw;
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std::experimental::optional<ZlibDeflatingWriteBuffer> deflating_buf;
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WriteBuffer * out = nullptr; /// Uncompressed HTTP body is written to this buffer. Points to out_raw or possibly to deflating_buf.
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bool body_started_sending = false; /// If true, you could not add any headers.
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std::mutex mutex; /// progress callback could be called from different threads.
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/// Must be called under locked mutex.
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void sendHeaders()
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{
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if (!out)
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{
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if (add_cors_header)
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{
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response.set("Access-Control-Allow-Origin","*");
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}
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setResponseDefaultHeaders(response);
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if (compress && offset()) /// Empty response need not be compressed.
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{
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if (compression_method == ZlibCompressionMethod::Gzip)
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response.set("Content-Encoding", "gzip");
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else if (compression_method == ZlibCompressionMethod::Zlib)
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response.set("Content-Encoding", "deflate");
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else
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throw Exception("Logical error: unknown compression method passed to WriteBufferFromHTTPServerResponse",
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ErrorCodes::LOGICAL_ERROR);
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response_ostr = &response.beginSend();
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out_raw.emplace(*response_ostr);
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/// Use memory allocated for the outer buffer in the buffer pointed to by out. This avoids extra allocation and copy.
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deflating_buf.emplace(*out_raw, compression_method, compression_level, working_buffer.size(), working_buffer.begin());
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out = &deflating_buf.value();
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}
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else
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{
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response_ostr = &response.beginSend();
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out_raw.emplace(*response_ostr, working_buffer.size(), working_buffer.begin());
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out = out_raw.get();
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}
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}
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}
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void nextImpl() override
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{
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if (!offset())
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return;
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std::lock_guard<std::mutex> lock(mutex);
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sendHeaders();
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if (!body_started_sending)
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{
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body_started_sending = true;
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/// Send end of headers delimiter.
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*response_ostr << "\r\n";
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}
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out->position() = position();
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out->next();
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}
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/// Writes progess in repeating HTTP headers.
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void onProgress(const Progress & progress)
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{
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std::lock_guard<std::mutex> lock(mutex);
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/// Cannot add new headers if body was started to send.
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if (body_started_sending)
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return;
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std::string progress_string;
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{
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WriteBufferFromString progress_string_writer;
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progress.writeJSON(progress_string_writer);
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}
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response_ostr << "X-ClickHouse-Progress: " << progress_string << "\r\n" << std::flush;
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}
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public:
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WriteBufferFromHTTPServerResponse(
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Poco::Net::HTTPServerResponse & response_,
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bool compress_ = false, /// If true - set Content-Encoding header and compress the result.
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ZlibCompressionMethod compression_method_ = ZlibCompressionMethod::Gzip,
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size_t size = DBMS_DEFAULT_BUFFER_SIZE)
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: BufferWithOwnMemory<WriteBuffer>(size), response(response_),
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compress(compress_), compression_method(compression_method_) {}
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/// Send at least HTTP headers if no data has been sent yet.
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/// Use after the data has possibly been sent and no error happened (and thus you do not plan
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/// to change response HTTP code.
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void finalize()
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{
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std::lock_guard<std::mutex> lock(mutex);
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sendHeaders();
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}
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/// Turn compression on or off.
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/// The setting has any effect only if HTTP headers haven't been sent yet.
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void setCompression(bool enable_compression)
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{
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compress = enable_compression;
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}
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/// Set compression level if the compression is turned on.
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/// The setting has any effect only if HTTP headers haven't been sent yet.
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void setCompressionLevel(int level)
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{
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compression_level = level;
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}
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/// Turn CORS on or off.
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/// The setting has any effect only if HTTP headers haven't been sent yet.
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void addHeaderCORS(bool enable_cors)
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{
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add_cors_header = enable_cors;
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}
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~WriteBufferFromHTTPServerResponse()
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{
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if (!offset())
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return;
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try
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{
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next();
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}
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catch (...)
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{
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tryLogCurrentException(__PRETTY_FUNCTION__);
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}
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}
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};
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}
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