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81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
#include <Core/Joins.h>
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namespace DB
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{
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const char * toString(JoinKind kind)
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{
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switch (kind)
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{
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case JoinKind::Inner: return "INNER";
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case JoinKind::Left: return "LEFT";
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case JoinKind::Right: return "RIGHT";
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case JoinKind::Full: return "FULL";
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case JoinKind::Cross: return "CROSS";
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case JoinKind::Comma: return "COMMA";
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}
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};
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const char * toString(JoinStrictness strictness)
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{
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switch (strictness)
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{
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case JoinStrictness::Unspecified: return "UNSPECIFIED";
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case JoinStrictness::RightAny: return "RIGHT_ANY";
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case JoinStrictness::Any: return "ANY";
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case JoinStrictness::All: return "ALL";
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case JoinStrictness::Asof: return "ASOF";
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case JoinStrictness::Semi: return "SEMI";
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case JoinStrictness::Anti: return "ANTI";
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}
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}
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const char * toString(JoinLocality locality)
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{
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switch (locality)
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{
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case JoinLocality::Unspecified: return "UNSPECIFIED";
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case JoinLocality::Local: return "LOCAL";
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case JoinLocality::Global: return "GLOBAL";
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}
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}
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const char * toString(ASOFJoinInequality asof_join_inequality)
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{
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switch (asof_join_inequality)
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{
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case ASOFJoinInequality::None: return "NONE";
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case ASOFJoinInequality::Less: return "LESS";
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case ASOFJoinInequality::Greater: return "GREATER";
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case ASOFJoinInequality::LessOrEquals: return "LESS_OR_EQUALS";
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case ASOFJoinInequality::GreaterOrEquals: return "GREATER_OR_EQUALS";
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}
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}
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const char * toString(JoinAlgorithm join_algorithm)
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{
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switch (join_algorithm)
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{
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case JoinAlgorithm::DEFAULT: return "DEFAULT";
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case JoinAlgorithm::AUTO: return "AUTO";
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case JoinAlgorithm::HASH: return "HASH";
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case JoinAlgorithm::PARTIAL_MERGE: return "PARTIAL_MERGE";
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case JoinAlgorithm::PREFER_PARTIAL_MERGE: return "PREFER_PARTIAL_MERGE";
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case JoinAlgorithm::PARALLEL_HASH: return "PARALLEL_HASH";
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case JoinAlgorithm::DIRECT: return "DIRECT";
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case JoinAlgorithm::FULL_SORTING_MERGE: return "FULL_SORTING_MERGE";
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case JoinAlgorithm::GRACE_HASH: return "GRACE_HASH";
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}
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}
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const char * toString(JoinTableSide join_table_side)
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{
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switch (join_table_side)
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{
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case JoinTableSide::Left: return "LEFT";
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case JoinTableSide::Right: return "RIGHT";
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}
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}
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}
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