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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#pragma once
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#include "TaskTable.h"
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#include <Core/Settings.h>
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#include <base/types.h>
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#include <Poco/Util/AbstractConfiguration.h>
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#include <random>
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namespace DB
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{
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struct TaskCluster
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{
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TaskCluster(const String & task_zookeeper_path_, const String & default_local_database_);
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void loadTasks(const Poco::Util::AbstractConfiguration & config, const String & base_key = "");
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/// Set (or update) settings and max_workers param
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void reloadSettings(const Poco::Util::AbstractConfiguration & config, const String & base_key = "");
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/// Base node for all tasks. Its structure:
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/// workers/ - directory with active workers (amount of them is less or equal max_workers)
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/// description - node with task configuration
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/// table_table1/ - directories with per-partition copying status
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String task_zookeeper_path;
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/// Database used to create temporary Distributed tables
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String default_local_database;
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/// Limits number of simultaneous workers
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UInt64 max_workers = 0;
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/// Base settings for pull and push
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Settings settings_common;
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/// Settings used to fetch data
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Settings settings_pull;
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/// Settings used to insert data
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Settings settings_push;
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String clusters_prefix;
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/// Subtasks
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TasksTable table_tasks;
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std::random_device random_device;
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pcg64 random_engine;
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};
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}
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