ClickHouse/src/Storages/StorageLog.h
2023-08-10 14:44:16 +03:00

153 lines
5.1 KiB
C++

#pragma once
#include <map>
#include <shared_mutex>
#include <Disks/IDisk.h>
#include <Storages/IStorage.h>
#include <Common/FileChecker.h>
#include <Common/escapeForFileName.h>
#include <Core/NamesAndTypes.h>
namespace DB
{
class IBackup;
using BackupPtr = std::shared_ptr<const IBackup>;
/** Implements Log - a simple table engine without support of indices.
* The data is stored in a compressed form.
*
* Also implements TinyLog - a table engine that is suitable for small chunks of the log.
* It differs from Log in the absence of mark files.
*/
class StorageLog final : public IStorage, public WithMutableContext
{
friend class LogSource;
friend class LogSink;
public:
/** Attach the table with the appropriate name, along the appropriate path (with / at the end),
* (the correctness of names and paths is not verified)
* consisting of the specified columns; Create files if they do not exist.
*/
StorageLog(
const String & engine_name_,
DiskPtr disk_,
const std::string & relative_path_,
const StorageID & table_id_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
const String & comment,
bool attach,
ContextMutablePtr context_);
~StorageLog() override;
String getName() const override { return engine_name; }
Pipe read(
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
SelectQueryInfo & query_info,
ContextPtr local_context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
size_t num_streams) override;
SinkToStoragePtr write(const ASTPtr & query, const StorageMetadataPtr & metadata_snapshot, ContextPtr local_context, bool async_insert) override;
void rename(const String & new_path_to_table_data, const StorageID & new_table_id) override;
CheckResults checkData(const ASTPtr & query, ContextPtr local_context) override;
void truncate(const ASTPtr &, const StorageMetadataPtr &, ContextPtr, TableExclusiveLockHolder &) override;
bool storesDataOnDisk() const override { return true; }
Strings getDataPaths() const override { return {DB::fullPath(disk, table_path)}; }
bool supportsSubcolumns() const override { return true; }
ColumnSizeByName getColumnSizes() const override;
std::optional<UInt64> totalRows(const Settings & settings) const override;
std::optional<UInt64> totalBytes(const Settings & settings) const override;
void backupData(BackupEntriesCollector & backup_entries_collector, const String & data_path_in_backup, const std::optional<ASTs> & partitions) override;
void restoreDataFromBackup(RestorerFromBackup & restorer, const String & data_path_in_backup, const std::optional<ASTs> & partitions) override;
private:
using ReadLock = std::shared_lock<std::shared_timed_mutex>;
using WriteLock = std::unique_lock<std::shared_timed_mutex>;
/// The order of adding files should not change: it corresponds to the order of the columns in the marks file.
/// Should be called from the constructor only.
void addDataFiles(const NameAndTypePair & column);
/// Reads the marks file if it hasn't read yet.
/// It is done lazily, so that with a large number of tables, the server starts quickly.
void loadMarks(std::chrono::seconds lock_timeout);
void loadMarks(const WriteLock &);
/// Saves the marks file.
void saveMarks(const WriteLock &);
/// Removes all unsaved marks.
void removeUnsavedMarks(const WriteLock &);
/// Saves the sizes of the data and marks files.
void saveFileSizes(const WriteLock &);
/// Recalculates the number of rows stored in this table.
void updateTotalRows(const WriteLock &);
/// Restores the data of this table from backup.
void restoreDataImpl(const BackupPtr & backup, const String & data_path_in_backup, std::chrono::seconds lock_timeout);
/** Offsets to some row number in a file for column in table.
* They are needed so that you can read the data in several threads.
*/
struct Mark
{
size_t rows; /// How many rows are before this offset including the block at this offset.
size_t offset; /// The offset in compressed file.
void write(WriteBuffer & out) const;
void read(ReadBuffer & in);
};
using Marks = std::vector<Mark>;
/// Column data
struct DataFile
{
size_t index;
String name;
String path;
Marks marks;
};
const String engine_name;
const DiskPtr disk;
String table_path;
std::vector<DataFile> data_files;
size_t num_data_files = 0;
std::map<String, DataFile *> data_files_by_names;
/// The Log engine uses the marks file, and the TinyLog engine doesn't.
const bool use_marks_file;
String marks_file_path;
std::atomic<bool> marks_loaded = false;
size_t num_marks_saved = 0;
std::atomic<UInt64> total_rows = 0;
std::atomic<UInt64> total_bytes = 0;
FileChecker file_checker;
const size_t max_compress_block_size;
mutable std::shared_timed_mutex rwlock;
};
}