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58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
#include <Functions/IFunction.h>
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#include <Functions/FunctionFactory.h>
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#include <DataTypes/DataTypesNumber.h>
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#include <Interpreters/Context.h>
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namespace DB
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{
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/** Returns server uptime in seconds.
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*/
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class FunctionUptime : public IFunction
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{
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public:
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static constexpr auto name = "uptime";
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static FunctionPtr create(const Context & context)
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{
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return std::make_shared<FunctionUptime>(context.getUptimeSeconds());
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}
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explicit FunctionUptime(time_t uptime_) : uptime(uptime_)
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{
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}
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String getName() const override
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{
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return name;
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}
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size_t getNumberOfArguments() const override
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{
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return 0;
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}
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DataTypePtr getReturnTypeImpl(const DataTypes & /*arguments*/) const override
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{
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return std::make_shared<DataTypeUInt32>();
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}
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bool isDeterministic() const override { return false; }
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void executeImpl(Block & block, const ColumnNumbers &, size_t result, size_t input_rows_count) override
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{
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block.getByPosition(result).column = DataTypeUInt32().createColumnConst(input_rows_count, static_cast<UInt64>(uptime));
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}
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private:
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time_t uptime;
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};
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void registerFunctionUptime(FunctionFactory & factory)
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{
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factory.registerFunction<FunctionUptime>();
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}
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}
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