mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-15 10:52:30 +00:00
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include <common/types.h>
|
|
#include <Core/Names.h>
|
|
#include <optional>
|
|
#include <map>
|
|
#include <ctime>
|
|
|
|
|
|
namespace DB
|
|
{
|
|
|
|
|
|
struct MergeTreeMutationStatus
|
|
{
|
|
String id;
|
|
String command;
|
|
time_t create_time = 0;
|
|
std::map<String, Int64> block_numbers;
|
|
|
|
/// Parts that should be mutated/merged or otherwise moved to Obsolete state for this mutation to complete.
|
|
Names parts_to_do_names;
|
|
|
|
/// If the mutation is done. Note that in case of ReplicatedMergeTree parts_to_do == 0 doesn't imply is_done == true.
|
|
bool is_done = false;
|
|
|
|
String latest_failed_part;
|
|
time_t latest_fail_time = 0;
|
|
String latest_fail_reason;
|
|
};
|
|
|
|
/// Check mutation status and throw exception in case of error during mutation
|
|
/// (latest_fail_reason not empty) or if mutation was killed (status empty
|
|
/// optional). mutation_ids passed separately, because status may be empty and
|
|
/// we can execute multiple mutations at once
|
|
void checkMutationStatus(std::optional<MergeTreeMutationStatus> & status, const std::set<String> & mutation_ids);
|
|
|
|
}
|